SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-20-17, 12:55 PM | #61 |
Electrician's Mate
Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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Mod updated, once yesterday and once today!
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Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
06-21-17, 03:52 AM | #62 |
Nub
Join Date: Jun 2017
Posts: 3
Downloads: 5
Uploads: 0
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Thanks for the update!
Last request(maybe) Can you make typhoon smaller? becaues now typhoon is very big so at 50ft use periscope typhoon`s bridge is out of the water AI will attack player immediately |
06-21-17, 10:55 AM | #63 |
Swabbie
Join Date: Mar 2017
Location: Kentucky
Posts: 7
Downloads: 8
Uploads: 0
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Should probably just edit what is periscope depth on it (if that is possible). it is to the right scale i believe.
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06-21-17, 12:55 PM | #64 |
Swabbie
Join Date: Jun 2017
Posts: 14
Downloads: 7
Uploads: 0
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Hi there I really like this mod. Do you think you will include the Seattle class sub mod? It is a fictional sub though so I'll be fine to just keep modding it in.
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06-21-17, 02:25 PM | #65 |
Nub
Join Date: Jun 2017
Posts: 3
Downloads: 5
Uploads: 0
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06-21-17, 03:52 PM | #66 | ||
Electrician's Mate
Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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Quote:
Quote:
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Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
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06-21-17, 08:30 PM | #67 | |
Swabbie
Join Date: Jun 2017
Posts: 14
Downloads: 7
Uploads: 0
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Quote:
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06-22-17, 12:47 PM | #68 |
Gefallen Engel U-666
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welcome aboard firsttime poster!
captinjoehenry!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
06-22-17, 12:59 PM | #69 |
Nub
Join Date: Jun 2017
Location: Land-locked Leics, UK
Posts: 2
Downloads: 31
Uploads: 0
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Just a thought..
HI, Great mod, saw it on a youtube channel (jive turkey) and came here to grab it from you.
Have you thought about getting this mod on Steam? |
06-22-17, 01:47 PM | #70 | |
Electrician's Mate
Join Date: Dec 2001
Location: Fort Worth, Texas
Posts: 136
Downloads: 6
Uploads: 0
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Quote:
The mod is posted on a thread in the CW discussion forum. At this time, CW does not support Steam Workshop, but if and when it does, that's where the mod will be moved to.
__________________
Thanks, CaptainX3 New Playable Subs & More - A Mod For Cold Waters https://github.com/CaptainX3/CW-Playable-Subs "We'll settle this the old Navy way... the first guy to die loses!" |
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06-22-17, 04:33 PM | #71 |
WORST. KALEUN. EVER.
Join Date: Jul 2014
Location: Alton, NH
Posts: 61
Downloads: 68
Uploads: 0
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06-22-17, 08:29 PM | #72 |
Swabbie
Join Date: Jun 2017
Posts: 14
Downloads: 7
Uploads: 0
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Just so you know I have adjusted the values of the Sea Lance, P-500 and P-700 to their real world speed and payload weight if you want them.
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06-23-17, 04:51 AM | #73 |
Swabbie
Join Date: Aug 2007
Posts: 10
Downloads: 236
Uploads: 0
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Just a note for the Alfa. Which is not fast enough, I find that it is too easy prey for the American submarines.
The Alfa is very fast, plunging deep, maneuvering quickly. Its purpose is to run at full speed on its prey. |
06-23-17, 11:34 PM | #74 |
Herr Kaleun
Join Date: Mar 2017
Posts: 21
Downloads: 31
Uploads: 0
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The BQQ 10 on the 688i has a 130 degree span to either side compared to 150 of the BQQ 5 and most other sensors. Is that intentional?
SonarModel=usn_an_bqq_5 SonarType=ACTIVE/PASSIVE SonarFrequencies=L,M SonarActiveSensitivity=28 SonarPassiveSensitivity=40 SonarBaffle=150 SonarNoisePerKnot=1 SonarOutput=220 SonarModel=usn_an_bqq_10 SonarType=ACTIVE/PASSIVE SonarFrequencies=L,M SonarActiveSensitivity=38 SonarPassiveSensitivity=50 SonarBaffle=130 SonarNoisePerKnot=1 SonarOutput=280 Also, at least single player mission 8 is missing at least one ship from the signatures tab that can spawn. The Kresta 1. Last edited by Sharpshooter; 06-24-17 at 01:44 PM. |
06-24-17, 05:21 PM | #75 |
Planesman
Join Date: Apr 2005
Posts: 187
Downloads: 20
Uploads: 0
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Hey CaptainX3 - FYI the Sierra class doesn't appear to have any Radar/ESM.
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