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08-05-09, 10:37 PM | #1 |
XO
Join Date: Sep 2002
Location: New York City
Posts: 408
Downloads: 439
Uploads: 0
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Hey, Karamazovnew,
Thanks for posting the dragable chrono tweak. I've been truing like heck to get JSGME Jonz chrono to work with this gui forever but this did it. If I could make a clarification, the first file configuration is done in ACM 1.1.0 and the second config change is in ACM Reloaded, correct? Anyway, that's how I got it to work for me. Thanks for the mods, just started using the RFB hydrophone mod and it's made a whole new game. Guys like you, OLC, Mikayl, etc.. keep this game alive and kicking. Can't wait to see what you've got in store for SH4. |
08-06-09, 07:22 AM | #2 | |
The Old Man
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Quote:
Well, I'm almost done on my upgrade version for OLC Mk2. I found a way to include Map Contacts without sacrificing difficulty. I've never used it but I love seeing the hydrophone lines (as long as I can't plot on them). Since Mikhayl turned the TDC view intro a full TDC without a map, we can't benefit from the different settings of each map. Single units can be completely hidden from the nav map and the info that you get by clicking them can be hidden too. That means both the single ship reports AND the map boxes of the visual contacts around your sub. You'll still get coloured hydrophone lines that give you a good ideea of range (but impossible to plot this time ). The side effect is that convoys will no longer show their type, course and speed, you need to check the radio message for that. You'll never get reports of single ships (you do but you can't see them). I've never figured why a sub would report a tugboat north of Ireland, instead of just destroying the thing and then reporting it's kill . At low zoom level you'll also get the bearing overlay used in the old TDC screen. Not good enough to plot with it but very good for orientation while dodging destroyers. Oh and since I've raised the minimum zoom level you won't see the harbour maps anymore. Combined with the uber GPS of the game, harbor infiltration missions seemed too... simple. Seems like paradise to me, but I'm not sure everyone agrees with this type of difficulty. Any thoughts? |
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