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Old 10-17-18, 04:54 PM   #1
Oby
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Was playing little with damage model and noticed small error in NSS_Uboat7b.upcge.



Type VIIB has crew exposure set to 0. (CrewExposure=0.) in her .upcg file for propulsion room. It should be something like 0.1 or 0.2 and further down, there are two instances(artillery room and flak room) set to value 2, which is to much. Must be between 0 and 1, preferably 0.1(vanilla) or 0.2.


BTW great mod compilation, easy installation, great support, manuals...Really good work.




Last edited by Oby; 10-17-18 at 05:16 PM.
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Old 10-18-18, 01:51 AM   #2
vdr1981
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Originally Posted by Oby View Post

Type VIIB has crew exposure set to 0. (CrewExposure=0.) in her .upcg file for propulsion room. It should be something like 0.1 or 0.2 and further down, there are two instances(artillery room and flak room) set to value 2, which is to much. Must be between 0 and 1, preferably 0.1(vanilla) or 0.2.


BTW great mod compilation, easy installation, great support, manuals...Really good work.
Thanks...It will be fixed.
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Old 10-24-18, 05:19 AM   #3
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Hi Vecko
This is not a bug, this is my problem,I broke the old monitor, this new one has a resolution 1366x768, theoretically 16: 9. The problem is that the images are now a little larger and some overlap.for example if I open the "crew management" screen or I open "enigma" the gray "notepad" at the bottom right now covers part of the screens, it is useless to minimize it, it is a little too long, and it overlaps the screens below. is it possible to move it to another part of the screen? (changing the location from the ".cfg file" for example or make it draggable). alternatively could you explain me how to change the resolution of the Mod to adapt it to 1366x768?.I'm sorry for the length of the explanation, and for my English.
And congratulations for this wonderful Mod.
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Last edited by hauangua; 10-24-18 at 05:36 AM.
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Old 10-24-18, 06:12 AM   #4
THEBERBSTER
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Hi h
You always match your monitors native resolution to the games graphics whenever possible.
In your case as seen in the picture there should be a preset resolution that you can enable.


You should not need to make changes to any cfg files.

Peter
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Old 10-24-18, 06:15 AM   #5
hauangua
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Hi h
You always match your monitors native resolution to the games graphics whenever possible.
In your case as seen in the picture there should be a preset resolution that you can enable.


You should not need to make changes to any cfg files.

Peter
Thanks Peter
The problem is that it is set to native resolution, so I have to find other solutions,
also the monitor has no digital output but only analogical, so I can not take full advantage of the "Catalyst Center" of my graphics card ...
A great trouble Peter
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Last edited by hauangua; 10-24-18 at 06:25 AM.
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Old 10-24-18, 06:59 AM   #6
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Quote:
Originally Posted by hauangua View Post
Hi Vecko
This is not a bug, this is my problem,I broke the old monitor, this new one has a resolution 1366x768, theoretically 16: 9. The problem is that the images are now a little larger and some overlap.for example if I open the "crew management" screen or I open "enigma" the gray "notepad" at the bottom right now covers part of the screens, it is useless to minimize it, it is a little too long, and it overlaps the screens below. is it possible to move it to another part of the screen? (changing the location from the ".cfg file" for example or make it draggable). alternatively could you explain me how to change the resolution of the Mod to adapt it to 1366x768?.I'm sorry for the length of the explanation, and for my English.
And congratulations for this wonderful Mod.
I’m not Vecko but have you tried to activate a resolution ratio mod to match yours in TWOS Jsgme?
They are add on mods delivered with TWOS install.

It should solve many trouble IMHO
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Old 10-24-18, 08:05 AM   #7
hauangua
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I’m not Vecko but have you tried to activate a resolution ratio mod to match yours in TWOS Jsgme?
They are add on mods delivered with TWOS install.

It should solve many trouble IMHO
Hi fifi
I ask Vecko but everyone's advice is welcomed !!!
and I know you as a user always ready to help others

Yes, had tried but the result worsens by changing the resolution .. that of the Mod (with Jsgme) that the resolution of the monitor ... the best is with the native 1366x768, if I do not find solutions patience, I go on like this, TWoS is great, great mod do not give up for this problem... But if find solution... Is better! Eheheheh
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Old 10-24-18, 10:00 AM   #8
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Quote:
Originally Posted by hauangua View Post
Hi Vecko
This is not a bug, this is my problem,I broke the old monitor, this new one has a resolution 1366x768, theoretically 16: 9. The problem is that the images are now a little larger and some overlap.for example if I open the "crew management" screen or I open "enigma" the gray "notepad" at the bottom right now covers part of the screens, it is useless to minimize it, it is a little too long, and it overlaps the screens below. is it possible to move it to another part of the screen? (changing the location from the ".cfg file" for example or make it draggable). alternatively could you explain me how to change the resolution of the Mod to adapt it to 1366x768?.I'm sorry for the length of the explanation, and for my English.
And congratulations for this wonderful Mod.
I see what your problem is hauangua. I set my ingame resolution to match yours (1366x768) and indeed, some GUI elements are really large now.

Yes, the message box from the lower right corner can become dragable if you enable appropriate option in OFEV (Message box tab)...
Also, all enigma elements are dragable by default.
Crew/damage/torpedo screens can not be moved but if you minimize your message box, they are quite usable still...
EDIT
You can also find in the OFEV few useful settings which will slide off the screen some GUI elements until you hover your cursor near the edge of the screen ect...

Even without any settings, it looks to me the game is still playable in your resolution,a bit "cramped" maybe, but playable...

Last edited by vdr1981; 10-24-18 at 10:16 AM.
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Old 10-25-18, 12:01 AM   #9
hauangua
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Quote:
Originally Posted by vdr1981 View Post
I see what your problem is hauangua. I set my ingame resolution to match yours (1366x768) and indeed, some GUI elements are really large now.

Yes, the message box from the lower right corner can become dragable if you enable appropriate option in OFEV (Message box tab)...
Also, all enigma elements are dragable by default.
Crew/damage/torpedo screens can not be moved but if you minimize your message box, they are quite usable still...
EDIT
You can also find in the OFEV few useful settings which will slide off the screen some GUI elements until you hover your cursor near the edge of the screen ect...

Even without any settings, it looks to me the game is still playable in your resolution,a bit "cramped" maybe, but playable...
Thanks Vecko I solved making dragable "message box" with OFEV , for me is enough now.
My commander can return to the sea
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Old 04-18-20, 04:25 PM   #10
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Default U boat name

Hi Captains,
everything goes well with TwoS,
but I made some mess with U boat Captain's names and Hull number.
I started in U-32 as Oscar Entwickler.

I've used Campaign Workaround progress, to go on in Happy Times, no problems.

Then I changed name in ship's journal
with Eisen Wolf and U-47 as new VIIB , so when I try to open it in Main menù ,it says " unable to open file";

Then I manually open ( top left of journal window) and it opens it,
but hull's name is always U-32.
I'm at Lorient , save "Entry in base" twice, but when I start patrol , in journal I have U-32, and I receive msg from BdU directed to U-47, and I'm pretty sure i's me!
How can I resolve?
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