SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-01-12, 05:19 PM | #181 |
Ocean Warrior
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It's impossible.
These mods are mutually exclusive features... Thanks anyway
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. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
05-02-12, 04:07 AM | #182 |
Bilge Rat
Join Date: Aug 2009
Posts: 1
Downloads: 20
Uploads: 0
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First let me say thanks to sober for his mods and mod list, also thanks to all the others on this forum for their mods. Now my question, why are there more mod download links then there are activated mods? Thank you all for your hard work.
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05-07-12, 08:44 PM | #183 |
Ace of the deep .
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added Capthelm's Audio mod with SV's touch ups 1145 08052012
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05-08-12, 09:03 AM | #184 |
Watch
Join Date: Jul 2005
Location: Finland
Posts: 19
Downloads: 145
Uploads: 0
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Thanks for your mods and your mod list. Sending thanks to other mod makers as well who are improving SH5.
Any chance to make Sub Flags for SH5 by TheDarkWraith version 0.0.8 to work with this mod soup? I did read somewhere i think, that it's not compatible with one of the mods in your mod list. Is it so? Anyways. Thanks again. |
05-08-12, 05:05 PM | #185 | |
中国水兵
Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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05-09-12, 11:53 AM | #186 | |
Watch
Join Date: Jun 2007
Location: Canada
Posts: 28
Downloads: 155
Uploads: 0
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Um...
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05-09-12, 12:29 PM | #187 | ||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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05-16-12, 05:04 PM | #188 |
Ace of the deep .
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The crew are not skilled when you start the game . Enable the special abilities and get the crew trained . The more the crew does the more skill points they earn and there efficiency goes up .
Using my mod sobers green crew training shows you where the crew are at with there training . Just place the curser over the crew member to show you what % they are trained at . Benno the hydrophone operator will get better as he is trained . Help Benno out at the start by getting him to listening to friendly contacts when cleaning up the baltic . Submerge often and get the most training you can for the hydrophone operator in the first patrol . When starting off a campaign it is important to start at the beginning of the war so you can get the crew trained before patrolling in dangerous waters . You have to decide do i need to spend more time in the Baltic to get my crew trained more before heading off to british waters . |
06-03-12, 08:18 AM | #189 |
Watch
Join Date: Mar 2010
Posts: 27
Downloads: 125
Uploads: 0
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the link is not working
sobers dredging project scapa flow SH5 http://www.subsim.com/radioroom/downloads.php?do=file&id=3494 |
06-03-12, 03:58 PM | #190 |
Nub
Join Date: Jun 2012
Posts: 3
Downloads: 31
Uploads: 0
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The link isn't working for me either.
sobersdredgingprojectscapaflowSH5 http://www.subsim.com/radioroom/downloads.php?do=file&id=3494 Is there another location? |
06-03-12, 04:40 PM | #191 | |
Ace of the deep .
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06-03-12, 04:53 PM | #192 |
Seasoned Skipper
Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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I know this took a lot of work, thanks sober. I'll give her a try next time I find the urge to load up SH5!
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06-06-12, 07:35 AM | #193 |
Watch
Join Date: Mar 2010
Posts: 27
Downloads: 125
Uploads: 0
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rig for silent running not working xo saying "cannot comply" and F8 not working to
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06-06-12, 04:57 PM | #194 |
Ace of the deep .
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This mod compilation is based on the work of TDW so i dont use keys . I always use the Officers and Orders Bars . They work fine I just tried the F8 key , it works fine . You have to be submerged for it to work .
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06-06-12, 11:55 PM | #195 |
Stowaway
Posts: n/a
Downloads:
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many thanks
First of all thanks so much Sober you made this game beautiful and very fun to play now. One question is the IRai set to hard for a new player ? ill be working on the manual torpedo tdc tutorial for a while before I play so should I adjust the settings to easier in the IRAI file ?
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