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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1546 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Is there something new that has been added to this Or is the 1.04 been incorperated in this ?
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#1547 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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#1548 | ||
GWX Project Director
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AI subs are a MESS to get sorted. For instance, we've incorporated an entirely new .dat file for the new AI subs we've got coming... and one or two textures from stock SH3 that are located in this new dat... get plastered onto the player sub. You would think that the fix would be a simple hex-edit... but it appears this is not so... Ergo the workaround is to just replace the textures in the new .dat with the texture files from the player sub... so you wind up with what should be in the first place. ![]() Nutz I tell ya. At least we've got it so that conning towers aren't being swapped around like in past pre-release problems that surfaced. Last edited by Kpt. Lehmann; 07-03-07 at 08:11 AM. |
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#1549 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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this 1.04 looks GREAT I'm like a kid in a toy store!!!
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#1550 | |
Chief of the Boat
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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#1551 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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#1552 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 619
Uploads: 0
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THX for reply, Kpt. Lehmann
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#1553 | |
GWX Project Director
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#1554 |
GWX Project Director
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Over the weekend we will be updating the first post with active links to GWX files.
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#1555 |
Mate
![]() Join Date: Dec 2003
Location: England
Posts: 52
Downloads: 1
Uploads: 0
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Just wondering if any of you guys can help......I wrote a GWX multiplayer mission for wpl stats, using a Type VIIB Submarine ( year 1941 ) There is NO AA Gun on a 1941 VIIB Sub...Is this a bug or is there something missing in the unit files or was the AA gun removed from 1941 onwards .....? Thanks for your help.
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#1556 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Sure a later one wasnt chosen ? 43 onwards ? |
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#1557 | ||
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Read again. ![]() :rotfl::rotfl: Hmm, I've never tried shooting aircraft down with a DG. You might have more luck. hehe
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#1558 | |||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Should have an AA gun too |
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#1559 | |||
Chief of the Boat
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__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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#1560 |
Mate
![]() Join Date: Dec 2003
Location: England
Posts: 52
Downloads: 1
Uploads: 0
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@ BBW......Checked mission date.....11th November 1941....No AA Gun for the Type VIIB....Yes it as a Deckgun......Also in the mission there are two Type VIIC...Both have deckguns and both have AA Guns.....Weird to say the least...And yes when selecting type of U-Boat the boat chosen was Type VIIB Year 1941....Anyway thanks for your help.
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