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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#91 | |
Stowaway
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unless im wrong the changes he mad no longer have the same effect in v1.3 so its not about tweaking it to work i think its about not being able to do it anymore. but im sure a solution can be found if someone was to put their mind to it, starting from scratch again. maybe after v1.4 is released it will be looked into again, i think many mods are left drifting until v1.4 finally gets released and revisiting of all the old mods begins to happen. |
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#92 | |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
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__________________
Active member of the 'Church of SH4'
Last edited by clayton; 10-27-07 at 12:57 AM. |
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#93 | ||
XO
![]() Join Date: Sep 2006
Location: Berlin, Germany
Posts: 408
Downloads: 124
Uploads: 0
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Went to the SH3-Mod-Workshop http://www.subsim.com/radioroom/showthread.php?t=115089 Hell in atlantic!! ![]() Incredible speed, superior firepower, homing torpedos all the way. Works fine with GWX and stock.
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~^~ War does not determine who is right - only who is left. ~^~ |
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#94 |
Nub
![]() Join Date: Oct 2007
Posts: 4
Downloads: 6
Uploads: 0
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Thanks Webster. I had already gone back and uninstalled 1.3 and I am running 1.2
I "think" it is working, but not 100% certain. I tried the Deck gun, but the reload times are still the same, but I think the shell is travelling faster. Does this mod work in all choices, such as Quick Start, sub school etc? I like the arcade factor as well ![]() ![]() I remember playing Silent Service for the C-64, sigh, so many years ago ![]() Dave |
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#95 |
Watch
![]() Join Date: Jul 2006
Posts: 18
Downloads: 3
Uploads: 0
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Hey boss, it's been a while I know. Does anyone know if this'll work on 1.4?
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#96 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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yup it works just fine just about to try it out on 1.5 and will let you know but 1.4 it works just fine have some some fun with it this is one of my favorite mods
lt commander lare |
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#97 |
Swabbie
![]() Join Date: Nov 2006
Posts: 10
Downloads: 0
Uploads: 0
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I gave it a shot on the 1.5 addon and didnt have any problems. I did notice that if you man the deck gun yourself you can tap the space bar and fire one shot at a time(more realistic)reload is instant. I do like the improved speed the most. I lay in wait below the thermal then kick it in the arse to Periscope launch my fish dive below thermal and run like hell. If and when I escape I make a long circle then repeat.
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#98 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
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it worked fine for me and returned to midway and was awarded the medal of honor a really great patrol too
lt commander lare(commanding officer of uss bang) |
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#99 |
Swabbie
![]() Join Date: Nov 2006
Posts: 10
Downloads: 0
Uploads: 0
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Found one glitch, when I man the deckgun myself in career mode. If I raise the gun then zoom the scope I get a freeze up. If the gun is in its lowest position it dont happen. Only happens in career. I will have to leave this one to you guys as I'm a modding retart. I did disable all other mods in JSGME and even tryed a new dowload of the mod and same thing.
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#100 |
Nub
![]() Join Date: Dec 2009
Posts: 2
Downloads: 10
Uploads: 0
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Hey how do i download killer sub mod?
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#101 |
Swabbie
![]() Join Date: Jan 2015
Posts: 5
Downloads: 39
Uploads: 0
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is this mod even available to download anymore?
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#102 |
Nub
![]() Join Date: Jan 2015
Posts: 2
Downloads: 17
Uploads: 0
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Is this mod still available?
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#103 |
Gefallen Engel U-666
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keyserpumba!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#104 |
Canadian Wolf
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Welcome to SUBSIM keyserpumba :-)
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#105 |
Nub
![]() Join Date: Jan 2015
Posts: 2
Downloads: 17
Uploads: 0
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