SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-09-12, 11:59 AM | #1 |
Grey Wolf
Join Date: Feb 2009
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A new SHO film - engaging a convoy
No comments...
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10-09-12, 12:14 PM | #2 | |
Ace of the Deep
Join Date: Jul 2008
Location: Athens, the original one.
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This a comment from the youtube link:
Quote:
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10-09-12, 12:23 PM | #3 |
Grey Wolf
Join Date: Feb 2009
Posts: 995
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Ok, find it at your browser / youtube search machine by full title:
Silent Hunter Online - COMM DEV Video #1 - Engaging a Convoy [UK]
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10-09-12, 12:57 PM | #4 |
Lucky Jack
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I'm starting to be quite optimistic after seeing some of the actual gameplay.
Especially like how it takes time for the WO to calculate the solution. |
10-09-12, 01:11 PM | #5 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
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COMM for Comedy?
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10-09-12, 05:52 PM | #6 |
Navy Seal
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Actually looks pretty reasonable to me so far
Let's see what more they have to show. So far this is not bad at all. The basics of what makes an SH game are there, and the sub-switching mechanic is something I already like. |
10-09-12, 05:59 PM | #7 | |
Eternal Patrol
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While I've said that online play of this type is not for me, I have to agree. For what it is it looks okay. So far.
Quote:
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10-09-12, 06:34 PM | #8 |
The Old Man
Join Date: Mar 2002
Location: Ayr,Scotland,UK
Posts: 1,387
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I see a little ladder icon with an up arrow on the right hand side of the screen I wonder if this leads to a conning tower or perhaps UZO view?
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10-09-12, 09:35 PM | #9 |
Grey Wolf
Join Date: Nov 2010
Posts: 908
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I have to admit that it doesn't look that bad. It may have potential, but the ability to simply swap between subs is a bit too arcade for my taste. It was one thing in Destroyer Command where a squadron commodore could conceivably board a gig and physically transfer his flag, but not in this case.
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10-10-12, 03:28 AM | #10 |
The Old Man
Join Date: Mar 2002
Location: Ayr,Scotland,UK
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Yes, in many ways it reminds me more of the old Novalogic game "Wolfpack" than Silent Hunter, although in those days they actually managed to incorporate playable destroyers as well as subs.
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"The action is simulated...the excitement is real!" Microprose Simulation Software. Last edited by Sonarman; 10-10-12 at 03:41 AM. |
10-10-12, 07:06 AM | #11 |
The Old Man
Join Date: Feb 2005
Location: Connecticut
Posts: 1,658
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It just looks so...bland. I was getting vibes of the original Silent Hunter from this video. Don't get me wrong, SH has held up pretty well for a 16 year old subsim, but so far, SHO doesn't really strike me as several generations more advanced that it.
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10-10-12, 07:08 AM | #12 |
Silent Hunter
Join Date: Jan 2006
Location: UK
Posts: 3,751
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Tell you where this game might be useful (for me), Lunchtimes at work, or on holidays stuck with a low spec netbook or tablet. That would be when I'd be most likley to give it a whirl anyway.
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10-10-12, 09:13 AM | #13 |
Lucky Jack
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I like the interface. I'm not sure the pace of the online game consisting of submarines will retain someones attention for long. Games such as CoD, WWoT and IL2 with click, click, bang, bang are action packed. These seem more engaging for online play. The pace for this sim online might be a bit slow for some tastes.
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10-10-12, 03:25 PM | #14 |
Weps
Join Date: Apr 2005
Posts: 359
Downloads: 46
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It looks better than Silent Hunter for iPad,Now That was a Joke!!!
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10-10-12, 05:38 PM | #15 | |
Ocean Warrior
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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