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02-24-14, 11:22 PM | #346 |
Swabbie
Join Date: Feb 2014
Posts: 5
Downloads: 64
Uploads: 0
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problems with generic patcher
For some reason once I use the patcher the game will no longer start (though my pc thinks it is running - nothing in the task manager). I remove all the patches and then the game will load as normal. I'm using the snapshot included with the megamod.
Any help would be great. |
02-25-14, 06:48 AM | #347 | ||
Navy Seal
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1000+ downloads without major stability issues, that's encouraging news!
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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02-25-14, 07:46 AM | #348 | |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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Quote:
As a result, you must give SH5 firewall-permissions again.
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02-25-14, 12:19 PM | #349 |
Gefallen Engel U-666
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Welcome aboard Derpy77 and ZEV871 and welcome back Ironcold!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-25-14, 12:22 PM | #350 |
Chief of the Boat
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Welcome Derpy77
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
02-25-14, 02:03 PM | #351 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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confirmed
Better Sea Foam V1.5 (i.e. the most recent "full" version of the mod), is fully compatible with Dynamic Environment and with most of its optional mods. Just enable it of top of DynEnv, and let JSGME to overwrite the conflicting files. It is not compatible with DynEnv wave and clear water surface submods though. Either skip the latter or, if you want one orboth of them, enable them on top of BSM full Last edited by gap; 02-25-14 at 02:19 PM. |
02-25-14, 11:45 PM | #352 |
Swabbie
Join Date: Feb 2014
Posts: 5
Downloads: 64
Uploads: 0
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Thanks Paajtor! That did it.
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02-26-14, 09:50 AM | #353 |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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You're welcome
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02-26-14, 10:30 PM | #354 |
Swabbie
Join Date: Feb 2014
Posts: 5
Downloads: 64
Uploads: 0
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One more question. Any reason why I can't get the deck gunners to fire on their own. I set a target, tell them to fire at long range, then fire at will... and they just sit there. Do I need to positively ID the ship first?
Last edited by zev871; 02-26-14 at 10:40 PM. |
02-27-14, 10:52 AM | #355 |
Navy Seal
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Try to select battle stations first... Are you trying to attack polish ships at the beginning of the campaign by any chance? IIRC, from some reason our gunner won't attack them no mater what...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 02-27-14 at 11:04 AM. |
02-27-14, 01:13 PM | #356 |
Engineer
Join Date: Feb 2014
Posts: 206
Downloads: 211
Uploads: 0
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I was having some difficulty too. The best way i found to combat it was to ensure that everyone is at battle stations, assign a crew to the deck and have them man both the flak and deck gun. That combination of commands seem to work 80 - 90% of the time.
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02-27-14, 03:39 PM | #357 |
Soundman
Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
Uploads: 0
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Has anyone tried the mod in multiplayer ?
Thank You |
02-27-14, 05:15 PM | #358 |
Swabbie
Join Date: Feb 2014
Posts: 5
Downloads: 64
Uploads: 0
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Yes it is the polish ships at the beginning. I'll try what RushTheBus suggested and if that doesn't work I'll just keep manually firing them.
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02-27-14, 05:53 PM | #359 |
Ace of the deep .
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See if the deck gun guys use the deck gun after reaching Kiel in the British coastal campaign . I have the same problem in the Baltic with my mod list .
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03-01-14, 05:43 AM | #360 |
Nub
Join Date: Mar 2014
Posts: 2
Downloads: 4
Uploads: 0
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CTDs
Hello,
first of all I would like to say thanks to all the people that invest so much time and energy in all these mods to make SH5 a playable game. I recently installed the "wolves of steel"-megamod and really enjoyed the first missions. But for any reason the game now often suddenly crashes back to desktop. In the majority of cases this appears directly after loading a savegame at sea (while savegames in the harbour can still be loaded correctly...). But sometimes the ctd appears also while regular playing. Has anyone the same problems? Edith says: Could it be that the ctd has anything to do with the recent update of the Ubisoft-Gamelauncher? |
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