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Old 08-28-13, 08:44 AM   #2251
CaptJulius
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Well Done mate
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Old 08-28-13, 09:48 PM   #2252
Santini
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Don't know if anyone else had this issue, but my sobers fog seemed to be a mod within a mod?
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Old 08-29-13, 12:24 AM   #2253
Fifi
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Quote:
Originally Posted by Santini View Post
Don't know if anyone else had this issue, but my sobers fog seemed to be a mod within a mod?
Yes, you have to extract it until you find the right path once installed in JSGME: Sober best ever fog/data etc...
Often with Sober's mods.
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Old 08-29-13, 02:58 AM   #2254
Santini
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oh crud, a bunch of them are like that

Heh

Edit: Yeah, at least 5 of the sober mods weren't installed correctly

whoops
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Old 08-29-13, 06:31 AM   #2255
Santini
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Anyone had an issue with stuck AI escorts?

Had an escort that was just impossible to shake... quit, turned on the map updates, tried again, and saw that even outside his detection range for an hour or so he'd come zooming in to my exact location, like a heat seeking missel.

Even manuvering, from 15km out the escort would change track to run it's itty bitty hydro detection over me.

Got rather pissed after 5 tries, gave my sub a nuclear powerplant, sailed submerged all the way back to port at 7 knots (heh, for 4 days)

Escort followed me the whole way at a 10km distance (never once actually reacquiring me on hydro), then got in a gunfight with the harbor defense and was sunk.

WTF.

... is that IRAI behavior?
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Old 08-29-13, 06:40 AM   #2256
volodya61
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Quote:
Originally Posted by Santini View Post
... is that IRAI behavior?
No, that's old stock bug.. maybe some day TDW will fix it too..
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Old 08-29-13, 06:48 AM   #2257
Santini
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Well, at least it is definitely a bug... I was about to throw up from frustration xD

Down to 180 meters, dead quiet, popping up to 30 meters to toss decoy's, etc, nothing at all was working
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Old 08-29-13, 04:05 PM   #2258
Fifi
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Strangely, i had those following escort when first playing, but never saw them again with OHII 2.2...
Only way to get rid of them was to exit/reload...
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Old 08-29-13, 04:42 PM   #2259
Santini
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Quote:
Originally Posted by Fifi View Post
Strangely, i had those following escort when first playing, but never saw them again with OHII 2.2...
Only way to get rid of them was to exit/reload...
Yeah, this one...

So I saved when I had finally shook him off (or so I thought... 18km distant), then had a crash, and when I loaded, that mother****er would beline right for me from 18km out, even when I was at dead slow and silent running, even if I changed my position etc

It was like he was rubberbanded to me or something

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Old 08-31-13, 10:00 AM   #2260
lygens
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well i bought this game over a 2 years ago, then this game sucks.
Now I can not get away from playing, thx Sober great job
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Old 08-31-13, 04:12 PM   #2261
Warkry777
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Hello everyone

After a few months i decided to reinstall SOber's list of mod with the new updates on it (thanks for that incredible work!). I started from a fresh installation, followed all the instructions on how to activate the mods in exact order and start a new campaign, but i have a set of weirds things in my game.

- My UI is all messed up, as you can see in the screenshot bellow



- My underwater view is all black. Half a second when i look underwater, it's okay , but it quickly fades to complete darkness.

I'm unable to tell where these bugs are coming from. Anybody could help?

Note i didn't do the tweaks on the save games.
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Old 08-31-13, 04:29 PM   #2262
THE_MASK
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Unenable the sobers_realistic_underwater_FX3

Check the New Ui install instructions . Don't eneble the whole thing . Read the readme .
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Old 08-31-13, 06:49 PM   #2263
THE_MASK
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added sobers 1000 01092013 .
Vecko's Type VIIb -battery recharging propulsion fix .
Load the new MEP file and carry on with the current campaign .
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Old 09-01-13, 02:18 AM   #2264
Warkry777
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Quote:
Originally Posted by sober View Post
Unenable the sobers_realistic_underwater_FX3

Check the New Ui install instructions . Don't eneble the whole thing . Read the readme .
Hi Sober,

Thanks for taking time to answer me. The realistic underwater removal indeed solved the problem.

But for the new UI, can you help me a bit morE? I followed exactlmy what you asked to activate, but this mod is such a daunting one i absolutly don't know where to look to solve my problem.
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Old 09-01-13, 07:58 AM   #2265
vdr1981
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Hello Sober, i must say that i'm proud to see my mod in your famous modlist but i think it's better solution to use Submarine's .sim&.cfg (modified for engine ratio + independent control patches) from Volodya. There are all ready included my two fixes for VIIb (speed drop and reverted engine control fix) together with some other tweaks.

Or maybe you prefer my new revision of Volodoya's Submarine's .sim&.cfg (modified for engine ratio + independent control patches) with further adjusted sub's speeds and draugh ?
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