![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
|
![]()
Wait, Trev got a v 2.4 I may have missed.
![]() It works fine now.
__________________
"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club Last edited by DavyJonesFootlocker; 11-07-10 at 08:10 PM. |
![]() |
![]() |
![]() |
#32 |
Navy Seal
![]() |
![]()
See post 1 for:-
Real Nav Auto Position Real Nav Auto Fix Patrol This will auto report Celestial postion every 8 hours Dead reckoning every 2 hours. Real Nav Auto Fix Battle Stations This will auto report Dead Reckoning every 5mins. You must already have a celestial fix before using this. |
![]() |
![]() |
![]() |
#33 |
Ace of the deep .
|
![]()
Fantastic work .
With pesky aeroplanes what would be good is if the sub crashdives for 2 minutes at flank speed then reduces to say 2 knots . Instead of going to periscope depth and using the obs scope , i think going to snorkel depth and using obs scope is better . thoughts . |
![]() |
![]() |
![]() |
#34 | |
Navy Seal
![]() |
![]() Quote:
Yes you are right - more time at flank will get you further out of dodge. For some people using other mods - the obs scope wont clear the surface. I will update these shortly. I will also add the Nav Plotter with the new tiime commands TDW is adding. Has anyone else noticed anything needing updating or adding to any other script ![]() |
|
![]() |
![]() |
![]() |
#35 |
Navy Seal
![]() |
![]()
Updated to v0.3 - see post 1 for download.
Added:- REAL NAVIGATION auto position This auto script is for use with TDWs Real Navigation. UI v6.0 required. Real Nav Auto Fix Patrol - This will auto report Celestial postion 5 times per day & Dead Reckoning every 2 hours. This can be run from your automation button (Real Navigation - Position on Patrol - Real Nav Auto Fix). As these scripts use a "wait for time" command, choose the script that matches your local time. (i.e. 04-08 = start script between 0400 and 0800 local time) When it starts the Navigator will carry out a celestial fix (weather permitting) and plot on your map. Then every 2 hours he will carry out a dead reckoning fix and mark your map giving you a total of 12 position fixes per day. The 5 celestial check per day are:- 1) Pre-dawn twilight 2) Ante Meridian (AM) Sun. 3) Noon Sun 4) Post Meridian (PM) Sun 5) Post Sunset twilight Updated "Pesky Aeroplanes" to inclue a 2 min dash at flank, slow speed and fixed depth issue with obs scan prior to surface. |
![]() |
![]() |
![]() |
#36 |
An able master
![]() Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
|
![]()
Nice Scripts Trevally, thanks.
|
![]() |
![]() |
![]() |
#37 |
Navy Seal
![]() |
![]()
Thanks Ablemaster
Please note: If you use "Automated Scripts v0.3" - you no longer need the stand alone " Real Nav Auto Position". A new version of it is within "Automated Scripts v0.3". ![]() |
![]() |
![]() |
![]() |
#38 |
Ace of the deep .
|
![]()
I am in my patrol zone and use
Real Nav Auto Fix Patrol Search on Patrol (looped) both at the same time , works a treat . |
![]() |
![]() |
![]() |
#39 |
Ace of the deep .
|
![]()
I changed this to my liking .
How do i get the command to wait until 20mts depth before hydrophone sweep ? This is what i have [AS] Patrol with hydro check at station (looped) [DESCRIPTION] You must be below decks before running script. Looped hydrophone check with 2hr high TC surface run. Sound check is at station and takes 2mins to sweep. Midway to loop there is a uzo sweep. [DESCRIPTION_END] [CATEGORY] Search [SUBCATEGORY] Search on patrol [COMMANDS] Set_Time_Compression,2,0,0,0,0,0,2 Leave_NavMap_Station,0,0,0,0,0,0,0 Ahead_one third,0,0,0,0,0,0,2 Set_new_depth,20,0,0,0,0,0,20 All_stop,0,0,0,0,0,0,5 Set_Time_Compression,1,0,0,0,0,0,1 Activate_hydrophone_station,0,0,0,0,0,0,2 Sweep_hydrophone,0,360,120,3073,0,0,1 Report_nearest_sound_contact,0,0,0,0,0,0,2 Leave_hydrophone_station,0,0,0,0,0,0,2 Hydrophone_normal_sweep,0,0,0,0,0,0,1 Set_Time_Compression,2,0,0,0,0,0,2 Ahead_one third,0,0,0,0,0,0,2 Surface,0,0,0,0,0,0,60 Ahead_one third,0,0,0,0,0,0,5 Activate_NavMap_Station,0,0,0,0,0,0,2 Radar_turn_on,0,0,0,0,0,0,2 Radar_set_continuous_sweep_mode,0,0,0,0,0,0,30 Report_nearest_radio_contact,0,0,0,0,0,0,2 Radar_turn_off,0,0,0,0,0,0,2 Set_Time_Compression,256,0,0,0,0,0,3600 Set_Time_Compression,2,0,0,0,0,0,2 Activate_Scope_Station,2,0,0,0,0,0,1 Sweep_Scope,2,0,360,60,457,0,2 Leave_Scope_Station,2,0,0,0,0,0,0 Radar_turn_on,0,0,0,0,0,0,0 Radar_set_continuous_sweep_mode,0,0,0,0,0,0,10 Report_nearest_radio_contact,0,0,0,0,0,0,0 Radar_turn_off,0,0,0,0,0,0,0 Activate_NavMap_Station,0,0,0,0,0,0,5 Set_Time_Compression,128,0,0,0,0,0,3600 Loop,12,0,0,0,0,0,0 Set_Time_Compression,1,0,0,0,0,0,5 [COMMANDS_END] |
![]() |
![]() |
![]() |
#40 | |
Navy Seal
![]() |
![]() Quote:
Set_new_depth,20,0,0,0,0,0,20 The 20 at the end is the wait time in sec until the next command is read. or Adv knuckle is the only wait until something happens command I think. Try putting this :- Advanced_knuckle,0,20,9999,9999,9999,0,0 instead of this:- Set_new_depth,20,0,0,0,0,0,20 0= turn 20= depth for that turn 9999= speed during turn (9999 is the speed you are at) 9999=new speed after turn 9999=new depth after turn |
|
![]() |
![]() |
![]() |
#41 |
Ace of the deep .
