SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
04-12-22, 07:15 PM | #1 |
Mate
Join Date: Feb 2018
Posts: 55
Downloads: 223
Uploads: 0
|
USS Silversides patrol report 6 :
https://drive.google.com/file/d/1gWt...ew?usp=sharing 9 ships sent to Davy Jones for 22,600 tons claimed. (no pics this time around) |
04-12-22, 08:17 PM | #2 | |
Navy Seal
|
Quote:
Nice! Look forward to reading this. Also, if don't mind, post the link in the Patrol Logs thread as well, for preservation. |
|
04-12-22, 09:57 PM | #3 |
Mate
Join Date: Feb 2018
Posts: 55
Downloads: 223
Uploads: 0
|
So… just started new patrol out of Brisbane (thanks again BH, changing orders was a breeze).
While leaving Moreton Bay, just west of Moreton Island by about 6500 yds, I suddenly realized that while I was not paying attention to the game, I was threading the needle of a massive minefield for what I’m only guessing is 5 miles. Through a minefield… Are there any minefield maps, at least for friendly ports? Would hate to blow my boat up before making it out of the bay. |
04-13-22, 12:18 AM | #4 | |
Navy Seal
|
Quote:
lol you lucked out did not hit a mine. Unfortunately there are no minefield maps for current version. Using the mission editor open up Data/Campaigns/Campaign/US Minefields, will give you a idea of where the safe passes are. In Brisbane In upcoming version, there will be escorts to follow through the gaps in minefields and will label location of friendly mines in ports as well on the map. I was not aware at time of first version of how to edit things with the map, have since learned, so did a bit of work with labels etc. |
|
04-13-22, 02:36 PM | #5 | |
DILLIGAF
Join Date: Feb 2007
Location: florida
Posts: 2,058
Downloads: 210
Uploads: 0
|
Quote:
__________________
Self-education is, I firmly believe, the only kind of education there is. ~Isaac Asimov~ Mercfulfate 将補 日本帝國海軍 |
|
04-13-22, 02:44 PM | #6 |
Mate
Join Date: Feb 2018
Posts: 55
Downloads: 223
Uploads: 0
|
It could help. I was just about to turn out of the bay and saw mines to starboard and thought, "wow, very cool. Its a good thing this place is protected." Then I looked behind me with bino's and saw others... Went to free view (usually used just for screenshots) and I saw what I had just sailed through! Dont know how I did it, but I missed countless mines haha. |
04-13-22, 03:16 PM | #7 | |
Admiral
|
Quote:
M. M.
__________________
|
|
04-13-22, 06:29 PM | #8 | |
Navy Seal
|
Quote:
Lol definitely got lucky. Since the minefields at most friendly ports are overall for show/immersion purposes, they are not as dense as should. This was done to lessen chances of CTD when running TC near port since large minefields can be problematic in that sense. With less density, its possible with luck, smaller vessels like a sub can ride through without hitting one, a lot of lucky involved though unless you have spotted them and are able to navigate. Remember, if ever caught in enemy minefield in same situation (can happen) can use deck and AA guns to blow them up. 20 MM and 40 MM handle them well. They make quite the explosion, just make sure are not too close when you gun them. In testing I watched a DD wonder into the Darwin minefield lol kept barely missing mines, then hit one finally. |
|
04-13-22, 06:21 PM | #9 |
Navy Seal
|
Probably, but then again defensive minefields were classified information and may not have risked sending ships deep into enemy waters with such materials, one of the reasons ports often had escorts when leaving/arriving and would often pick up a pilot as well. In current version, best bet for a map is go to the mission editor, open data/campaigns/campaign/US Minefields and take a look. In the soon to be released V 2.0, there will be escort vessels for when arriving/departing ports, player can follow through the minefield gap. Minefield gaps at friendly ports will be labeled on the map for orientation purposes but will advise to follow escort through. |
|
|