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10-10-16, 04:53 PM | #1 | |
Admiral
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ps nota that third funnel, masts, wires and first couple of lilfeboats (the brown-top couple) are now external objects included in a library!! IT WORKS!! ps i've tryed to solve shadowing problem but still unsolved... maybe someone can help me in this btw at moment i'm working on add reflections to library objects.. Best regards!
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10-10-16, 06:29 PM | #2 | |||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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The straight portions on each side are wider than in your model (two and three railing units respectively), and the projection of the bended portion after doesn't even reach the ideal line joining the lower portions of the two ladders on each side Quote:
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P.S: before we start messing with the shadowing of the stern, have you noticed that the stern profile in Jeff's picture is narrower and sharper than it is in your model? The changes required might actually mitigate the problem, rendering any other tweak useless Last edited by gap; 10-10-16 at 06:46 PM. |
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10-12-16, 05:40 PM | #3 |
Admiral
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Reworked again, not definitive, wath do you think about this:
Best regards, Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
10-14-16, 06:11 PM | #4 |
Admiral
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Reworked a little again, lower deck was really near the stern, more than in previous version.. ps i've added reflections to third funnel (the one included into library)!
While looking at aux cruiser version's pictures, i've noted that side's windows configuration was changed during wartime (a lot of them was covered..) Maybe i can use 3d windows as library object also, and separate them from main hull =) Best regards, Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 Last edited by VonDos; 10-14-16 at 06:19 PM. |
10-15-16, 06:38 AM | #5 | ||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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P.S: I have noticed that the shadowing artifacts towards the stern have disappeared in this last version |
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10-17-16, 01:41 PM | #6 |
Admiral
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Hi!
Sadly shadows problem is disappeared only by one side.. btw emissive effect is really.. Best regards, Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
10-17-16, 02:38 PM | #7 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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Thats actually good. Try and compare the two sides, looking for differences in the geometry of the object and/or in the UV map. As I wrote before, smoothing groups should be not relevant, but to be sure have a look into them too. If everything else fails, split the hull model in two halves along the longitudinal axis, scrap the buggy side, mirror the remaning one, and re-weld the two halves.
Looks amazing. For the sake of realism, the same should be done with ALL the SHIII-IV-5 units to be assigned to the roster of a neutral country. The appearance of shadowed lights can be controlled through start/end dates in eqp file, and using the method of multiple units sharing the same model, every nation could have its own version of the same ship with customized eqp files and start/end dates reflecting their diplomatic stance. On a side note, do the lighten-up windows in your library file have a reflection model? I am curious to know if emissive materials cast their lights on the water, though I think the answer is yes |
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kriegs marine, ocean liners, regia marina, royal hellenic navy, warships |
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