SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-27-14, 02:12 PM | #91 |
Seaman
Join Date: Jan 2014
Location: Poland
Posts: 34
Downloads: 197
Uploads: 0
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Is this MOD will work with my version of the game. I SH5 ver.1.2.0, the original downloaded and registered in uplay.com (not bought on DVD).
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01-27-14, 02:24 PM | #92 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Nice
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01-27-14, 03:01 PM | #93 | |
Count Dracula
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and also work the generic patcher too if is not a steam version ...
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01-28-14, 08:00 AM | #94 |
Seaman
Join Date: Jan 2014
Posts: 31
Downloads: 33
Uploads: 0
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Hey.
Huge thanks for a modpack, it saves a lot of hassle. I hope you keep working on it and improving it. However, even after aplying the patch, compass nav tool continues to be misaligned (others tools are working properly now, however marks are a bit off when i try to place them) I also have an issue with one of the mods, im not sure which one causes it but my underwater vision looks like ****, its very distorted and pixely and it seems like someone sticked a shiny foil film in front of my periscope. Is there anyway to disable this mod? Also while i agree that das boot is an awesome film... change of the portraits i can deal with... but overwriting audio files for my crew with the ones that are cut out from that film (with all the ambient sounds and whatnot) just doesn't work, im sorry. It sounds completely out of place. |
01-28-14, 08:32 AM | #95 |
Seaman
Join Date: Jan 2014
Location: Poland
Posts: 34
Downloads: 197
Uploads: 0
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How to run the tutorial? I click on any tutorial but nothing happens.
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01-28-14, 12:12 PM | #96 | |
Admiral
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Step 3: Start new campaign and exit the game. Open CareerHistory.cfg (my documents/SH5/data/cfg) and make following changes... Code: HasCompletedTutorial=true
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SH3+GWX SH5+WoS Still Sailing....still Deep |
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01-28-14, 12:59 PM | #97 | |
Navy Seal
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Then select the tutorial you want to run, from the list. Next click on Historical Missions. If the tutorial requires a set mission, it will be highlighted for you. Click on it. You will see the u-boat selection switch to this mission If no missions are highlighted, select any one of them. Finally click start and the mission will load and the tutorial will start. |
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01-29-14, 04:32 AM | #98 |
Medic
Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
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Awsome Job vdr1981!
Re-installed SH5 after almost 2 years to try this.... One more try to see what has happened since late 2012 with a simple talk through, just what I needed. I will have to learn real Navigation, but that might be an enrichment... The only Thing I would like to Change is the underwater blurry effect. Do you have a file that corrects that? I even prefer one with a very limited visibility, a la openingsscene dasboot. If youre too busy maybe you can tell me which file to replace with one from another mod, if that is doable? Thanks for sharing your great work, Trebb.
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Flying Dutchman |
01-29-14, 07:20 AM | #99 | |
Officer
Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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Your mod list Sober is a good example in that caters well for the more experienced player, I consider it aspirational. The other day I did my first venture into Scapa Flow, on the way out I died for what appeared to be no apparent reason I actually thought the game glitched me out and I collided with the terrain. It wasn't until my 3rd attempt that I used External View camera and saw my first mines in SH5. Had I not seen that and assumed wrongly that it was a glitch I'd have probably given up. Next time I go to Scapa Flow I'll do it without map updates and external cam |
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01-29-14, 09:04 AM | #100 |
The Old Man
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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@BigBANGtheory
If you think you're in mines-infected waters, just raise your observation-scope just enough to get a view forward over the edge of the conning-tower. Use it to scan for mines in front of your sub (during the day, obviously), as you can tilt it down just enough to see your bow up ahead.
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01-29-14, 10:51 AM | #101 | ||||
Navy Seal
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Due to engine limitation it isn't possible , for now, to have realistic underwater view like we had in SH3 and SH4. Quote:
Unfortunately, SH will never be DCS but it shouldn't be Hawks or WoT either IMO...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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01-29-14, 03:04 PM | #102 |
Watch
Join Date: Jan 2014
Posts: 21
Downloads: 16
Uploads: 0
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I'm having a bit of a problem during the request process of refueling in the east coast of the USA. I had successfully refueled once during a patrol before but on this patrol something is very very wrong.
The situation is: I ask for resupply. The icon pops up on the map. So far so good,but here comes the strange thing. At the point where the refueling icon is a SUBMARINE will appear and he will travel from there. And there isn't any kind of tanker ship nearby. Tried to load an earlier game without luck. Tried multiple resupply calls but every single refuel icon's have the same problem and on every single marker a submarine will appear. But it's strange because one patrol before I could do it easily. |
01-29-14, 04:06 PM | #103 |
Seasoned Skipper
Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
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Fantastic effort. well done man!
now all we need is a comprehensive manual with the end result of the modsoup as much as I love the idea of 'what does this button do? let's press it and see', i remember a couple of hours spent reading the huge GXW3 manual. It was very very helpful to get the most out of the game
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And when an 800-ton Uboat has you by the tits... you listen! |
01-30-14, 05:17 AM | #104 |
Nub
Join Date: Dec 2013
Posts: 4
Downloads: 67
Uploads: 0
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Hey there,
Thanks for the compilation, works like a charm. I have been crusing around and trying to learn the real navigation and enjoying the sights. As an engineer in the digital age im happy to work with pencil, protractor, ruler and compass again. In my opinion its the best immersion one can get in the game. However i have a problem, it has been stated above in different forms. The underwater visibility. I know it should be distorted to add realism, but sometimes (out of combat and not being serious) i just loved to see the vessel glide within the water. It is kinda soothing for me and i was dedicating a monitor at work to it Is there any way to disable this feature? I promise i wont use it to cheat If i see any mines on the periscope, ill just drive onto them and end that particular patrol there, i promise. |
01-30-14, 09:11 AM | #105 | |
Count Dracula
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