SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-21-19, 10:53 AM | #46 |
Sea Lord
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I saw no flag. So maybe it will be possible to lower/raise the flag?
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11-21-19, 11:24 AM | #47 |
Navy Seal
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Nope...just flag as add-on mod for those who don’t like them...and save some extra RAM
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11-23-19, 09:23 AM | #48 |
Planesman
Join Date: Apr 2011
Location: Trier, Germany
Posts: 182
Downloads: 425
Uploads: 0
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11-23-19, 10:42 AM | #49 |
Navy Seal
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Lederhosen
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11-23-19, 01:06 PM | #50 |
Navy Seal
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12-16-19, 11:32 AM | #51 |
Planesman
Join Date: Apr 2011
Location: Trier, Germany
Posts: 182
Downloads: 425
Uploads: 0
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12-16-19, 01:02 PM | #52 |
Grey Wolf
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awesome screenshots!
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12-19-19, 09:19 PM | #53 |
Silent Hunter
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Love the screenshots! Happy to see new life given to SH4 Atlantic ops, with great environment and sub textures. Not happy with my old ship models, but ah well!
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12-20-19, 12:48 AM | #54 | |
Navy Seal
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Quote:
Your ships brings a great variety in OM Maybe just missing some more ambiant occlusion to give them more relief/depth, that’s all
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12-20-19, 05:40 AM | #55 |
Navy Seal
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Some new features of Dark Waters V2
Present you your new cook in types II (he will go to other duty when battle stations on) Batteries level indicators lights also working now: New resting guy in types II (he will go to duty when battle stations on) Ok, he has the permission to sit on Kaleun bed New red light enhanced in all U-Boats: New guy relaying hydrophone infos when battle stations on, in all U-Boats: Xmas tree when above water and new guys in command room type VIIB/C/D/UF: Xmas tree when underwater:
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12-20-19, 07:13 PM | #56 |
Silent Hunter
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Fantastic work with the new figures. Adding new crewmen is not really that hard, and I always wondered why more modders didn't do it! Gives the sub a much-more alive feel. For my own mods I've been thinking about throwing in a few static models at rest with simple rotation animations, &c, by extracting the .obj of the sailor head/torso/feet files. Just to clutter things up even more.
Also like how they are always wearing appropriate clothes for the weather/situation; other mods sometimes had strange clothing choices.
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01-02-20, 12:37 PM | #57 |
Navy Seal
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VIID U-217 is leaving Brest April 5 1942
Long sailing across North Atlantic heading for Boston Bay Closing American coast is rewarding After the convoy attack, U-217 is launching mines while alone A mine each kilometer...they are showing as static torpedoes on attack map Fiesta isn't finished, more American cargos to come...for their end course Mine laying is quite fun. Have to closely manage fuel and torps if i want to go back home. Milch Cows aren't always around... |
01-03-20, 10:55 AM | #58 |
Navy Seal
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U-217 on way back, low on torpedoes...high traffic along US coasts
Was heavy depth charged in the middle of nowhere in North Atlantic, after a surprising bad encounter...6 US destroyers from a convoy escort spotted me before my novice crew could see them. Had to reach our depth limit and launch all our decoys...but finally made it back to Brest bay with 6 cargos sank. The funny thing is ennemy almost got us at the exact place where historical U-217 sank with the whole crew... |
01-03-20, 03:09 PM | #59 |
Planesman
Join Date: Apr 2011
Location: Trier, Germany
Posts: 182
Downloads: 425
Uploads: 0
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New career under DWv.3
This time I'm off to Italy. Had to pass Gibraltar...18hrs at 170m by 2kn. |
01-14-20, 07:29 PM | #60 |
Silent Hunter
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Never seen mines before! The screenies make me want to ram into one of them just to experiment. Love the other shots too & hope to see more.
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