SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-06-21, 10:25 AM   #646
FUBAR295
Krusty Krab
 
FUBAR295's Avatar
 
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,357
Downloads: 475
Uploads: 0
Default

Chicken Man,

This is a copy of the post by Fifi regarding GUC and the order for the mods ;

Setup of GUC for GWX

First disable mod with Jsgme. With S3d open in Uboat compilation\data\Library\Sensors.dat\node-Visual \Sensors.data,and set-PreciseRange=12 500 ,MaxRange=16 000


Ok for some reason the 4 mods necessary for u boat compilation to work, make me loose ships flags in GWX
Not all of them, but many (90%)

It can’t be in the Gun Fixed Rework though. Maybe in the Fix all Sub mod... or in the 2 compilation parts

Still investigating. That’s very strange because when i deactivate the 4 mods i get the flags back.

Have to localize the faulty file inside

ÉDIT: Found the faulty files. Deleted the Flag and FlagS files in Library of both U-Boat Compilation (part 1 and 2) and got back all boats flags! Don’t really know why those U-Boat compilation have to do with boats flags.
Thought it was only to get SH5 sub.

EDIT2: have to delete also all nationality flags in data/texture/tex...in both part 1&2.
Because flags were inverted. Now back with GWX3 stock flags!

Btw. I see that in this mod has differents reknown points than GWX. I prefer GWX realism (much harder). I need check basic.cfg so.

And only then install TKSS18 German U-Boats Compilation
You may need to be Reworked guns & Radars.


x - GUC part1
x - GUC part2
(Or replace part1 & part2 with GUC No Eagle)
x- Fix AllSub GWX
x- GUC Waterstream Fix
x- New U-Boat Gun Fix
x- GUC Fumo Fix SNS GWX
x- Flags GUC GWX
- any skins for GUC

That should be enough to enjoy GUC in GWX
__________________
Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment.


FUBAR295 is offline   Reply With Quote
Old 10-06-21, 10:41 AM   #647
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
Default

Quote:
Originally Posted by Chicken Man View Post
I still can't get it to work.
Because you didn't read the instructions carefully.
__________________

Last edited by Anvar1061; 10-06-21 at 12:21 PM.
Anvar1061 is offline   Reply With Quote
Old 10-06-21, 03:00 PM   #648
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
Default

Someone will undertake to finish?

__________________
Anvar1061 is offline   Reply With Quote
Old 10-06-21, 05:45 PM   #649
AdmeralMax999
Swabbie
 
Join Date: Feb 2021
Location: Germany
Posts: 8
Downloads: 60
Uploads: 0
Default

I have a problem...
My radar is bugt if i loade "mep v6 visual sensors for gwx"
I am playing basest on Wolfspack345 mod.

Thomsen's Sound Pack V3.2cg
Rbs1_SH4_Effects_GWX_30_71
Rapt0r's Uniforms V2.0 [Grey]
Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch
Rubini´s Underwater dust&plancton v1
M.E.P v6
Optional - ShipVanishingHull for MEP v6
Optional - FSF for MEP v6
TKSS18 German U-Boats Compilation.part1
TKSS18 German U-Boats Compilation.part2
FixAllSubGWX
ARB WideGui 1920x1080 V3
Adaptation for English & Deutsch
Sh3_volumetric_clouds&fog_V2.2
Ricks_GWX_Rec_Man_Final
M.E.P v6- VisualSensors for GWX3
H.sie Hard-coded fixes.

I know that it is because of the Sensor.dat but i dont know how to fix it.
I hope someone can help me
Thanks in advance
AdmeralMax999 is offline   Reply With Quote
Old 10-07-21, 12:00 AM   #650
ivanov.ruslan
The Old Man
 
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
Default

Hi,carefully read the readme file in the MEP,еspecially note 3,and use this tool,
https://www.subsim.com/radioroom/sho...d.php?t=119571
ivanov.ruslan is offline   Reply With Quote
Old 10-07-21, 05:08 AM   #651
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 859
Downloads: 27
Uploads: 0


Default

Quote:
Originally Posted by Anvar1061 View Post
Someone will undertake to finish?

Could you be more precise ?
Mister_M is offline   Reply With Quote
Old 10-07-21, 06:23 AM   #652
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
Default

Quote:
Originally Posted by Mister_M View Post
Could you be more precise ?
I have a Turm VIIC 3 file in Autodesk 3dsMax. You need to convert it to SH3
__________________
Anvar1061 is offline   Reply With Quote
Old 10-07-21, 10:49 AM   #653
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 859
Downloads: 27
Uploads: 0


Default

Quote:
Originally Posted by Anvar1061 View Post
I have a Turm VIIC 3 file in Autodesk 3dsMax. You need to convert it to SH3
Who made it ?

And there is already a turm VIIC 3 in German U-Boot compilation mod.
But I don't know if there is the option to add a snorkel...
Mister_M is offline   Reply With Quote
Old 10-07-21, 10:55 AM   #654
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
Default

Quote:
Originally Posted by Mister_M View Post
Who made it?
Guess from four notes.
__________________
Anvar1061 is offline   Reply With Quote
Old 10-07-21, 10:56 AM   #655
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 859
Downloads: 27
Uploads: 0


Default

Quote:
Originally Posted by Anvar1061 View Post
Guess from four notes.
Wise ? I thought he didn't finish this turm...
Mister_M is offline   Reply With Quote
Old 10-07-21, 11:50 AM   #656
AdmeralMax999
Swabbie
 
Join Date: Feb 2021
Location: Germany
Posts: 8
Downloads: 60
Uploads: 0
Default

Quote:
Originally Posted by ivanov.ruslan View Post
Hi,carefully read the readme file in the MEP,еspecially note 3,and use this tool,
https://www.subsim.com/radioroom/sho...d.php?t=119571
The problem is that i cant donloade s3d because the webside is not working
so i cant edit...
AdmeralMax999 is offline   Reply With Quote
Old 10-07-21, 12:07 PM   #657
Chicken Man
Watch
 
Join Date: Aug 2018
Posts: 27
Downloads: 74
Uploads: 0
Default

Quote:
Originally Posted by AdmeralMax999 View Post
The problem is that i cant donloade s3d because the webside is not working
so i cant edit...
https://www.subsim.com/radioroom/dow...o=file&id=4489
Chicken Man is offline   Reply With Quote
Old 10-07-21, 12:15 PM   #658
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
Default

Quote:
Originally Posted by Mister_M View Post
Wise ? I thought he didn't finish this turm...
BINGO!
__________________
Anvar1061 is offline   Reply With Quote
Old 10-07-21, 12:34 PM   #659
Mister_M
Grey Wolf
 
Join Date: Feb 2021
Posts: 859
Downloads: 27
Uploads: 0


Default

Quote:
Originally Posted by Anvar1061 View Post
BINGO!
If it's really finished, I can do this.
Mister_M is offline   Reply With Quote
Old 10-07-21, 04:14 PM   #660
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 28,786
Downloads: 24
Uploads: 0


Default Welcome aboard!

AdmeralMax999!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:21 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.