SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-04-09, 10:40 AM   #16
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

Quote:
So this behaviour will be ported to RFB also ?
It will if the graphic used is the same, but you can enable the mod without it, and the game will use whatever other is installed (stock or Oak's one if his kit is added). In that case, though, the bearing might be off one or even two degrees sometimes.

P.S.

where did you add markers for smaller numbers? I don't notice the difference from your screenshot...
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 06-04-09, 12:19 PM   #17
ichso
Ace of the Deep
 
Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
Default

Quote:
where did you add markers for smaller numbers? I don't notice the difference from your screenshot...
My mistake, I did read the docu pdf but not thoroughly enough, I guess. I had mistaken the down scale for a mark count, so I wondered why those numbers didn't fit with the number of marks. And then changed the smaller scale to make it fit.
But reading the docu again, I realized that the scales don't count the marks, they already give away the actual range (I always calculated by myself from the number of marks).

I feel so stupid now...
ichso is offline   Reply With Quote
Old 06-07-09, 11:03 PM   #18
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by ichso View Post
Ah thanks. So this behaviour will be ported to RFB also ?
I don't have any plans to add the range display mod to RFB, as it just doesn't meet my standards for inclusion into the mod. I'm not saying that Nisgeis's work on this mod is poor (quite the opposite, actually), but the range display is just not something that's coded to work properly with American radar displays.
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline   Reply With Quote
Old 06-15-09, 02:35 PM   #19
Urge
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Just curious, why can't the range readout be configured for imperial measurements? Or is it possible but just not a reality?

Urge
  Reply With Quote
Old 06-20-09, 03:07 PM   #20
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

bump
  Reply With Quote
Old 06-21-09, 07:59 AM   #21
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

Quote:
Just curious, why can't the range readout be configured for imperial measurements? Or is it possible but just not a reality?
Hardcoded stuff. The digital display will only give back numbers in metric system. You only can work with textures, but numbers are not direct replacement for others in this case.
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 06-25-09, 09:16 PM   #22
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
Default

Quote:
Originally Posted by Hitman View Post
Hardcoded stuff. The digital display will only give back numbers in metric system. You only can work with textures, but numbers are not direct replacement for others in this case.
And there's also the problem of the display going only up to 9,999 meters. In reality American SJ radar units had ranges far beyond that.
__________________


ROW Sound Effects Contributor
RFB Team Leader
LukeFF is offline   Reply With Quote
Old 07-04-09, 08:59 AM   #23
Ridgeback
Seaman
 
Join Date: Mar 2005
Posts: 34
Downloads: 56
Uploads: 0
Default

Is there another link to this mod? Filefront link keeps returning an error message on both metric and imperial versions. I've searched SubSim download section and Beneath the Shadows (BTS) but had no luck.

Thanks in advance

Edit: Disregard. All is apparently good and right in the world of Filefront.

Last edited by Ridgeback; 07-05-09 at 05:19 AM.
Ridgeback is offline   Reply With Quote
Old 08-27-09, 08:15 PM   #24
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

Quote:
Originally Posted by LukeFF View Post
I don't have any plans to add the range display mod to RFB, as it just doesn't meet my standards for inclusion into the mod. I'm not saying that Nisgeis's work on this mod is poor (quite the opposite, actually), but the range display is just not something that's coded to work properly with American radar displays.
You're going to add the mod to RFB without the digital range counter though, right? The fleet boat version of this mod already doesn't have the digi-counter anyway.

I really want an a-scope with finer markings. I've noticed that this one removes the stock (and historical) "logarithmallity" to the scale so it's strictly linear which is probably easier to make the fine markings for. I figure it is possible to make a logarithmic scale and finer markings at the same time but accuracy would be higher at shorter rangers than longer due to the scale squish.

Can anyone post a RFB compatible version or the instructions for editing the dats and sims for this mod so I can make such a version?
Frederf is offline   Reply With Quote
Old 08-28-09, 06:32 AM   #25
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

Quote:
I figure it is possible to make a logarithmic scale and finer markings at the same time but accuracy would be higher at shorter rangers than longer due to the scale squish.
Exactly. That's why it was made linear (Thanks to Anvart, who assisted also on that).

Quote:
Can anyone post a RFB compatible version or the instructions for editing the dats and sims for this mod so I can make such a version?
The download includes already step-by-step instructions to make it compatible with any mod, using Silent 3ditor.
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 08-28-09, 08:37 AM   #26
Armistead
Rear Admiral
 
Join Date: Dec 2008
Location: on the Dan
Posts: 10,864
Downloads: 364
Uploads: 0


Default

I know I tried the digital readout with TMO long ago. It worked overall, except I could no longer use sonar myself. It worked fine with the crew using it.
Armistead is offline   Reply With Quote
Old 08-28-09, 04:21 PM   #27
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

Quote:
Originally Posted by Hitman View Post
The download includes already step-by-step instructions to make it compatible with any mod, using Silent 3ditor.
Yeah, opened my mouth before I opened the mod to read the files. That's always happening to me aren't you sympathetic?
Frederf is offline   Reply With Quote
Old 08-31-09, 02:25 AM   #28
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

I got this mod merged and compatible with RFB1.52. Sent a request for Downloads contribute access. PM me for details or this thread till then.
Frederf is offline   Reply With Quote
Old 08-31-09, 07:40 AM   #29
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,099
Downloads: 109
Uploads: 2


Default

Quote:
Yeah, opened my mouth before I opened the mod to read the files. That's always happening to me aren't you sympathetic?
LOL I have so many times answered with things that are in the readmes, that I have a notepad text file exclusively filled with sentences to copy and paste like "It's stated in the readme", "The readme contains those instructions", etc.
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 08-31-09, 10:01 PM   #30
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

Does anyone have a link to some bigger radar contact splotches? They aren't supposed to be so tiny like is shown in this thread. The radar's width was 5° or something so when the radar was pointed somewhere it lit up for the whole time. The dots should be about the size of 5° of the pie. Right now they're about 10x too small.
Frederf is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:45 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.