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#946 | |
Sea Lord
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They were not included into the patch! Just did it! Ships without credits or missing ships icon is a known SH3 problem! |
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#947 |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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#948 |
Sea Lord
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I mostly need feedback if stability is worse, better or equal. As many ship files have been changed.
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#949 |
Captain
![]() Join Date: May 2005
Location: Greece
Posts: 536
Downloads: 369
Uploads: 0
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Hi guys
Started a new campaign in wac 5.01 and found a big convoy with a lot of escorts in heavy weather. Noticed that after a while some dd's such as River destroyer escort ( half was under surface and sailing, with 5 knots type M---3 of them had sunk unexpected. Instead of Clemson - v&w hunt 1 were OK In your opinion that matter has to do with ship sim file? Waiting for your advice cheers |
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#950 |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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Have started encountering this error (also had on the previous patch version):
![]() (IIRC the particular module involved is messagenet.dll, or similar. I don't remember the exact name) |
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#951 |
Sea Lord
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@Nik
Have a look here: http://subsim.com/radioroom/showpost...&postcount=431 @Schlechter Pfennig Never saw this kind of message. Can not deal with it. |
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#952 |
Sea Lord
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So... no interest in new units?
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#953 |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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Found this model error:
![]() ![]() Well, it's either a model error or a screw-up with my mods. ![]() |
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#954 |
Sea Lord
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@Schlechter Pfennig
Never ever saw this in WAC. Check the Type 7 AI files and the requested conning files. |
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#955 |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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Feedback:
Otherwise it looks very good, very stable! I do run a few mods, which may or may not influence things, but I try to keep them to a minimum when testing the patches for you. Nothing I post is meant as criticism, but, instead, to provide information. ------------------------------------------------------- *PL_EuroLiner is another with different values: .cfg draft=7.5, and .sim draught=0.0. Haven't checked them all; if you'd like me to I can do so. |
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#956 |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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#957 |
Commander
![]() Join Date: Mar 2010
Posts: 457
Downloads: 52
Uploads: 7
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Pretty sure this is common across the board, but is there a way you can fix this for your mod? Considering the flag is illuminated, it still isn't clearly visible:
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#958 |
Captain
![]() Join Date: May 2005
Location: Greece
Posts: 536
Downloads: 369
Uploads: 0
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#959 |
Sea Lord
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In my pipeline. I converted them from SH4 mod compilation. I only wait for approval from the mod group.
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#960 |
Sea Lord
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hansolo can you create ahnerbe widescreen for patch 5.02? Hard to test right now with out it.
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