SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-09-19, 11:20 AM | #1 |
A-ganger
Join Date: Nov 2008
Posts: 72
Downloads: 190
Uploads: 0
|
mod line up?
started new install/campaign with:
1_T.M.O._2.5 1_TMO_25_small_patch RSRDC_TMO_V502 RSRDC_V5xxx_P..1 1.5 OTC 16/9 AR RSRDC V502 I.. Ship Physics 2.6_TMO_RSRDC tried realistic OTC version, but on loading, it couldn't find some files. I determined, for what ever reason, they weren't being loaded.... is this a valid load? i ask because, sub, porpoise, max speed is 15 knots surface and 5 knots submerged. (early sub?) the helm, 1/3, 2/3, ect. acts weird; 1/3 is 8 knots then up from there and full reaches the 15 knots. manually setting it to 10 knots, chief engineer announces 9 knots. (when hit fuel of 49%, he announces '50%'). graphics is 1920x1080 and the gages/clock 'i' can barely read. And fuel consumption (measured from manual calculating miles per fuel unit percentage), is all over the place; with 12 knot setting getting 75nmu, both sides going down from there. had two sonar contacts and couldn't catch them; (assumed they were patrol). (weather was clear and smooth).. although no radar, looked at them and couldn't raise camera to read bearing.... wondering if i should continue or start over again with new settings? |
|
|