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05-13-17, 04:02 PM | #1366 |
Helmsman
Join Date: Apr 2009
Posts: 108
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I have installed NYGM but I get CTD when I install the Hires or WYGM mods.
Also how do I install the Stiebler mods, I seem to have more than one. |
05-14-17, 04:39 AM | #1367 |
Fuel Supplier
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@Ridley:
Sorry you have problems with the NYGM installation. Can you clarify that the list of mods that you have installed already is playable? If not, remove mods one at a time from your installed list, until you do have a payable game. Then report what fails to function To answer your other query (installation of Stiebler mod): You must not install any of the Stiebler mods (except those that bear the name 'envsim' as part of the title) until you have first installed the H.sie hard-code patch. Test this and make sure that it is functioning before you do anything else. Then install the Stiebler hard-code4C patch - full instructions included. Summary: a) Remove all installed mods back to NYGM2017A (leave this and preceding mods from your list in place). Test all functions in a quick patrol. b) Now install the H.sie hard-code patch (if you wish, following the instructions to modify the SH3.exe file and other SH3 files). Test another patrol. c) Now install the Stiebler hard-code patch (if you wish, following the instructions to modify the SH3.exe file you made with H.sie's patch - save a back-up of H.sie's patched SH3.exe first. Then modify the other SH3 files according to the Stiebler4C instructions.) Test another patrol. d) You may or may not have installed hard-code patches (2) and (3), as you prefer. In either case, install the other mods one at a time, testing with a single patrol. Then we will know where your problem lies. What ever path you take, please note the following: 1. You do not need mods Stiebler_EnvSim AND Envsim10.act. Version 10 has replaced Stiebler_EnvSim, but note that are TWO versions 10: one without the H.sie patch already present, one for the H.sie patch installed, See the documentation. 2. You must choose whether you want the NYGM merchant-ships mod (carefully tested with NYGM) OR the full IABL merchant ships mod.Note that MFM_Interim_Beta_NYGM is an OVERLAY for IABL's MFM_Interim_Beta merchants ship mod, it is not a mod by itself. That is the MFM_Interim_Beta_NYGM mod adapts IABL's original merchant ship mod to make it compatible with NYGM. You must download IABL's mod elsewhere. 3. The Anvart_Stiebler_Turms mod functions ONLY if the Stiebler hard-code patch is already present. 4. The Stiebler4C Additional files and Addons folders must be used according to the instructions for adding the Stiebler4C hard-code patch, and should be installed just as you find them (see the instructions with the 4C hard-code patch). 5. The SH3Commander patch is to patch J Scones' SH3Commander for NYGM, and not NYGM or SH3.exe. It should not appear in your mods list at all. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
05-29-17, 01:26 AM | #1368 |
Swabbie
Join Date: May 2017
Posts: 8
Downloads: 10
Uploads: 0
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The mod wont work
It should be installed correctly but when i load it it loads just as expected but when i start a career or single mission it goes loads a bit then it just stops and crashes i werent able to install it ona completly fresh SH3 As i dont know how to revert to a fresh one if anyone is able to help me whit this its aprichiated
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05-29-17, 02:59 AM | #1369 | |
Grey Wolf
Join Date: Jul 2011
Location: Verona, Italy
Posts: 926
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Quote:
Can you post your jsgme mod list?
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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05-29-17, 03:13 AM | #1370 |
Gefallen Engel U-666
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welcome aboard firsttime poster!
Hampus!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
08-20-17, 07:10 AM | #1371 |
A-ganger
Join Date: Jan 2009
Posts: 71
Downloads: 65
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page not found
after a very long break, I am ready to hunt some more ships with NYGM ofcourse. But when trying to get to the download page of the most recent version, it seems the link is broken. Does anyone have a valid link or another source for NYGM 3.6? Thank you
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08-20-17, 05:58 PM | #1372 |
Stowaway
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I am also looking for the base NYGM v3 and latest update (3.6 or later). All links so far are dead in the water.
Thanks from an old squid getting back into SH3. |
08-21-17, 02:45 AM | #1373 |
Stowaway
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Try there : ftp://hartmuthaas.no-ip.org/Public/Sharing/SH3COMMUNITYMODS/NYGM%20-%20Not%20Your%20GrandMother's%20Mod/
User = Maik Password = Woelfe |
08-23-17, 01:58 AM | #1374 |
A-ganger
Join Date: Jan 2009
Posts: 71
Downloads: 65
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Thank you, downloading right now! Just to be sure about the right order of install (last time I played SH3 I remember NYGM 2.5 to be the latest version): does NYGM_New replace NYGM? And what is the difference between NYGM_2017 and NYGM_2017A?
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08-23-17, 04:50 AM | #1375 |
Stowaway
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NYGM is probably the most difficult mod to install. Read carefully all the Readme files. As a basic rule, always read Readme files before installing a mod, especially a supermod...
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08-30-17, 07:04 PM | #1376 |
Grey Wolf
Join Date: Nov 2010
Location: Texas
Posts: 887
Downloads: 1823
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Need's fixin.
The main download site isn't working. This needs to be addressed. It has the order in which things are suppose to be installed.
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08-31-17, 05:22 AM | #1377 | |
Fuel Supplier
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Quote:
However, there was a duplicate on the web-site, and I had a duplicate on my computer too. So all is working again. Apologies to all who had tried and failed to access the NYGM web-site. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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08-31-17, 11:18 AM | #1378 |
Commodore
Join Date: Oct 2009
Location: Helsinki, Finland
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That pic was cool
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Himmel, sukeltakaa! |
08-31-17, 06:07 PM | #1379 | |
Grey Wolf
Join Date: Nov 2010
Location: Texas
Posts: 887
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Quote:
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10-10-17, 02:09 PM | #1380 |
Grey Wolf
Join Date: Sep 2011
Posts: 955
Downloads: 247
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Stiebler4C_SubsFlag
With latest version of NYGM, is Stiebler4C_SubsFlag still required? If so, where can I find it?
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torpedos through hull |
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