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11-10-15, 02:30 PM | #3076 | ||
Navy Seal
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If you create artillery and pier as one unit/object, the game will probably again detect coast proximity and block the gun, from some reason... The pear should be something like 60-70m long and if possible wider in the base than on it's top (that's where bunker will be placed). EDIT OR maybe round shaped concrete platform with radius of 60 m , that would be even better I think...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 11-10-15 at 02:41 PM. |
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11-10-15, 03:42 PM | #3077 |
Scurvy Dog of the Deep
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Bunker
Could you use the model from for example the Iron Front mod for Arma or similar ? it looks the part
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11-10-15, 04:05 PM | #3078 | ||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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11-10-15, 04:06 PM | #3079 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Thank you Cyborg, can you point me to that mod, and how do I extract the 3d model from it?
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11-10-15, 04:08 PM | #3080 |
Samurai Navy
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Well technically Iron Front isn´t a Mod, but a standalone game. There is a mod that allows you to use Iron Front assets in Arma 3 if you own both. And I´m not sure what model he is talking about...
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11-10-15, 05:18 PM | #3081 | ||
Navy Seal
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They are quite incompetent, trust me... Quote:
But first(PLEASE ) can you give me simple round GR2/dat object with radius of 70m? Without any nodes , bones ect ... Just the object without any sim, zon or eqp files...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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11-10-15, 05:34 PM | #3082 | ||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Quote:
As long as the unit/ship which will act like coastal gun is not closer than something like 50-60 m to the shoreline, it may work... Quote:
Buying a whole game just for extracting a cylinder from it... |
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11-10-15, 07:03 PM | #3083 |
Navy Seal
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It doesn't matter...Any height will be sufficient...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
11-15-15, 04:59 AM | #3084 | |
Navy Dude
Join Date: Sep 2013
Location: Bergen (Norway)
Posts: 171
Downloads: 150
Uploads: 0
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Quote:
I agreed, SH 5 simulates that pretty well.
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I play Silent Hunter 5 on Youtube. Full realism settings. 85% Luck. 15% Skill. "Submarine life most of the time is hours and hours of boredom with intermittent terror thrown in to keep you on your toes!" |
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11-15-15, 03:57 PM | #3085 |
Ensign
Join Date: Aug 2005
Posts: 228
Downloads: 36
Uploads: 2
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Small OT.
Thx, some of progress of Collectors edition for WofS . Flak M42 37mm (LM42U) G7e. FuMO 61. Regards. Last edited by YoYo; 11-16-15 at 09:05 AM. |
11-16-15, 10:14 AM | #3086 |
Navy Seal
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Looking awesome Yoyo!
Not to mention precision needed to create something like this...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
11-17-15, 12:27 AM | #3087 |
A-ganger
Join Date: Nov 2015
Posts: 79
Downloads: 10
Uploads: 0
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3 blue screen on 2 days, the last crash my boot.ini
Trying to repair today
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11-17-15, 03:13 AM | #3088 | |
Navy Seal
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Quote:
https://support.microsoft.com/en-us/contactus
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 11-17-15 at 03:39 AM. |
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11-17-15, 09:11 AM | #3089 |
Eternal Patrol
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Those are beautiful, but it is actually a rather large OT. We have a full forum dedicated to just this sort of thing.
http://www.subsim.com/radioroom/forumdisplay.php?f=186 You are more than welcome to start a thread there charting your progress with this outstanding model.
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11-18-15, 12:10 PM | #3090 |
Argentinian Skipper
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A little question:
I want to change the rendered distance in TWoS. I know there is a post or thread for it, but I can´t find it now!!! Many thanks in advance! Fitzcarraldo
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