SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-25-07, 12:57 AM   #1531
AtlantikEel
A-ganger
 
Join Date: Jun 2007
Location: Edmonton, Alberta, Canada
Posts: 74
Downloads: 0
Uploads: 0
Default

[quote=jimbuna
1. Don't forget to close the hatch (probably a stock bug)

[/quote]

Yes, stock bug it is; this problem wasn't evident the next time I loaded the game ... but I was also using desk speakers this time instead of earphones, maybe that has something to do with it.
AtlantikEel is offline   Reply With Quote
Old 06-25-07, 10:49 AM   #1532
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 185,080
Downloads: 63
Uploads: 13


Default

I wouldn't have thought so All you are actually doing is redirecting the output of the sound waves
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 06-25-07, 07:15 PM   #1533
AtlantikEel
A-ganger
 
Join Date: Jun 2007
Location: Edmonton, Alberta, Canada
Posts: 74
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by jimbuna
I wouldn't have thought so All you are actually doing is redirecting the output of the sound waves

I agree. If it happens again, whether earpones or speakers, I'll have to assume a stock bug.
I was just hopeful GWX could correct any stock bugs, but I guess there are limits to what modders can do.
One stock bug that does have a simple solution is the occasional psychedelic map effect in the control room .... simply right click on the officer at that station, then right click again and the weird colors disappear.
I wish all stock bugs could be solved so simply.
AtlantikEel is offline   Reply With Quote
Old 06-27-07, 11:02 PM   #1534
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,887
Downloads: 117
Uploads: 0


Default

Quote:
Originally Posted by Racerboy
Would anyone be interested in getting the damaged ship and air icons back for GWX? How about a single merchant contact mod like NYGM's for GWX? This would be like playing with 'No Map Contact Update' checked when it's not. I would need someone to host this for me when it's complete (almost done!). Who would like to help me test these out and provide feedback? Oh yeah, they're fully JSGME compatible. More info to come here soon.
Hi Racerboy, welcome to Subsim.

You would be better served, opening a new thread to promote your mod. We are sure you didn't intend to hijack.

On this thread we do what we can to explain elements of GWX as it is designed, and to assist with user issues and problem resolution for the same.

Thanks
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 06-27-07, 11:18 PM   #1535
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Will do. I deleted that post and will start a new thread for it. Thanks!
TheDarkWraith is offline   Reply With Quote
Old 06-29-07, 02:49 PM   #1536
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,887
Downloads: 117
Uploads: 0


Default

(Writing this from a wireless terminal at my PC store.)

Thanks to a ding-dong with twitchy fingers and a backhoe...

I'll be out of action for the weekend unless I can get my backup dialup going.

(If I can find the hardware.)
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 06-29-07, 03:57 PM   #1537
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 185,080
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Kpt. Lehmann
(Writing this from a wireless terminal at my PC store.)

Thanks to a ding-dong with twitchy fingers and a backhoe...

I'll be out of action for the weekend unless I can get my backup dialup going.

(If I can find the hardware.)
That sucks Kpt.
Get the basums IP addy and I'll get a suprise package sent :p
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 06-30-07, 09:42 AM   #1538
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,887
Downloads: 117
Uploads: 0


Default

Quote:
Originally Posted by jimbuna
Quote:
Originally Posted by Kpt. Lehmann
(Writing this from a wireless terminal at my PC store.)

Thanks to a ding-dong with twitchy fingers and a backhoe...

I'll be out of action for the weekend unless I can get my backup dialup going.

(If I can find the hardware.)
That sucks Kpt.
Get the basums IP addy and I'll get a suprise package sent :p
Well, just for picks and grins I tried to log on... and it worked.
I guess they rerouted the cable service through other junctions somehow.
I hope it stays. Part of my city is under five feet of water now from constant rain over last two weeks.
Will do what I can while I'm here on a work weekend.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 06-30-07, 01:56 PM   #1539
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 185,080
Downloads: 63
Uploads: 13


Default

That's good news ....I've noticed you on TS a couple of times but we appear to be like 'ships in the night' at present :hmm:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 07-02-07, 03:17 AM   #1540
RaulTT
Bilge Rat
 
Join Date: Jun 2007
Posts: 1
Downloads: 0
Uploads: 0
Default

My cat ate my GWX!!!

Seriously now, the other day I was playing and the cat jumped on the keyboard and my N52 nostromo. He must have hit a bunch of keys at once and caused the computer to go into a blue screen of death crash. After that I tried running the game and it seemed fine until I tried loading any mission after loading the game gets into a permanent pause. I can hit the pause button repeatedly and it advances like a frame by frame movie, but there is no way I can get it out of pause, either using the keyboard or clicking on the time compression factor on screen. Any clue what is going on? Should I just reinstall everything?
RaulTT is offline   Reply With Quote
Old 07-02-07, 06:02 AM   #1541
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 185,080
Downloads: 63
Uploads: 13


Default

If you reboot and still get the same problem then IMO it is an install problem

If you decide to reinstall, try this method out

1.Uninstall SH3 via Windows' "Add/Remove programs"
2. Open Windows Explorer and:
- *delete* the folder where you had installed SH3
- *delete* the \My Documents\SH3 folder
3. Reinstall SH3
4. If your SH3 did not come with patch v1.4b already included, install patch v1.4b. Ensure you install the patch that corresponds to your copy of SH3 (Download/DVD/EMEA/US)
5. OPTIONAL: Copy and paste this "clean" install as a backup to avoid the need to follow steps 1-3 if your game becomes corrupt in future
6. Visit the GWX homepage and download into the SAME folder GWX.exe and the five .bin files. While there grab the v1.03 patch
7. Run GWX.exe and follow the installation prompts
8. Run GWX103.exe and follow the installation prompts
9. SH3 COMMANDER USERS: Visit the GWX homepage and download the GWX 1.02+ Cfg files for SH3 Commander and unzip the contents DIRECTLY into your SH3 Commander\Cfg folder.
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 07-02-07, 06:06 AM   #1542
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

Quote:
Originally Posted by RaulTT
My cat ate my GWX!!!
That really sucks, however look on the bright side. It's usually 'GWX ate my cat'.
:rotfl:

Full reinstall will fix it.
__________________
danlisa is offline   Reply With Quote
Old 07-03-07, 03:26 AM   #1543
SquareSteelBar
Sea Lord
 
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 627
Uploads: 0
Question

Hi all,

recently I noticed these four Turm9_1_hd files [dat, sim, val, zon] in the Objects folder [of GWX] and wondered which subs use these files? Couldn't find any entries in *.eqp files of type IX subs related to these files. Does somebody know about this?

Greeting,
SSB
SquareSteelBar is offline   Reply With Quote
Old 07-03-07, 03:28 AM   #1544
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,887
Downloads: 117
Uploads: 0


Default

Quote:
Originally Posted by SquareSteelBar
Hi all,

recently I noticed these four Turm9_1_hd files [dat, sim, val, zon] in the Objects folder [of GWX] and wondered which subs use these files? Couldn't find any entries in *.eqp files of type IX subs related to these files. Does somebody know about this?

Greeting,
SSB
Probably related to the milk-cow.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 07-03-07, 03:48 AM   #1545
SquareSteelBar
Sea Lord
 
Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 627
Uploads: 0
Quote:
Originally Posted by Kpt. Lehmann
Probably related to the milk-cow.
I checked this and --> no
They seem to be unnecessary

Note the missing letter next to 9 in Turm9_1_hd.*

Last edited by SquareSteelBar; 07-03-07 at 04:33 AM.
SquareSteelBar is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:54 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.