SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-31-10, 07:29 PM | #16 | |
Master of Defense
Join Date: Mar 2000
Posts: 1,502
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05-31-10, 08:23 PM | #17 |
Forum Captain
Join Date: Apr 2007
Location: Buenos Aires
Posts: 273
Downloads: 22
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Installing now, thanks a lot for your work.
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(Yo no fui ) My DW pics :https://goo.gl/photos/5gBN7WFntLBSAsc17 My SSM2007 pics :https://goo.gl/photos/1Fa6GaEom28AZuc57 |
05-31-10, 11:26 PM | #18 |
Subsim Diehard
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
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Guys,
The More I read the 3.10 Installation Instructions the more confused I get. I have the LwAmi 3.09 installer set up to install or remove LwAmi 3.09. Right now I have all the mods removed with the installer.and have a stock DW 1.04. Question? Do I run the installer and add LwAmi 3.09 back into DW 1.04? Does that what step 1 mean? I did complet the optional Step 2 and back up my stock DW Folders. I did download the LwAmi ver 3.10 zip file. into a folder and unzip it and see the LWAMI 3.10 Folder with the Manual and Mods folders with the installation Inst. Is this were I made my first mistake? Thanks for some help. before I screw things up. Lane |
05-31-10, 11:41 PM | #19 |
Navy Seal
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LWAMI 3.09 should be installed.
It should not matter if LWAMI 3.09 is enabled or not in the JSGME, but feel free to disable it anyways. Go in to the mods folder and install 3.10 as per the instructions (Copy the USNI files and run the bats, delete the unneeded files) then enable LWAMI with JSGME. That should be it. |
06-01-10, 12:02 AM | #20 |
Bilge Rat
Join Date: Oct 2006
Posts: 1
Downloads: 23
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I installed as directed, but when it comes up i ski[p the intro movie and then get all of the subs, the ffg and h60 all on top of each other and the main menu flashing around that. not seeing missions menu or anything. i can pick a mission by clicking the mouse in the area when it supposed to be but cant choose platforms. when i start the mission i randomly clicked on it interfacee there is porked as well. with the main map being in the smll box and the unit in the big one. secondly there are no boxes in the bottom to pick stations with or anything else for that matter.
i deleted it again and will try for a third time, but will run the stock game first to see if theres issues with it there. any ideas would be appreciated |
06-01-10, 10:49 AM | #21 |
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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OK guys, TLAM has found a crash in the USNI and I've implemented a fix.
The Filefront download from 1030 central (1630 GMT) June 1 has the fix already implemented. We'll have a fixed SubSim link soon too. Any downloads from that point forward already include the fix. If you've downloaded the mod before that point, use this patch to correct the crash. Keep us posted on any other problems. Thanks!
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06-01-10, 11:11 AM | #22 |
Navy Seal
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New version uploaded to subsim. Same link.
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06-02-10, 01:33 AM | #23 |
Electrician's Mate
Join Date: Feb 2007
Posts: 140
Downloads: 8
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and thank you too TLAM
Last edited by To be; 06-02-10 at 01:33 AM. Reason: to to too |
06-02-10, 05:07 AM | #24 |
Stowaway
Posts: n/a
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Some diesel Subs have parameter "Torpedo Range" = 0.
It does their similar SSN submarines - a unlimited distance. And never snorkeling. |
06-02-10, 10:48 AM | #25 |
Subsim Diehard
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
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To DW sim Players,
I have given up on the LWAMI ver 3.10 install I got down to step 5 and clicked on the "zGraphicsinstaller.bat I get a Microsolf Visual C++ Debug Box. Which reads Debug Assertion Failure? I am running XPSP3 Pro. the other ZUSNIinstaller works fine? So I guess I am dead in the water. I think I made a big mistake and remover my MS Visual C++Redistributable ver 8.0.59193 and try to run the bats no Luck. and installed another ver Visual C++. That didn't Work. then I had more problems I lost my AVG Ver 9 Icon. and had to reinstall AVG 9.0. worked on this problem approx 4 hrs last night. I have my AVG 9 working and my icon back. but the Graphics .Bat wont run. Hope you have better day. Regards Lane Last edited by Lane; 06-02-10 at 11:43 AM. |
06-02-10, 03:06 PM | #26 |
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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The only subs that have the torpedo range field filled out in stock DW are the playable kilos. All the other SSKs it's left blank. We haven't changed that, although few non-playable SSKs might have the Kilo's value in that field. As far as I'm aware, snorkeling is controlled by the SubDef doctrine.
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06-02-10, 05:22 PM | #27 |
Subsim Diehard
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
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Molon Labe,
I sent you a PM. Regards Lane |
06-03-10, 12:41 AM | #28 |
Subsim Diehard
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
Uploads: 0
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Guys,
I think I have 3.10 installed with the help of Molon Labe. "thanks" Now can I ask a few Questions Right now I have all mods that came with 3.09 JSGME and 3.10 disabled. What order should I enable the mods? does 3.09 be installed first? then 3.10? Will there a splash screen that shows 3.10 has been installed? I see a screen that shows 3.09. Right now when I install 3.10 by it self. the screen just shows ver 1.4? guess I need to read and try to find out about what ( APAD) is. I am just confused on the order I can use the JSGME Thanks for any help. Lane |
06-03-10, 03:42 AM | #29 | ||||
Silent Hunter
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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06-03-10, 11:31 AM | #30 |
Subsim Diehard
Join Date: Jan 2002
Location: Southwest , Indiana USA
Posts: 380
Downloads: 36
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ML
Edit this post: Sorry about the mud Line. Will try to follow the 3.10 installation to the letter. Thanks for the 3D.RAR file you sent me. I wont bother you no more. Lane Last edited by Lane; 06-03-10 at 09:27 PM. |
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