SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-19-17, 12:30 PM | #16 | |
Planesman
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07-19-17, 01:17 PM | #17 |
Bilge Rat
Join Date: Jul 2017
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Hang on, though, how does side-scan sonar work, if the sound is only being reflected off the air/water interface? It seems able to detect wrecks easily enough... Eg. http://www.dailymail.co.uk/news/arti...ean-floor.html
So clearly, SOME sonar can detect wrecks, but why can some sonar detect wrecks but not others? |
07-19-17, 01:33 PM | #18 |
Watch Officer
Join Date: Apr 2005
Location: 3rd Planet From The Sun
Posts: 345
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Is it actually released? I'm not seeing it as a download option. Thanks.
EDIT: Never mind, opted out of the beta and opted back in and it updated to 1.06.
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Avatar Last edited by 609_Avatar; 07-19-17 at 01:35 PM. Reason: Add info |
07-19-17, 04:17 PM | #19 | |
Stowaway
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In the same mission, the November briefly spent some time on the surface. I should note this was my 'neverending' save game... a campaign that never seems to resolve started in 1.05 and just throws the same 5 missions at me. |
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07-20-17, 08:34 AM | #20 |
Mate
Join Date: May 2009
Location: South Africa
Posts: 51
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One unit tracks, the other unit prosecutes. Submarines don't do this, since they can't communicate with other units, like air or surface units can.
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"Submarines are under handed, unfair and damned un-English." - A British observer, 1902 MODS: SH 3 GWX 3 SH 4 1.5 TMO 2.5 SH 5 TWOS DW RA 1.42 |
07-20-17, 10:40 AM | #21 | |
Planesman
Join Date: Apr 2005
Posts: 187
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07-20-17, 11:06 AM | #22 |
A-ganger
Join Date: Nov 2004
Posts: 75
Downloads: 23
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Does anyone know how to force an update in Steam? My version keeps saying v1.05b. When I click "View All News" for Cold Waters v1.05b is shown as the latest update.
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07-20-17, 11:10 AM | #23 |
A-ganger
Join Date: Nov 2004
Posts: 75
Downloads: 23
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EDIT -> v1.06 is actually listed as a BETA so I had to enable BETA download. Once I did that the update started downloading
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07-20-17, 03:59 PM | #24 |
Watch
Join Date: Jun 2017
Posts: 26
Downloads: 1
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Had a bug in the single player mission where I hit the ship with torpedo and it flipped over and the game showed it as "sunk" yet it was still moving with propeller power and dropping noise makers...
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07-20-17, 05:03 PM | #25 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
Downloads: 2166
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I have mine on auto update and all I see is 105b..So I op out of that then reopened and still at 105b no update...What have I done wrong this time???
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Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
07-20-17, 06:10 PM | #26 |
Torpedoman
Join Date: Oct 2005
Location: Buenos Aires
Posts: 112
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It's in beta. You have to opt-in to the beta branch.
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Shadow's Cold Waters mods (JSGME-friendly) = Longer Campaigns: Marathon Edition = 500-yard MAD range |
07-20-17, 08:06 PM | #27 |
Aggressive skipper
Join Date: Nov 2012
Posts: 328
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I open steam right click on cold waters right click on properties left click on beta it shows that I am on auto update go to beta code right click.....Nothing happens. How big is the file/update??
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Shoot,Move,Communicate..Kill,Destroy,Eradicate... |
07-21-17, 12:56 PM | #28 |
Captain
Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
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You must opt out of beta and then enable beta again. Silly, but that's what does it.
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07-23-17, 10:51 AM | #29 | |
A-ganger
Join Date: May 2009
Location: Hooper, UT
Posts: 80
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STS1(SS) USN (Ret) : 1997 - 2017 USS MICHIGAN (SSBN-727 BLUE) USS MONTPELIER (SSN-765) IMF PACNORWEST USS ALASKA (SSBN-732 GOLD) USS ALABAMA (SSBN-731 GOLD) NAVAL OCEAN PROCESSING FACILITY, WHIDBEY ISLAND USS TENNESSEE (SSBN-734 GOLD) |
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07-23-17, 07:38 PM | #30 |
A-ganger
Join Date: May 2006
Posts: 72
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Side Scan is like creating an image from sound so it's more about combing the area over and over and building up a picture chunk by chunk. Even with interference you're probably going to see some kind of pattern emerge that a human can identify as a wreck or whatever.
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