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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9166 |
Mate
![]() Join Date: Jan 2017
Location: Ἀτλαντὶς
Posts: 52
Downloads: 59
Uploads: 0
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Entschuldigung, Herr, habe ich recht, daß Installation eines Flakgeschützes (insbrsondere eines dicht abgeschirtmten) und/oder des Deckgeschützes die Fahrt beeiträchtigt?
Ah Quatsch.... Do I guess it right, sir, that installation of a deck gun and/or AA-gun (especially of the one with mighty shielding of the gunner) lowers the speed? |
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#9167 | |
Scurvy Dog of the Deep
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2.09e ist auf Deutsch |
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#9168 | |
Scurvy Dog of the Deep
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#9169 | |
Seaman
![]() Join Date: Mar 2014
Location: List auf Sylt, Deutschland
Posts: 41
Downloads: 122
Uploads: 0
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#9170 | |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 372
Downloads: 262
Uploads: 0
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Hats du das Game insgesamt neu installiert oder "nur" TWoS über dein altes SH5 gemoddet!??
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U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel |
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#9171 |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 916
Downloads: 1362
Uploads: 0
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Hi mate
I have a problem.. I reinstall SH5 totally delete folder and go with CCLeaner Install TWoS normally +update 2.09e ... no first time make complete reinstallation... And never problem before ) Then I make always just one change in OFEV.. "SH3 UI style" and stop no others change. But this time when I play I have again "SH5 enhanced UI" I come back in OFEV but all is good! I have SH3 UI.. not SH5!! I not understand what happened... Repeat no first time I install TWoS... No understand where wrong Thanks.
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#9172 | |
Navy Seal
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You have probably directed your ofev file paths to the location inside your mods folder which means that you have to reenable the mod in order to activate changes... I use different approach which doesn't require mod disabling and this method is described on several places including ofev folder it self...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#9173 | |
Grey Wolf
![]() Join Date: Jul 2011
Location: Verona, Italy
Posts: 916
Downloads: 1362
Uploads: 0
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You right!! Now remember this time change ..I don't know why I maked this. .. Thanks Vecko
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Parked under the balcony with my U-27 waiting Juliet finish makeup |
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#9174 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#9175 |
Seaman
![]() Join Date: Mar 2014
Location: List auf Sylt, Deutschland
Posts: 41
Downloads: 122
Uploads: 0
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#9176 |
Navy Seal
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I'm not sure really...Something's telling that it is possible somehow but I could be wrong as well. You should inspect in details ofev options and tdw NewUIs documentation.
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#9177 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#9178 | |
Hans-Jürgen Hellriegel
Join Date: Jan 2012
Location: Germany
Posts: 372
Downloads: 262
Uploads: 0
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U-96 March 1942 - March 1943 * OLt.z.S. Hans-Jürgen Hellriegel |
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#9179 |
Seaman
![]() Join Date: Mar 2014
Location: List auf Sylt, Deutschland
Posts: 41
Downloads: 122
Uploads: 0
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#9180 |
Bosun
![]() Join Date: Apr 2016
Posts: 65
Downloads: 34
Uploads: 0
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Hi, i just continued my capaign, with latest 2.0.9 mods. Everything is fine, but i have noticed that my torps are more dud torps. It's 1942, and i am on wolfpacks operations, but almost always 3-4 of my 14 torps fails to detonate on impact(no mater is magnetic or impact switched) even on fine angle of impact. I think earlyer in war it was less failures than now. So i wonder, if is logically that torps are more reliable as war goes on, it seems that is oposite, too many duds, and it's year 1942..?
Is this normal and realistic issue, or is a bug that i dont know about? If is realistic, and close as it was in real life, than i'm happy enough. ![]() |
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