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Old 03-04-15, 12:00 PM   #16
pedalboat
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What this pack contains:

sky, wake and water textures, a new weather (GWX?)
pilots ejecting from parachute
new searchlights
most ships with modified values and some enhanced textures
new torpedos and torpedo damage textures
terrain texures
loading and menu screens (my monitor is 4:3. I'm not Chinese)
textures for harbours (also for workers, soldiers, nurses, etc)
particles underwater (you just need one file: cameras.val - included)
effect transition underwater-surface and my favourite zoom (both cameras and oricameras files - don't ask me why)
crew textures
explosions
incarcatura (cargo textures) and a few other things.

Perhaps some could make a better and organised pack out of this one. Just wanted to help. Sorry if I made a mess here with all this stuff.
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Old 03-04-15, 12:03 PM   #17
RushTheBus
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Edit: Thanks for the clarification. Any chance you could post some screenshots maybe highlighting the improvements? Is this GWX compatable and additionally it doesn't seem JSGME compatible :X

Last edited by RushTheBus; 03-04-15 at 12:36 PM. Reason: clarification
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Old 03-04-15, 01:50 PM   #18
BigWalleye
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Quote:
Originally Posted by RushTheBus View Post
Edit: Thanks for the clarification. Any chance you could post some screenshots maybe highlighting the improvements? Is this GWX compatable and additionally it doesn't seem JSGME compatible :X
It looks to be JSGME ready. In spite of what the readme implies, the directory structure is straight SH3, so JSGME should tuck it right in. And, of course, back up all files that are over-written.
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Old 03-04-15, 02:10 PM   #19
RushTheBus
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My apologies. This seems to have a load of conflicts with various other mods - GWX and the Merchant Fleet mods in particular. I appreciate you posting it, hopefully it helps the OP. I'm going to hold off myself for the time being.
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Old 03-04-15, 02:22 PM   #20
Metalogic
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Quote:
Originally Posted by RushTheBus View Post
What jackjack linked is a full re-design of the HUD using refreances that were high definition. Injecting those dlls and cfg (and then editing the cfg for w/e resolution you desire) simply stretches the 1024x768 native game resolution across w/e native resolution you are running.

I'm in a similar boat. I have a 2560x1440 IPS panel and using the dll method made everything look like utter garbage. I think the best compromise you're going to see is what jackjack linked.
I see the difference now, Ahnenerbe's Wide GUI 1920 x 1080 mod is gorgeous on my 1080 laptop screen! :-)
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Old 03-04-15, 02:24 PM   #21
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Originally Posted by Metalogic View Post
I see the difference now, Ahnenerbe's Wide GUI 1920 x 1080 mod is gorgeous on my 1080 laptop screen! :-)
BTW can I use Ahnenerbe's Wide GUI 1920 x 1080 with the 1.6 patch? Which should I install first?

Can both the above be used with the "Open hatch" Mod? I which order should I install these and will I need the 4Gb RAM patch too (I'm on Win 8.1 64 bit)?
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Old 03-04-15, 02:26 PM   #22
Metalogic
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Quote:
Originally Posted by pedalboat View Post
What this pack contains:

sky, wake and water textures, a new weather (GWX?)
pilots ejecting from parachute
new searchlights
most ships with modified values and some enhanced textures
new torpedos and torpedo damage textures
terrain texures
loading and menu screens (my monitor is 4:3. I'm not Chinese)
textures for harbours (also for workers, soldiers, nurses, etc)
particles underwater (you just need one file: cameras.val - included)
effect transition underwater-surface and my favourite zoom (both cameras and oricameras files - don't ask me why)
crew textures
explosions
incarcatura (cargo textures) and a few other things.

Perhaps some could make a better and organised pack out of this one. Just wanted to help. Sorry if I made a mess here with all this stuff.
Thanks for the help, this sounds a little bit much for me at the moment, just want to run on stock (maybe 1.6 unofficial patch) and make things a little prettier until LSH 6 comes out...
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Old 03-04-15, 02:27 PM   #23
RushTheBus
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I have the 1.6 patch activated as the last mod (per the instructions that were provided). As far as the open hatch mod....i use FM's new interior and cant get that to work with the hatch mod...so...yeah
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Old 03-04-15, 02:36 PM   #24
Metalogic
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Quote:
Originally Posted by RushTheBus View Post
I have the 1.6 patch activated as the last mod (per the instructions that were provided). As far as the open hatch mod....i use FM's new interior and cant get that to work with the hatch mod...so...yeah
Is there more than one "interior" Mod then?
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Old 03-04-15, 03:59 PM   #25
Sailor Steve
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There is Diving Ducks 'Open Hatch' mod, which was the first. It allows you to open the hatch to the forward section.

There is Lucagaeta's 'Conning Tower Open Hatch' mod, which opens the hatch to the conning tower. I works with DD's 'Open Hatch'.

There is FlakMonkey's 'New Interiors' mod, which adds a complete interior except for the aft torpedo room. It incorporates DD's 'Open Hatch', so you use one or the other, but not both. 'Conning Tower Open Hatch' does not work with it.

There is also a Torpedo Room for the Type II, by MCHALO12.
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Old 03-04-15, 05:12 PM   #26
pedalboat
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https://mega.co.nz/#!Pg4zjAYb!AIctq-...4UkLZLAVRbAQs4

just four screenies
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Old 03-04-15, 05:20 PM   #27
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Thanks - I'll investigate these further
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Old 03-06-15, 03:34 AM   #28
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Okay, think I have this working with just this installed (in this order) on Win 8.1 64 bit (I have 16Gb RAM):

1.6b Unofficial Patch inc. 4GB fix

The with JSGME:

Accurate German Flags
FM_NewInterior v2.1D
Ahnenerbe WideGui 1920 x 1080 Final

Anything else that's a "must have" cosmetic-wise that should work with this lot? e.g. Any hi-res U-Boat textures?
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Old 03-24-15, 05:52 AM   #29
banryu79
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Quote:
Originally Posted by BL!TZKR!EG View Post
Would you mind sharing it with me?
I will then make it downloadable for EVERYONE.

Upload here please: UPLOAD TO THE SH3-ARCHiVE
Sorry BL!TZKR!EG, but I can't comply!

The reason? I almost always use internet and download things during breaks at work, from my office, and the lan is behind a firewall that, in this case, has the site in his black list: Bannend site: tinyurl.com

Another reason is it will take forever, form here, to upload this 250 MB circa of zip file. Have you another loation/service to wich I can try to upload it (if you still didn't managed to get this file and still want it)?
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Old 03-24-15, 06:26 AM   #30
BigWalleye
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Quote:
Originally Posted by banryu79 View Post
Sorry BL!TZKR!EG, but I can't comply!

The reason? I almost always use internet and download things during breaks at work, from my office, and the lan is behind a firewall that, in this case, has the site in his black list: Bannend site: tinyurl.com

Another reason is it will take forever, form here, to upload this 250 MB circa of zip file. Have you another loation/service to wich I can try to upload it (if you still didn't managed to get this file and still want it)?
Maybe upload to mediafire.com. Then set up a one-time download link. PM the link to BK.

Is mediafire accessible to you?
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