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Old 03-18-11, 08:17 PM   #1
TheDarkWraith
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Quote:
Originally Posted by Rubini View Post
Yes, exactly they are not being deaf by exploding DC in Sh3...but DD's rear is deaf (ASDIC geometry). Perhaps one day we will also achieve to add DC disturbance for ASDIC. Then we will have new tatics to explore.
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Originally Posted by LGN1 View Post
Thanks for the explanation, Rubini! It's a pity that it doesn't work

Probably the best solution would be to deactivate the ships' ASDIC/Hydrophones for a short period of time. But how

Cheers, LGN1
Figured out how to cause a disturbance.....and it works Yes this does make for some interesting tactics now. Now I must make this for SH5 and SH4!
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Old 03-18-11, 10:37 PM   #2
Fish In The Water
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Originally Posted by TheDarkWraith View Post
Figured out how to cause a disturbance.....and it works Yes this does make for some interesting tactics now.
Great news! This kind of realism is an absolute must. Puts a capital 'S' in sim... Many thanks!
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Old 03-18-11, 11:40 PM   #3
Rubini
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Originally Posted by TheDarkWraith View Post
Figured out how to cause a disturbance.....and it works Yes this does make for some interesting tactics now. Now I must make this for SH5 and SH4!
Awesome mate! Many thanks! I will test it asap and post feedbacks on the correct thread.
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Old 03-30-11, 12:35 PM   #4
maillemaker
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Wow, this is an awesome mod, can't wait to get home and try it! It's a shame that fire never caused damage all along!

Quote:
It´s about to make the DDs a bit blind after a DC explode. A disturbance for the ASDIC and hidrophones, as in real life, to add to the game uncertanty and real tatics.

It´s an old mod idea, an old wish by the players, that never was achieved by any mod or modder. A lot of approachs already was tried, neither had success. The better idea was to add a "Bold disturbance effect" to the DC explosion, this way blinding a bit the DDs.
And all this time I thought that DCs DID cause sonar problems, and was gunning the engines and cutting them after the explosions stopped!

Is there a mod for this, now, too?

Steve
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Old 03-30-11, 12:42 PM   #5
frau kaleun
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Originally Posted by maillemaker View Post
And all this time I thought that DCs DID cause sonar problems, and was gunning the engines and cutting them after the explosions stopped!

Is there a mod for this, now, too?


Depth Charge Water Disturbances

http://www.subsim.com/radioroom/showthread.php?t=181513
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Old 03-30-11, 07:40 PM   #6
maillemaker
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thanks frau!
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Old 03-30-11, 08:35 PM   #7
frau kaleun
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You're very welcome!
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