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Old 08-14-09, 10:54 PM   #1
suBB
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Quote:
Originally Posted by -GrayOwl- View Post
All will come in time to that who is able to wait.
Guys,

Just know this....

When this mod is finally finished, it will be unlike anything we've ever experienced in DW.

I don't know if anyone else noticed this in beta.. but there is a technology trend (platforms and weapons) as well as little details about each and every air, sea and submarine platform that will make for a unique experience.

What I got out of beta is there isn't one platform(air, sub, surface) that handles / operates exactly the same way... Each platform has their own perks & flaws / strengths & weaknesses you'll have to be mindful of and will possibly open up areas of specialization of class or platform you choose to learn and control..

The impression i get is the mod team is very accurate and thorough about details. When the mod team is finally finished; its going to be a great & unique experience to look forward to...

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Old 08-15-09, 08:51 AM   #2
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Quote:
Originally Posted by suBB View Post
What I got out of beta is there isn't one platform(air, sub, surface) that handles / operates exactly the same way... Each platform has their own perks & flaws / strengths & weaknesses you'll have to be mindful of and will possibly open up areas of specialization of class or platform you choose to learn and control..

I don't know if this is the case... I know that the Virginia Class is in the mod but its reported that she has the exact same characteristics as the stock seawolf from 4 years ago.
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Old 08-15-09, 11:00 AM   #3
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Originally Posted by Snakeeyes View Post
I don't know if this is the case... I know that the Virginia Class is in the mod but its reported that she has the exact same characteristics as the stock seawolf from 4 years ago.
Excuse me but this is pure bull****. Have you played with the latest version ?
I don't think so, otherwise you would never have said that the Virginia has the same characteristics as the stock Seawolf.
People should really stop talking things that they have no experience of.
All the freaking units in RA, playable or not have different characteristics (in terms of sonar performance, in terms of weapons loadout, in terms of speed/stealth, in terms of 3d modeling, etc....). There are some "limits" dictated by the poor choice of interfaces avalalble especially for surface units, the Udaloy for instance cannot have the cwis in the real life position, nor can it have the ral life dual cannon because in the game it is constrained by the frigates interface.
But this doens't mean that it plays like the american frigate.
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Old 08-15-09, 11:33 AM   #4
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I am really impatient to see this mod guys.Have you seen if the AI units have been improved concerning textures and hulls? I mean for example,if we will see remarkable differences between the Enterprise CVN and a Nimitz class.Most of the AI ships were not very accurate on the stock game,so Im wondering if its shape and textures are more eye candy now.

Cheers to all.
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Old 08-15-09, 12:11 PM   #5
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Originally Posted by tonibamestre View Post
I am really impatient to see this mod guys.Have you seen if the AI units have been improved concerning textures and hulls? I mean for example,if we will see remarkable differences between the Enterprise CVN and a Nimitz class.Most of the AI ships were not very accurate on the stock game,so Im wondering if its shape and textures are more eye candy now.

Cheers to all.
Some models are upgraded, but defintely not the whole database.
Its an immense job, and unless many people that play DW are willing to redo the 3d models for every sub/surface/air units you'll just have to accept whats there.
Hell even SCS didn't have the will/manpower ti upgrade the models in the database.
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Old 08-15-09, 01:13 PM   #6
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What will be the install procedure if I want to run the LWAI realism mod or is it and RA a single entity?
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Old 08-15-09, 01:18 PM   #7
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Originally Posted by Snakeeyes View Post
What will be the install procedure if I want to run the LWAI realism mod or is it and RA a single entity?
Well if its anything like the beta versions, RA won't play nice with JSGME. You'll have to install the RA mod on a clean version of DW 1.04.
There are ways to have RA and Lwami coexist but its not automatic, you have to do 2 different installations of DW and then backport the RA one into the DW that has JSGME and put the RA version inside the mod folder.
Once done, you can ativate and deactivate RA, and therfore you're good to go to install Lwami or any other JSGME compliant mods.
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Old 08-15-09, 11:49 AM   #8
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Originally Posted by goldorak View Post
Excuse me but this is pure bull****. Have you played with the latest version ?
I don't think so, otherwise you would never have said that the Virginia has the same characteristics as the stock Seawolf.
People should really stop talking things that they have no experience of.
All the freaking units in RA, playable or not have different characteristics (in terms of sonar performance, in terms of weapons loadout, in terms of speed/stealth, in terms of 3d modeling, etc....). There are some "limits" dictated by the poor choice of interfaces avalalble especially for surface units, the Udaloy for instance cannot have the cwis in the real life position, nor can it have the ral life dual cannon because in the game it is constrained by the frigates interface.
But this doens't mean that it plays like the american frigate.
Okay... settle down... I'm just saying what this thread reports. Relax. Don't be a hot head.

If you read the threads it says

"2. Yes you can play the virginia. The systems mimick the Seawolf class"
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Old 08-15-09, 12:07 PM   #9
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Originally Posted by Snakeeyes View Post
Okay... settle down... I'm just saying what this thread reports. Relax. Don't be a hot head.

If you read the threads it says

"2. Yes you can play the virginia. The systems mimick the Seawolf class"
Ok I get where the confusion came from.
But the fact of the matter is that the Virginia in RA is no Seawolf.
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Old 08-17-09, 06:45 PM   #10
Castout
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Quote:
Originally Posted by goldorak View Post
Ok I get where the confusion came from.
But the fact of the matter is that the Virginia in RA is no Seawolf.
I was just saying that the interface (the systems) mainly being based on the Seawolf. I didn't mean the Virginia has the same characteristic in terms of sonar capabilities and quietening.. Sorry for not being clear with that.
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