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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Hi I've created a replacement set of TDC graphics to replace the hidden one's in SH5.
These are free to use for anyone's use. They will even work with TheDarkWraiths excellent UI Replacement Mods. Can be installed with JDSME or just extract the files into the relevant folder. Graphic's Comparison: ![]() In Game shot: Using TheDarkWraith UI Interface Old V1.3.1 ![]() Download: http://www.subsim.com/radioroom/down...o=file&id=1622 Edit: Just notice that one of the dials is not showing up correct in the image above. Don't worry its correct in the download file. Must of had that layer hidden in Photoshop when doing the screenshot. Edit 2: Corrected dial in screenshot and added ingame screenshot. Last edited by Webster; 03-18-10 at 04:05 PM. |
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#2 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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Blimey ! they're nice - thanks matey
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#3 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Looking good Reaper7, I'll give 'em, a go.
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#4 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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very nice, i like it
Devs trying to convert SHV in a arcade game and modders returning the game to his natural state, a simulator. ![]()
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#5 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() Quote:
![]() EDIT: Some Photshop work to show: I have been messing about in Photoshop doing to concept work and I came up with the following. This is mainly a background to TheDarkWraith UI stuff, which in my standard interface now. But also include my dials from above. I haven't got into the scripting side of things and don't know if I'll get to learn (But who knows, getting into this modding stuff), so this may not go much further . Maybe even DarkWraight might be interested in bringing this into his own UI. He has all the work done anyway so there wouldn't be any point in me redoing the same. (I have a feeling his mod is becoming the First SuperMod) Anyways what do you think. Also what type schemes would ye like ie what instruments. Maybe if this does go forward, it could have a few variants. I have shown 2 types : One for the old style Torp depth and one for the new. First one shown The old type Torpedo Depth Dial: ![]() Second one shown The new type Torpedo Depth Dial: ![]() Feedback Please. Last edited by reaper7; 03-18-10 at 06:30 PM. Reason: Updated with some Photoshop work I've being doing. |
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#6 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
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#7 |
Mate
![]() Join Date: May 2006
Location: USA
Posts: 55
Downloads: 76
Uploads: 0
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Love the return of the dials fellas! I remember reading some threads about all the empty space in SH5 concerning the periscope screen, lack of dials, awkward interface, etc. IMHO, I think the devs left the sides of the periscope view "blank" to the naked eye (some would say unfinished) so the modders could put classic dials back without too much trouble. My point is, they left it moddable for us as promised. Just an opinion...But again, it looks great to see the dials back and functioning.
Thank you for your time and effort.
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#8 |
Electrician's Mate
![]() Join Date: Nov 2008
Posts: 139
Downloads: 0
Uploads: 0
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awesome.
my only thought was perhaps to subdue the brightness of the dials somewhat? are they abit bright if using it at night? |
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#9 |
Watch
![]() Join Date: May 2005
Posts: 22
Downloads: 2
Uploads: 0
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#10 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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![]() Quote:
Could do with a tutorial on getting your own custom dial ingame and getting there function tied to ingame functions. |
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