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08-13-16, 11:21 AM | #1246 |
Grey Wolf
Join Date: Jun 2011
Location: UK
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Thanks Captain Dave
So it looks like this is not actually an issue
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
08-13-16, 11:25 AM | #1247 |
Grey Wolf
Join Date: Jun 2011
Location: UK
Posts: 752
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Ignore this post - the Capn has already answered this question
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
08-13-16, 11:42 AM | #1248 | |
Navy Seal
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Here's my thinking on the recognition manual. The game recognition manual is full of errors. In extreme instances it makes a 40 or 50% difference in range yielded by the stadimeter. In real life their recognition manual was also riddled with errors resulting in erroneous stadimeter readings. Not only that but the Japanese modified existing ships by shortening masts, reconfiguring cabin tops, etc so that if our recognition manual started out accurate it wasn't any more. Finally, the real recognition manual contained a small percentage of ships that could be spotted. Lots of time recognition wasn't even possible and rules of thumb had to be used to estimate heights of ship masts and cabin tops. The OTC recognition manual has precise measurements for every ship. Not only that but it contains every ship on the oceans of the world. Now think: how could an American recognition manual have precise measurements for every Japanese ship in the world? It could only happen by renting those ships, conning them into an American harbor, where teams of marine surveyors would crawl all over them to take those measurements. Then they would have to stupidly return them to the Japanese. Now think about it. If you have the Yamato in San Fransisco Bay for measurements, are you going to give it back? Not me! I'd figure out a way to rent so many Japanese warships they couldn't have a war! So in the core mod we're keeping the screwed up recognition manual. Yes, it's screwed up in a different way than the real thing was but the effect is the same. You'll miss some shots when you do everything right. The real skippers missed MOST shots when they did everything right. But the genius of Fall of the Rising Sun Ultimate will come out later. That's a collection of FOTRSU compatible plugin mods that put the player in charge of how he plays. Suppose you're a new player. FOTRSU will just kill you before you know what's happening. But you'll be able to plug in a mod to retract the AI fangs to give you a LITTLE chance to learn something, you'll be able to download CapnScurvy's perfect recognition manual, so you'll know if you miss it really is your fault, and you'll have a StockPlot mod that will make your nav map plot ship silhouettes, velocity vectors and explanitory text. And you can choose to use any of these mods together or separately because YOU are in charge of your game. You will absolutely KNOW which plugins are mutually exclusive and which can be used together because of a unique plugin mod numbering system you'll shortly become very familiar with and wonder why it wasn't used from the beginning. If a beginner tries to start out with TMO he'll get chewed up and never have a chance to learn. He will have to go back to the stock game to learn. With FOTRS Ultimate you can learn on the mod you want to play and turn up the AI in stages as you're ready. We're revolutionizing Silent Hunter 4. The game will never be the same. And other modders? PLEASE copy our ideas. PLEASE give us credit where you think appropriate. But we're not going to cry if you don't. We're not some EA Games, out to deny everyone else the benefit of our work. We're not proprietary about our ideas. It's not like we're getting rich here and we have nothing to gain by making others miserable. Of course the individual mods used in FOTRS Ultimate are still subject to their authors' restrictions. Some of our plugin mods will be appropriate for other game installations than FOTRS Ultimate. Our entire purpose is to help the community widen the options for players because we refuse to be in charge. YOU ARE.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 08-13-16 at 11:54 AM. |
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08-13-16, 01:15 PM | #1249 | ||||
CTD - it's not just a job
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08-13-16, 01:55 PM | #1250 | |
Grey Wolf
Join Date: Jun 2011
Location: UK
Posts: 752
Downloads: 393
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Quote:
My god they were persistent
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-------------------------------------------------- Authority should derive from the consent of the governed, not from the threat of force If the only tool you have is a hammer, pretty soon everything starts to look like a nail FOTRS Ultimate http://www.subsim.com/radioroom/showthread.php?t=226270 The future of SH4 - coming to a PC near you soon |
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08-13-16, 02:07 PM | #1251 | |
Sink'em All
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Sounds like the escorts from Aparri Bound.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
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08-13-16, 05:04 PM | #1252 | |
CTD - it's not just a job
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... although he did say he had just loaded a Single Mission, and Aparri Bound is near or at the top of the list... |
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08-13-16, 05:57 PM | #1253 | |
Gunner
Join Date: Apr 2011
Posts: 93
Downloads: 227
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08-13-16, 06:59 PM | #1254 |
CTD - it's not just a job
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Who is familiar enough with the functionality of the Mission Editor, to be able to tell where it pulls its "config" file from? It worries me now having several installs of SH4 on the computer. I'm using MultiSH for the save files location, for SH4 v1.4, SH4 v1.5, FotRS v1.3, FotRS v2.0, FotRS Ultimate beta, and GFO+. I've got three hard drives, and each drive has 2 copies of the game (only one gets played at a time... ). I have no issues with SH4.exe itself. Whenever I go to open the Mission Editor, where ever my last Save was written to, or the last Open file was, is where the ME is pointing to, no matter which "version" of the program is run. I was guessing that there was something in the C:\ProgramData\ folder, but I can't find anything "Ubisoft" in there, which once I thought about it, makes sense... there was no such thing as Vista when the game came out, much less Windows 7... The GameLauncher can be found in AppData, but not the ME. Anyone know?
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08-13-16, 08:27 PM | #1255 |
Sink'em All
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OK, I've finished putting Maru names to the merchant ships in FOTRSU. Below is a copy from the Names cfg in FOTRSU 0.1 Beta. It really is a mish mosh of things, I wonder if whoever worked on this didn't get enough sleep or something.
