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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
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Yea I was also wondering if it has to do with what the zone code is holding, but where?
Example unknown known 338 360 44 44 0 1 0x1020000 0.00666667 -0.112676 0x1020001 0 0 0 0 xxx xxx size size x x ParentID xxxxxxxxxxx xxxxxxxxxx ItemID x x x x If you look at the torpedo loading menu, I mean the one at base where you drag the torp icons over in to your slots in the boat Take a look at the code: [G40 I7] Name=Torpedo4_1 Type=1031;Stat bmp array ItemID=0x40040042 ParentID=0x40040000 Pos=283,9,128,17 Zone= 713 559 128 17 0 1 0x40040000 0.690244 0.0225 0x40040042 0 0 0 0 Materials=14 Display=2;Linear Mat 0=data/menu/gui/layout/tmstor00.tga Crop 0=0,0,-1,0.0742188 Mat 1=data/menu/gui/layout/tmstor00.tga Crop 1=0,0.0742188,-1,0.0742188 Mat 2=data/menu/gui/layout/tmstor00.tga Crop 2=0,0.148438,-1,0.0742188 Mat 3=data/menu/gui/layout/tmstor00.tga Crop 3=0,0.222656,-1,0.0742188 Mat 4=data/menu/gui/layout/tmstor00.tga Crop 4=0,0.296875,-1,0.0742188 Mat 5=data/menu/gui/layout/tmstor00.tga Crop 5=0,0.371094,-1,0.0742188 Mat 6=data/menu/gui/layout/tmstor00.tga Crop 6=0,0.445313,-1,0.0742188 Mat 7=data/menu/gui/layout/tmstor00.tga Crop 7=0,0.519531,-1,0.0742188 Mat 8=data/menu/gui/layout/tmstor00.tga Crop 8=0,0.59375,-1,0.0742188 Mat 9=data/menu/gui/layout/tmstor00.tga Crop 9=0,0.667969,-1,0.0742188 Mat 10=data/menu/gui/layout/tmstor00.tga Crop 10=0,0.742188,-1,0.0742188 Mat 11=data/menu/gui/layout/tmstor00.tga Crop 11=0,0.816406,-1,0.0742188 Mat 12=data/menu/gui/layout/tmstor00.tga Crop 12=0,0.890625,-1,0.0742188 Mat 13=data/menu/gui/layout/torpsh.tga Crop 13=0,1,-1,0.59375 MatFlags=0x1 TexFmt=0x0 Drag=true Its one of the few items that you can drag around by just pointing the mouse and click and move. You got the Clock and the radio, Gramophone as well, but I can't find Drag=true in any of those |
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#32 |
Stowaway
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Captain Cox
Dont wrack your brain too much on this problem. I messed around with it a bit and came to the conclusion: It cannot be done via the menu_1024_768.ini file. I Tried a few things that I think may have worked and they didn't. I tried to make the map a slide down map, but just like the problem with the retro navmap mod, it leaves a dead space where the map will slide down to (i.e. even with the map "hidden", the space it would slide down to would not allow the underneath navigation map to be dragged, nor would any of the tools work in that area). I think it is due to the way they have implemented things in SH4, and it has basically broken many of the things that worked so well in SH3. I tried looking to see if there is a way to make something draggable like you can drag the chronometer or the captain's log clipboard, but didn't see anything how to do so. It seems to me that they have made the menu_1024_768.ini file a strict layout file, and any type of functioning is hard coded. (You can specify how things will look, but most of the interactions/functionality is hard coded...or hidden somewhere else in some other file). Unless the devs release a SDK, I think that we may be SOL in this regard. It really sucks because if they don't release an SDK, many of the modding options (like we had for SH3) will be seriously limited. |
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#33 | |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
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Naaa but, you are probably right, I will put this out of my head for now. Thanks for trying again man ! |
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#34 |
Lieutenant
![]() Join Date: Jan 2007
Location: Toronto, Ontario
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It looks like you gents put alot of work into this. Thank you very much for the effort.
Perhaps it can be done by making a toggle to open up the map instead of having it dragged. Like pressing one of the buttons on the bottom UI, it will open up the map and close it when clicked, if you get my meaning. Or a defined key press. Anyways, again, thanks for the time you have put into this.
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#35 |
Sea Lord
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Location: A Swede in Frankfurt am Main
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I will personally put this on the back-burner for a bit. I think we will crack it but I need a couple of days doing something else to start fresh...maybe in the coming week or so. NEVER GIVE UP NEVER SURENDER!
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#36 | |
Stowaway
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#37 | |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
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I have been looking my self blind on this "Menu" file for a couple of days now and I wonder if one must set up a "menu" group that has the main" Navmap" as a parent...looking at the watch e.g. it has
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"Menu page" "the graphics" etc etc...off to bed now but maybe someone could fiddle with it ... Like I said before NEVER GIVE UP NEVER SURENDER! |
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