SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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02-12-12, 02:56 PM | #1 |
Black Magic
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02-12-12, 03:28 PM | #2 |
Loader
Join Date: Jan 2012
Posts: 82
Downloads: 122
Uploads: 0
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02-12-12, 04:32 PM | #3 |
Planesman
Join Date: Jul 2007
Location: Moline IL
Posts: 181
Downloads: 282
Uploads: 0
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Hi Reaper I tried installing 5.02 over 5.01 and got the same as before.
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02-12-12, 06:16 PM | #4 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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02-12-12, 06:19 PM | #5 |
Sailor man
Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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Any idea if this mod can be used with OH II v1.7, as I get the following errors when enabling it through GME.
"NF_Boat_1_sil.dds" has already been altered by the "OPEN HORIZONS II_full v1.7" mod. "NKMSS_HogIsland.cfg" has already been altered by the "OPEN HORIZONS II_full v1.7" mod. "NKSCS_N3SA1.cfg" has already been altered by the "OPEN HORIZONS II_full v1.7" mod. |
02-13-12, 01:15 AM | #6 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
Thats ok, will work no problem May need to use the V4.14 though - seems to be an issue with V5.02. Will update once I figure out the problem. |
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02-13-12, 02:13 AM | #7 | |
Sailor man
Join Date: Sep 2008
Posts: 46
Downloads: 22
Uploads: 0
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Quote:
With the v5.02 I have ran into this graphical problem. & I get this crazy UI when ever load the mod, with and without other mods. Any clue what might be causing this? |
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02-13-12, 06:01 AM | #8 |
Planesman
Join Date: Jul 2007
Location: Moline IL
Posts: 181
Downloads: 282
Uploads: 0
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Hi Reaper 5.01 is working very well. The only problem that I found is the control panel for the torpedo; sometime when you click on the icon it wont open(in both ozo and periscope)all other icon seem to be working. I been using 5.01 and OH II 1.7 with the patch and have played only about 2 hours and had no problem I will report any problem best of luck on 5.02
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02-13-12, 05:38 AM | #9 | |
Planesman
Join Date: Jul 2007
Location: Moline IL
Posts: 181
Downloads: 282
Uploads: 0
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Quote:
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02-13-12, 05:59 AM | #10 | |
Navy Seal
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This is because OHII changes the cfg files of these two ships as above. Other than that - both these mods will work well together thanks for a great mod Reaper7 |
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02-12-12, 04:59 PM | #11 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
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Oh my goodnes....this topic will never die.... are you afraid again that someone steals your laurels? instead of thinking everybody will steal your ideas and work, i would await from someone like you to offer support and readiness to answer some questions about that. The only way to create an implementation like that is to learn how the mechanism are working in sh5 for real navigation. It can't be copied. It has to be done by ourself. The way here is understanding and not copy it. No One will steal your work or use it as a reference. I don't do it and i think reaper also does not something like that. Best Regards DrJones |
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02-12-12, 05:07 PM | #12 |
Swabbie
Join Date: Aug 2011
Posts: 14
Downloads: 404
Uploads: 0
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Reaper7,
as suggested I have tried installing v 5,01 and then 5.02 over the top, but the issues discussed previously remain. Sorry I can offer no further insight. |
02-13-12, 01:04 AM | #13 | |
Black Magic
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If I had put everything I've done to this game python wise into dlls majority of you all would still be trying to figure out the menu editor... |
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02-13-12, 04:41 AM | #14 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 341
Uploads: 0
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Quote:
You are still a skilled modder and you are making a really good work here...but your community behavior is quiet awful... ...more i don't have to add here... Regards DrJones |
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02-13-12, 01:54 PM | #15 | |
Seasoned Skipper
Join Date: Jan 2002
Location: Oslo, Norway
Posts: 654
Downloads: 163
Uploads: 0
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Quote:
Modders should work together not against eachother. In the end Ubisoft owns the code.
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