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Old 07-19-07, 09:31 AM   #61
fair_weather
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Alas I can't do character animations...

And Lehmann has requested more ingame footage than rendered footage...which I'm more than happy about (saves me alot of time) and will look just as good if not better in the end

Still dunno what I could release...

...hmmm...

...Alrighty...how 'bout a quick and easy "teaser trailer" It'll show only one thing that'll be in the final one, and it won't betray anything that the GWX crew have worked on. So there. It'll get the community talking so that's something atleast
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Old 07-19-07, 09:52 AM   #62
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First screenshot

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Old 07-19-07, 10:35 AM   #63
fair_weather
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Nah, THESE are the first screenshots:


CG ONLY NO REAL ELEMENTS



LOS!


Maybe they missed us...*BOOM*



Using only the ingame stock SH3 VIIC Uboat model, and my own custom periscope model. (which we need for SH3...someone make a new periscope interface like SH4s, I don't care how hard it is! people can use the torpedo selector in the combat map and select tubes that way!)
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Old 07-19-07, 12:35 PM   #64
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And like I said, none of the above is in the final stages. These are all very much rough works.
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Old 07-21-07, 02:02 PM   #65
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Still time to do the skin on my boat then
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Old 10-08-07, 01:46 PM   #66
Kaleu. Jochen Mohr
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any progress ? :hmm:
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Old 10-08-07, 02:14 PM   #67
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Nearly three month old

Your having a laugh aren't you ? :hmm:

You should have most of them sub emblems ready by now :p
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Old 10-08-07, 03:18 PM   #68
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just want to know if he finished it yet... i liked the idea
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