|
![]()
I have it the way i want now i think .
I added an obs scope sweep before surfacing . [AS] Patrol with hydro check at station (looped) [DESCRIPTION] You must be below decks before running script. Looped hydrophone check with 2hr high TC surface run. Sound check is at station and takes 2mins to sweep. Midway to loop there is a uzo sweep. [DESCRIPTION_END] [CATEGORY] Search [SUBCATEGORY] Search on patrol [COMMANDS] Set_Time_Compression,1,0,0,0,0,0,2 Leave_NavMap_Station,0,0,0,0,0,0,0 Ahead_full,0,0,0,0,0,0,2 Set_new_depth,20,0,0,0,0,0,60 All_stop,0,0,0,0,0,0,5 Set_Time_Compression,1,0,0,0,0,0,2 Activate_hydrophone_station,0,0,0,0,0,0,2 Sweep_hydrophone,0,360,120,3073,0,0,1 Report_nearest_sound_contact,0,0,0,0,0,0,2 Leave_hydrophone_station,0,0,0,0,0,0,2 Hydrophone_normal_sweep,0,0,0,0,0,0,1 Ahead_one third,0,0,0,0,0,0,5 Snorkel_depth,0,0,0,0,0,0,30 Rise_whole_obs_periscope,0,0,0,0,0,0,5 Activate_Scope_Station,1,0,0,0,0,0,5 Sweep_Scope,1,0,360,60.0,192,0,10; abort stop Leave_Scope_Station,1,0,0,0,0,0,0 Report_nearest_visual_contact,0,0,0,0,0,0,10 Lower_whole_obs_periscope,0,0,0,0,0,0,0 Ahead_full,0,0,0,0,0,0,2 Surface,0,0,0,0,0,0,60 Ahead_one third,0,0,0,0,0,0,5 Activate_NavMap_Station,0,0,0,0,0,0,2 Radar_turn_on,0,0,0,0,0,0,2 Radar_set_continuous_sweep_mode,0,0,0,0,0,0,30 Report_nearest_radio_contact,0,0,0,0,0,0,2 Radar_turn_off,0,0,0,0,0,0,2 Set_Time_Compression,128,0,0,0,0,0,3600 Set_Time_Compression,1,0,0,0,0,0,2 Activate_Scope_Station,2,0,0,0,0,0,1 Sweep_Scope,2,0,360,60,457,0,2 Leave_Scope_Station,2,0,0,0,0,0,0 Radar_turn_on,0,0,0,0,0,0,0 Radar_set_continuous_sweep_mode,0,0,0,0,0,0,10 Report_nearest_radio_contact,0,0,0,0,0,0,0 Radar_turn_off,0,0,0,0,0,0,0 Activate_NavMap_Station,0,0,0,0,0,0,5 Set_Time_Compression,128,0,0,0,0,0,3600 Loop,12,0,0,0,0,0,0 Set_Time_Compression,1,0,0,0,0,0,5 [COMMANDS_END] |
![]() |
![]() |
![]() |
#42 |
Navy Seal
![]() |
![]()
Updated to version 0.4 - see post 1
Added scope search to "Patrol with hydro check at station (looped)" Added new script for Real Navigation "No Station Hydrophone check real nav" This will dive, hydro check and baffles surface and return to heading. This will happen at a fast TC. If contact spotted, TC will drop to your options settings. |
![]() |
![]() |
![]() |
#43 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#44 | |
Silent Hunter
![]() |
![]() Quote:
Many thanks ! ![]() |
|
![]() |
![]() |
![]() |
#45 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
|
![]()
Hi Trevally,
Do you have time to look here: http://www.subsim.com/radioroom/showthread.php?t=179643 post#22 ![]() I really apreciate any advice from your side! ![]() Last thing - if i want to play in real nav mod, when i am looking for contacts what ,,search script,, you advice me to use? Thanks! ![]() |
![]() |
![]() |
![]() |
|
|