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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2011
Posts: 9
Downloads: 0
Uploads: 0
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hi all
im not bad mouthing sh5, i like the sim, just find it annoying having to move the captian around the boat to do tasks, wish they had kept the game play the same as sh3 and 4. why fix something if its not broken ? i seem to be going back to sh3 more and more. plus i dont like the way it can only be used with a connection, which stops me using it on my laptop when traveling. anyone feel the same ? PS i also heard of people playing sh3 in multiplayer battles. is this true cheers |
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#2 |
Black Magic
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UI mods have been made to bring the SH3 (one also allows SH4 style) of controls back to SH5. check the SH5 MODS forum.
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#3 |
Commodore
![]() Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
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All the functionality of sh3 has been returned to sh5. as for moving around.. honestly I moved the 'free cam' around in sh3 as if I was the captain for immersion purposes.. so I love the first person captain feel of sh5.
The only thing sh3 has now is additional content.. that is it. And sh3 has had alot more time to BUILD that library of content... sh5 is working on it and it will get there and pass it. |
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#4 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Location: Oakland CA, USA
Posts: 737
Downloads: 570
Uploads: 0
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#5 |
Rear Admiral
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It just occured to me, that in 10 years from now, people will still be praising SH3 as the best submarine sim, regardless of what's done to improve SH4 or 5.
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#6 |
Swabbie
![]() Join Date: Feb 2011
Posts: 9
Downloads: 0
Uploads: 0
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the darkwreith.
never knew there was mods for sh5. ill have a look for that. cheers |
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#7 | |
Rear Admiral
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edit: Just make sure you've patched the game through the online patcher. (gu.exe), don't shortcut directly to the exe. At least, not until AFTER you've patched. |
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#8 |
Commodore
![]() Join Date: Jul 2009
Location: Michigan, USA
Posts: 601
Downloads: 38
Uploads: 0
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I know and its getting slightly ridiculous given the state of the games, most of the die hard sh3 fans act like sh5 is a leper or something...
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#9 | |
Rear Admiral
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![]() edit: realistically, its a combination of bugs and lack of type 9 i think. |
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#10 | |
Silent Hunter
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Not to beat a dead horse, but anyway, here goes: 1) Shortened campaign (huge step back from SH3!) 2) Only one main sub type (again, a step back) 3) No fully functional AI subs 4) Too many scripted gameplay elements 5) Related to 4, an overly scripted campaign with unrealistic goals 6) Poor immersion factor (compare "Aces of the Deep" - newspapers, the bar, etc) 6) Poor AI out of the box 7) Very awkward interface out of the box 8) Cartoonish characters & gameplay elements 9) Not enough units, and serious difficulty adding new ones so far |
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#11 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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#12 |
Stowaway
Posts: n/a
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I wouldnt touch it with a 10 foot pole.....
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#13 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
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Add to everything that was written here an inept campaign, and let me explain.
I just ended three missions and completed the British Supplies (or whatever it's called) first objective of the game. You know, sink 50K tons on the Eastern Approaches. In all three missions I never saw one escort. Period. Nobody came at me after sinking ships 50 km off the Brit coast, no plane, no destroyer, nobody. And each of these guys radioed for help... the "Submarine sighted," "I'm going down" kind of messages. During the whole three missions, patrolling on surface in the range of Brit airbases, I was only attacked by 2 planes, which I was able to avoid without much hassle. This lack of response is a real immersion killer. Whereas in ther GWX campaigns I already had to be on the alert and carefully choose my victims, from fear of being attacked afterwards in shallow water, now I can do whatever I please, without fearing anything. In the last mission, I sunk about half of the Brit merchant fleet ![]() Speak about immersion & realism ![]() |
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#14 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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I'm buying Starforce free Silent Hunter 3 for a little more than 30 bucks than buying SH5 with about the same price.
I got a new computer which I would not pollute with starforce which will eventually kill the Disc drive. It had killed 2 Disc drives in my old PC ![]()
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#15 | ||||||||||
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
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but since you are...
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In SH5, you are given an area of operation, a goal and a time frame. For example "Drumbeat", sink 50,000 tons in 6 months. Many U-Boat aces were able to reach that goal. still not perfect, but SH5 is an improvement over SH3 in that area. Quote:
![]() SH5 is actually the most immersive of the SH series: being able to walk all over the boat, watching your crew moving about, hearing the reports, chatting with your crew, checking the 3d dials, it does'nt get more immersive than that. Quote:
SH5 brings a lot of innovations to the AI, alert states, scripting. The AI in the IRAI mod is one of the best I have seen in any submarine sim. Quote:
now if you are talking about the fact that SH3 has little dials while SH5 has little bars, there are already mods out there that allow to change the UI to whatever you want. In my case, I just got rid of the interface altogether and I get my info from actually reading the dials in the boat, as a real skipper would.. ![]() Quote:
![]() SH3 has 3d crew in the boat that you can interact with. SH5 has better made 3d crew that you can interact with. Quote:
so sh3 wins one category (#10), SH5 wins 5 (#3, #5, #6, #7, #8) and the rest are ties. SH5 rules. ![]()
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