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Old 04-28-11, 02:33 PM   #151
Zedi
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How come none here knew about the mod, beats me. Thanks for the heads up Josef.
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Old 04-28-11, 03:55 PM   #152
Rongel
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Finally managed to sink the bastard! TDW's tutorial is very good when you know what you are doing, trial and error for me . Again, the textures went all crazy when it got damaged. Any clues???

There is something fishy here, this import adds infact two ships, they have little bit different textures. You can see them both in Museum. I guess I should hand this over soon to better hands, but it would be nice to know how to fix the textures!

Getting to this point is now really easy, and I'm a total novice what comes to modding. So I can help too if somebody wants to give it a go!
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Old 04-28-11, 03:57 PM   #153
stoianm
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Quote:
Originally Posted by Zedi View Post
How come none here knew about the mod, beats me. Thanks for the heads up Josef.
MiTon told me about it few weeks ago but i forgot to tell you
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Old 04-28-11, 03:59 PM   #154
stoianm
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Quote:
Originally Posted by Rongel View Post


Finally managed to sink the bastard! TDW's tutorial is very good when you know what you are doing, trial and error for me . Again, the textures went all crazy when it got damaged. Any clues???

There is something fishy here, this import adds infact two ships, they have little bit different textures. You can see them both in Museum. I guess I should hand this over soon to better hands, but it would be nice to know how to fix the textures!

Getting to this point is now really easy, and I'm a total novice what comes to modding. So I can help too if somebody wants to give it a go!
Very cool Rongel... and this texture is like from a SF movie... you should keep the screenshoots... like precious pictures
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Old 04-28-11, 04:00 PM   #155
Trevally.
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[QUOTE=Rongel;1652783]
Finally managed to sink the bastard! TDW's tutorial is very good when you know what you are doing, trial and error for me . [QUOTE]

Good job Rongel
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Old 04-28-11, 04:26 PM   #156
TheDarkWraith
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Quote:
Originally Posted by Rongel View Post
Finally managed to sink the bastard! TDW's tutorial is very good when you know what you are doing, trial and error for me . Again, the textures went all crazy when it got damaged. Any clues???

Getting to this point is now really easy, and I'm a total novice what comes to modding. So I can help too if somebody wants to give it a go!
The texture problem when damaged is a known problem that I haven't found a solution for yet.

Good job on your first import See it's not really that hard to do
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Old 04-28-11, 09:33 PM   #157
iambecomelife
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Merchant ship "Salland" available for download:

http://www.gamefront.com/files/20275...RCHANT-v1.1.7z

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Old 04-29-11, 02:21 AM   #158
Zedi
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TDW helped me to extract a fishing boat from Uekel's mod. And this guy texture when hit by torpedo is just perfect:

So here is the "before":





I will be very busy this weekend
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Old 04-29-11, 03:02 AM   #159
Sepp von Ch.
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Quote:
Originally Posted by Zedi View Post
TDW helped me to extract a fishing boat from Uekel's mod. And this guy texture when hit by torpedo is just perfect:

So here is the "before":





I will be very busy this weekend

Splendid! I can´t wait! Would be possible a large (10.000 GRT) tanker?
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Old 04-29-11, 03:19 AM   #160
Zedi
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Quote:
Originally Posted by Josef von Posorschitz View Post
Splendid! I can´t wait! Would be possible a large (10.000 GRT) tanker?
I wanna try and take over more ships from Uekel's mod as they are already extracted from SH4, all credits given. Soon, the SH5 convoys will look very different. But this will take some time as there is still much more work to do.
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Old 04-29-11, 03:40 AM   #161
Sepp von Ch.
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Quote:
Originally Posted by Zedi View Post

Soon, the SH5 convoys will look very different.
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Old 04-29-11, 03:54 AM   #162
Rongel
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Quote:
I wanna try and take over more ships from Uekel's mod as they are already extracted from SH4, all credits given. Soon, the SH5 convoys will look very different. But this will take some time as there is still much more work to do.
Zedi, if you manage to find out what is causing the damaged texture mess up, please let us know! TDW made a nice tutorial, but it could be improved further, how to get dynamic (bright/dark side) textures, how to get nice SH 5 wake and bow water spray... It seems that a modding bug has bit me and now I need to know more...
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Old 04-29-11, 04:19 AM   #163
Zedi
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Something must be related with the import process, the ship you see posted by me before has the damage textures working ok. But the ship is extracted by Uekel, not me. Im working on that ship textures right now, Im curious to see how the damage will look like when I will apply a new texture. I will send you by PM the files so you can compare it with your work.

Maybe that ugly texture is embedded in the .dat file, try to take a closer look into Goblin editor, really dunno what to say as I did not imported any ship so far.. im working only the textures on the ships you guys manage to import.
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Old 04-29-11, 08:16 AM   #164
Zedi
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Quote:
Originally Posted by Zedi View Post
TDW helped me to extract a fishing boat from Uekel's mod. And this guy texture when hit by torpedo is just perfect:

So here is the "before":


.. and here is "after":







Another ship joined the SH5 merchant fleet
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Old 04-29-11, 08:31 AM   #165
Sepp von Ch.
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Damage model of this merchant is ok Zedi?

Great job!
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