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Old 03-18-10, 02:00 PM   #1
reaper7
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Default [REL] Replacement TDC Graphics

Hi I've created a replacement set of TDC graphics to replace the hidden one's in SH5.

These are free to use for anyone's use. They will even work with TheDarkWraiths excellent UI Replacement Mods.

Can be installed with JDSME or just extract the files into the relevant folder.

Graphic's Comparison:


In Game shot: Using TheDarkWraith UI Interface Old V1.3.1


Download: http://www.subsim.com/radioroom/down...o=file&id=1622


Edit: Just notice that one of the dials is not showing up correct in the image above. Don't worry its correct in the download file.
Must of had that layer hidden in Photoshop when doing the screenshot.
Edit 2: Corrected dial in screenshot and added ingame screenshot.

Last edited by Webster; 03-18-10 at 04:05 PM.
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Old 03-18-10, 02:10 PM   #2
robbo180265
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Blimey ! they're nice - thanks matey
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Old 03-18-10, 02:19 PM   #3
sergei
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Looking good Reaper7, I'll give 'em, a go.
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Old 03-18-10, 03:50 PM   #4
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very nice, i like it

Devs trying to convert SHV in a arcade game and modders returning the game to his natural state, a simulator.
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Old 03-18-10, 04:46 PM   #5
reaper7
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Quote:
Originally Posted by Hartmann View Post
Devs trying to convert SHV in a arcade game and modders returning the game to his natural state, a simulator.
Yes, we'll have the best of both worlds some day.

EDIT: Some Photshop work to show:

I have been messing about in Photoshop doing to concept work and I came up with the following.
This is mainly a background to TheDarkWraith UI stuff, which in my standard interface now.
But also include my dials from above.
I haven't got into the scripting side of things and don't know if I'll get to learn (But who knows, getting into this modding stuff),
so this may not go much further . Maybe even DarkWraight might be interested in bringing this into his own UI.
He has all the work done anyway so there wouldn't be any point in me redoing the same.

(I have a feeling his mod is becoming the First SuperMod)

Anyways what do you think. Also what type schemes would ye like ie what instruments.
Maybe if this does go forward, it could have a few variants.
I have shown 2 types : One for the old style Torp depth and one for the new.

First one shown The old type Torpedo Depth Dial:


Second one shown The new type Torpedo Depth Dial:


Feedback Please.

Last edited by reaper7; 03-18-10 at 06:30 PM. Reason: Updated with some Photoshop work I've being doing.
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Old 03-18-10, 06:46 PM   #6
U-Bones
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Quote:
Originally Posted by reaper7 View Post
Feedback Please.
Freaking brilliant.
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Old 03-20-10, 10:41 PM   #7
That's not my dog
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Love the return of the dials fellas! I remember reading some threads about all the empty space in SH5 concerning the periscope screen, lack of dials, awkward interface, etc. IMHO, I think the devs left the sides of the periscope view "blank" to the naked eye (some would say unfinished) so the modders could put classic dials back without too much trouble. My point is, they left it moddable for us as promised. Just an opinion...But again, it looks great to see the dials back and functioning.

Thank you for your time and effort.
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Old 03-20-10, 11:52 PM   #8
thruster
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awesome.
my only thought was perhaps to subdue the brightness of the dials somewhat? are they abit bright if using it at night?
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Old 03-21-10, 07:46 AM   #9
Kpt-Wolf
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Great work!
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Old 03-21-10, 08:08 AM   #10
reaper7
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Quote:
Originally Posted by thruster View Post
awesome.
my only thought was perhaps to subdue the brightness of the dials somewhat? are they abit bright if using it at night?
In the next version I hope to use new dials of a higher resolution if I can figure out how to use the editor.
Could do with a tutorial on getting your own custom dial ingame and getting there function tied to ingame functions.
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