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Old 03-03-11, 08:02 PM   #391
7thSeal
Samurai Navy
 
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Quote:
Originally Posted by Stormfly View Post
this standing oil slicks are gone on my side,
Same for me, glad to see them fixed. Now I need to go play with the deck gun and examine the fire damage.
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Old 03-03-11, 08:03 PM   #392
Stormfly
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i wonder if it would be possible to have fires inside the sub, or maybe tower or the deck gun coud catch, but after diving this should stop then
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Stormy......

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Old 03-03-11, 08:13 PM   #393
Overboard
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@ TDW Can you tell me if this is compatable with MO patch 2 and your depth keeping fix + UI mod 6_4_0, also will this load order work?

1. MO
2. MO patch 2
3. UI 6_4_0
4. depth keeping fix
5. FX update v12

Thanks.
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Old 03-03-11, 08:18 PM   #394
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by Overboard View Post
@ TDW Can you tell me if this is compatable with MO patch 2 and your depth keeping fix + UI mod 6_4_0, also will this load order work?

1. MO
2. MO patch 2
3. UI 6_4_0
4. depth keeping fix
5. FX update v12

Thanks.
Ensure you're using the latest test version of UIs v6.4.0. I'll be updating it to test version 8 here in a few.
reverse 4 and 5 then you'll be ok. You're going to want FX update 0.0.13 for the funnel smoke Be releasing here soon
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Old 03-03-11, 08:24 PM   #395
stoianm
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Quote:
Originally Posted by TheDarkWraith View Post
Ensure you're using the latest test version of UIs v6.4.0. I'll be updating it to test version 8 here in a few.
reverse 4 and 5 then you'll be ok. You're going to want FX update 0.0.13 for the funnel smoke Be releasing here soon
- the fix is not supouse to be before UI? ,,This mod is fully compatible with my UIs mod. You have to install this mod first then install my UIs mod.''
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Old 03-03-11, 08:28 PM   #396
TheDarkWraith
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v0.0.13 adjusts the funnel smoke:


The convoy WAY off in the distance is > 10kms

Be uploading here soon.
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Old 03-03-11, 08:54 PM   #397
TheDarkWraith
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Ever since v0.0.5 of this mod I've been meaning to adjust the funnel smoke. I released v0.0.12 and realized I had forgotten yet again So now I'm finally doing it. v0.0.13 released. See post #1 for details
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Old 03-03-11, 09:02 PM   #398
stoianm
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Quote:
Originally Posted by TheDarkWraith View Post
Ever since v0.0.5 of this mod I've been meaning to adjust the funnel smoke. I released v0.0.12 and realized I had forgotten yet again So now I'm finally doing it. v0.0.13 released. See post #1 for details
- smoked dc pls - just as an reminder (to not forget like funnel smoke)
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Old 03-03-11, 10:04 PM   #399
Drewcifer
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Quote:
Originally Posted by Overboard View Post
@ TDW Can you tell me if this is compatable with MO patch 2 and your depth keeping fix + UI mod 6_4_0, also will this load order work?

1. MO
2. MO patch 2
3. UI 6_4_0
4. depth keeping fix
5. FX update v12

Thanks.
I'm confused you stated that 3 needed to be after 5, so that it didn't overwrite crucial files? So was that meant to be the other way around or am I missing something?

NOTE: if you are installing this with my UIs mod then you need to install this mod first. Reason being is so that it doesn't overwrite the xx_sil.dds files in my UIs mod.
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Old 03-03-11, 10:18 PM   #400
marleymen
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Quote:
Originally Posted by Drewcifer View Post
I'm confused you stated that 3 needed to be after 5, so that it didn't overwrite crucial files? So was that meant to be the other way around or am I missing something?

NOTE: if you are installing this with my UIs mod then you need to install this mod first. Reason being is so that it doesn't overwrite the xx_sil.dds files in my UIs mod.
Also there are some files that fx update has and "depth keeping fix" too.

(submarines files)
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Old 03-03-11, 10:18 PM   #401
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by Drewcifer View Post
I'm confused you stated that 3 needed to be after 5, so that it didn't overwrite crucial files? So was that meant to be the other way around or am I missing something?

NOTE: if you are installing this with my UIs mod then you need to install this mod first. Reason being is so that it doesn't overwrite the xx_sil.dds files in my UIs mod.
I need to update that documentation as those .dds don't exist anymore
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Old 03-03-11, 10:41 PM   #402
Drewcifer
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So proper installation is now UI then FX?
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Old 03-03-11, 10:43 PM   #403
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by Drewcifer View Post
So proper installation is now UI then FX?
1. MO
2. MO patch 2
3. UI 6_4_0
4. depth keeping fix
5. FX update v12
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Old 03-03-11, 11:00 PM   #404
Overboard
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Ok..so i don't need to reverse 4 and 5 then.
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Old 03-03-11, 11:23 PM   #405
marleymen
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Quote:
Originally Posted by TheDarkWraith View Post
1. MO
2. MO patch 2
3. UI 6_4_0
4. depth keeping fix
5. FX update v12
In wich order should be adding to those Stormy´s DBSM Sound Mod??

Thanks in advance TDW.
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