SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-15-09, 03:25 PM   #10
Rothwell white
Gunner
 
Join Date: Oct 2009
Location: Leeds (England)
Posts: 91
Downloads: 75
Uploads: 0
Default

Quote:
Originally Posted by Lipud U-107 View Post
Unfortunately, such a thing could happen when we activate the mod GWX 3.0 and, for example, "alternative fleets" and can occur such that the sink something in the database because she does not fit into a bunker but is it enough simply SH3 Commader set "Start at sea" I did so and everything was oki.

I greet all of subsim
This is superd what an effect when those 11" guns hit there target but......I am still having problems when saving at sea the game will not reload any ideas what the problem could be i am just using GWX 3.0
Rothwell white is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:10 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.