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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#196 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
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I've been given the opportunity to be one. I've been sent the new beta version of the upcoming RA
Just that I haven't installed it yet. ![]() I'm afraid I can't give the files to anybody else. Was told specifically not to distribute the beta files. And I can understand why I think the RA modders reserve the exclusive rights to unveil their latest work of passion for DW and I'm not going to ruin that. Anyway this time the waiting game is almost over.
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#197 |
Mate
![]() Join Date: May 2007
Posts: 51
Downloads: 26
Uploads: 0
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You can still give us your impression of the Mod once youve played it a few times, can you?
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#198 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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#199 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
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I haven't really jumped into it but my first few minutes impression was: WOW.
I played the previous beta and this one seems to be much improved. You can actually hear the sound contact from the broadband station! In vanilla it was almost impossible to do this unless you use some sound mod. I took the LADA for ASW hunt ![]() The LADA now has a towed array! Though it can barely be seen from this screenshot. ![]() New interface for the LADA broadband sonar station ![]() New narrow band station for the LADA.
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#200 |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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Actually, all major diesel electric subs have towed arrays, the Lada, the Harushio, the Type 212s and the Collins.
Its more realistic this way, even though you lose the battery interface. You still have the traditional diesel eletric interface on the various russian, cinese and iranian Kilos though. |
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#201 |
Mate
![]() Join Date: May 2007
Posts: 51
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Thing's that I found with the 1st Beta were the Harpoons seemed to hit the water before they reached the target nearly 100% of the time, the Tigerfish I think it was vanished right after firing and all Russian torpedos completly failed to follow target if they changed from on layer to the other(This could be the case in real life I have no idea).Do you know if any of these are improved or was it just a fault on my part.
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#202 |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
Posts: 349
Downloads: 99
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Castout, I'm
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#203 | ||
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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Hmm it should be released soon enough ThetaSigma.
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#204 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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Either retain the battery simulation and forget the TA and WAA (where applicable) or use the nuclear sub interface that gives you TA but limit at least the maximum speed of the sub to 20 knots. Giving the Type 212, the Lada, the Harushio and the Collins the TA was much more important than "simulating" the diesel-electric part. It was a compromise and I think the best choice was made in regards to playability. This is one thing that bugs me in AT, all the modern SSK basically share the same interface and therefore limitation of the Kilo which was absurd. Hey did you try out the new periscope station ? The RA modders did a good job on that one. ![]() |
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#205 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
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Hmm I've had two or three freezes that I think is related to Microsoft speech recognition in Vista. I didn't install Microsoft Speech Recognition 5.1 that came with DW since I thought my Vista must have the same thing if not newer.
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#206 | |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
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The Tigerfish is okay I just sank a XIA sub with it. However the XIA didn't run even after my torpedoes started pinging her(gone active)
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#207 | ||
Engineer
![]() Join Date: Sep 2008
Location: UK
Posts: 219
Downloads: 15
Uploads: 3
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I haven't had any problems with the Harpoon, but the target needs to be 6nm away from your Sub, there is a minimum lock-on range. Quote:
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Britannia Rule Waves (Yet right not now ![]() ASrock 4Core1600P35-Wifi, Intel Core 2 Extreme X6800 2.93GHz, 4GB OCZ PC2-6400 ATI CrossFire Edition, Sapphire 2600XT 256MB GDDR4 PCI-E, 500GB Sansumg SATAII HDD 16MB Cache, XP Last edited by Fleet Command CC; 07-03-09 at 10:19 AM. |
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#208 |
Watch
![]() Join Date: Jun 2009
Location: USA
Posts: 21
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#209 |
Watch
![]() Join Date: Jun 2009
Location: USA
Posts: 21
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#210 |
Mate
![]() Join Date: May 2007
Posts: 51
Downloads: 26
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Could well have been a fault when I installed the thing in the first place, I'm not the best @ installing mod's by hand, so I'm sure i messed it up.
Castout can you gives us a ball park on "Soon enough". Enough for me is tomorrow or within the month (July) not that it matters I'll wait one way or the other |
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reinforce alert |
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