SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-03-11, 03:21 PM | #61 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
Quote:
there is a switch to open them. there is a lamp wich indicates if open or not and there is a counter made by digits showing the loading status of the tubes And yes...it is not possible to fire a torpedo with closed doors. You have to open them first. Regards DrJones |
|
04-03-11, 04:16 PM | #62 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
Beautiful!
__________________
U-552 Tiger IDF |
04-05-11, 05:48 AM | #63 |
Planesman
Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
|
Just a side issue really... but one that really made a huge difference for me... was when TDW added a " Skip " button to the world map before a mission so that you didnt have to hear the campaign talk again and again. Would be an awesome feature to add to your UI if you can....
|
04-05-11, 03:08 PM | #64 | |
The Old Man
|
Quote:
|
|
04-05-11, 04:04 PM | #65 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
|
Quote:
__________________
Stormy...... |
|
04-05-11, 05:14 PM | #66 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
|
04-05-11, 06:52 PM | #67 |
Lucky Jack
|
I like this UI a lot. Looking forward to using it!
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
04-06-11, 06:00 AM | #68 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
Quote:
This is a feature which will be added when i've got time to figure out Regards DrJones |
|
04-06-11, 06:08 AM | #69 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
I do not think so. This is unnecessary. Campaign missions are on the map. I would rather a simple but realistic interface.
Just my 5 cents Kameraden.
__________________
U-552 Tiger IDF |
04-09-11, 09:43 AM | #70 | |
The Old Man
|
Quote:
The benifit is that the Map would still be an option for those that want it. Then add skip key there as well. |
|
04-09-11, 02:39 PM | #71 | |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
Quote:
Still try to get in some ideas in, that i've talked about with stormfly. I've still got not have much time the next week and i have to figure out a lot on my own... hope i get the persicopeview finished for testing the next two weeks. but time should not be the problem i think, when this one will be perfekt Regards DrJones |
|
04-09-11, 02:57 PM | #72 |
Samurai Navy
Join Date: Jun 2009
Location: Germany, 50 Kilometers away from Kiel
Posts: 576
Downloads: 343
Uploads: 0
|
What about this....just found it and it may suitable as a new Page to have a whole TDC
|
04-09-11, 04:44 PM | #73 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 366
Uploads: 0
|
good idea, i want to have this back !
__________________
Stormy...... |
04-10-11, 12:21 AM | #74 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
|
Yes, very good idea, i like it!
__________________
U-552 Tiger IDF Last edited by Sepp von Ch.; 04-10-11 at 03:29 AM. |
04-10-11, 03:54 AM | #75 |
Sea Lord
Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,699
Downloads: 817
Uploads: 4
|
Excuse the ignorance.. What does CSP MaGUI stand for...??
I know GUI = Graphical user interface... but the rest has me befuddled!! |
|
|