KSQ=Coastal Composite Freighter KSS=Small Split Freighter KMSSBiyo=Freighter Biyo Class KMSSKinposan=Freighter Kinposan Class KMCSHeito=Freighter Heito Class KMCSAkita=Freighter Akita Class KMCSHansa=Freighter Akita2 Class KLSSHakusika=Freighter Hakusika Class KLCSNagara=Big modern Freighter KMCSZinbu=Old WWI Freighter KSCSTaihosan=Freighter Taihosan Class KSSSKasagisan=Freighter Kasagisan Class PLConteVerde=Old Liner PLKiturin=Medium Passangership PLHorai=Big Troop Ship PSTyohei=Small Troop Ship GeAuxCruiser=Blockadebrecher NCVW=Whale Factory Ship M35R=Red Cross Freighter M35Hansa=Old Medium Freighter KGHAN=Big Old Hansa Freighter KGHAP=Big Modern Hansa Freighter KLSSHansa=Big Split Merchant NPL_Hap=Big Passangership NPL_RC=Hospital Ship PPE=RMS Queen Elisabeth PPQ=RMS Queen Mary NSampan01=Sampan NSampan02=Medium Sampan NSampan03=Big Sampan JPFish01=Fishing Boat JPFish02=Fishing Boat LL=Freighter Liberty Class VV=Freighter Victory Class VV2=Victory Supply Ship KMSSHogIsland=Freighter Typ A KMSSWarMelody=Freighter Typ B KMSSWM=Freighter Typ B II KPMCSExpress=Passanger/Freighter OLSchliemann=Schlieman Tanker OTMS=T3-Tanker OTMST2=T2-Tanker OSHaruna=Coastal Tanker OMBuzyun=Small Tanker OMPaula=Medium Tanker OLNippon=Medium/Large Tanker OLNippon2=Modern Fleet Tanker ECTHansa=Old Fleet Tanker T07B=Big Old Tanker T07US=Big Old US Tanker TR=Big Troop Transport LUSBremen=Liner Bremen/Europa TUS=Big Old Liner KMSSJP=Standard Supply Ship NKSS_CAT=Catapultship KSSYae=Wheelsteamer Yae Class Whalechaser=Whalechaser Before I go in and start changing names for the ships I thought I like your opinion, boss, on how to standardize the name list. For the freighters I'll stay with what is being used. Examples below. For freighters something like this; Freighter Akita Class For tankers something like this; Tanker Huzisan Class For Troopships something like this; Troopship Heiyo Maru Class For Passengerships something like this; Passengership Takatiho Maru Class. Your thoughts guys and the boss of course.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
08-13-16, 08:38 PM | #1256 |
CTD - it's not just a job
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Which, if any, of the ships are "shared assets" between countries?
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08-13-16, 08:39 PM | #1257 | |
Sink'em All
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The path is My Documents/BET/Data/cfg/Progress (I used BET for the letters to recognize my FOTRSU Beta folder in My Documents) I think this might be what your looking for, it's the only thing the has info from the ME in it.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines Last edited by cdrsubron7; 08-13-16 at 08:48 PM. |
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08-13-16, 08:45 PM | #1258 |
Sink'em All
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There are many ships that are are used by all countries, the most common one is the Hansa. I suppose I could make a list if there need is to know.
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Head Deep and Keep'em Astern" - LtCDR Samuel D Dealy SHIV Guide | Imperial Japanese Navy | US Submarines |
08-13-16, 11:12 PM | #1259 | ||
Admiral
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When looking at that list you just posted, the names like: KMSSBiyo=Freighter Biyo Class KMSSKinposan=Freighter Kinposan Class..........Seems fine to me. The name describes the ships "class" rather than a specific ship. That's good! Why didn't they continue to name by class when they got to: KLCSNagara=Big modern Freighter..........??? I'd simply change this ships given name to "Freighter (or Merchant) Nagara Class", keeping up with the other naming scheme. UNLESS, this particular ship is used by more than one nationality? If it is, then a generic name should be used like I mentioned, or just shorten the "Big Modern Freighter" to "Modern Freighter". That's generic enough! It's the "given" names like: M35Hansa=Old Medium Freighter KGHAN=Big Old Hansa Freighter KGHAP=Big Modern Hansa Freighter KLSSHansa=Big Split Merchant........that need a better name. Having part of a name starting with "Big Old..." just sounds dumb. Even names like: PLHorai=Big Troop Ship PSTyohei=Small Troop Ship NCVW=Whale Factory Ship M35R=Red Cross Freighter.......don't sound too bad. Maybe change the "Big Troop Ship" to "Large Troop Ship" and leave the "Small Troop Ship" and the others alone. The name describes the ships purpose, which is a generic way of naming by what the ship does......nothing wrong with that either. Or, something like this: GeAuxCruiser=Blockadebrecher........We Americans wouldn't have called this ship a "Breacher"!?! We'd call it a "Blockade Runner". If it's only used by the German's, you could call it a "German Blockade Runner".....if by more than one nation, "Blockade Runner" is fine. I think you get the meaning.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 08-13-16 at 11:57 PM. |
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08-14-16, 08:01 AM | #1260 |
Navy Seal
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Yes, it would be bad to run into a German ship called Ikito Maru. However, the risk of doing that is very low. When the ship is shared between Allied and Axis powers THEN we have to be much more careful to avoid Joe Sharpeyes, who pops into the release thread and says "I just spotted a Kimono Maru in the Dutch convoy I encountered. What gives???!!!"
So I'd say CapnScurvy has a point, but if the conflict is with fleets not likely to be encountered, a Maru name would slide by undetected.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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