SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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07-10-08, 12:52 PM | #1 |
Fuel Supplier
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NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015)
NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015)
This new patch replaces patch 3.5/3.5A, see here: http://www.subsim.com/radioroom/show...&postcount=582 Download the new version from my signature, at the bottom of this post. The SubSim web-page contains full details of which downloads you need to make, depending on how much of NYGM you have installed already. Details of the original version 3.0 are given below: New Features (for NYGM 3.0): 1. The new Type XXIII boat. 2. The Real Weather Fix. 3. Racerboy's exhaust smoke for all U-boats. (Used with permission.) 4. Iambecomelife's new merchant fleet, incorporated into convoys. 5. Key changes made to stop the way in which a U-boat could pass into a convoy from the front, at periscope depth, without ever being detected by the front escort. You will have to be much more careful now. 6. Schnorchelling improved, so that the crew doesn't die of exhaustion in stormy weather. (This is much more complicated than it sounds.) 7. 'Bold' asdic decoy made much more realistic with new, unpublished, research. 8. More realistic battery ranges underwater. 9. SH3Patrol program updated with new patrol grids for the Type XXIII boat. (Also other changes.) 10. New updates for NYGM for those who use SH3Commander. 11. The east-coast minefield mod included, marks the giant British east-coast minefields on your map. There are numerous small changes, fixes, adjustments to the campaign files and air power, and similar. Stiebler. NYGM pictures (Thanks to LemonA) Start Menu SingleMission start: Loading screen Single mission Ingame with FM's NI
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NYGM Tonnage War Mod - More than a mod: it's an experience! Last edited by Jimbuna; 01-13-15 at 06:18 AM. Reason: Mod update |
07-10-08, 12:57 PM | #2 |
Pacific Aces Dev Team
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Wow great job and just in time for the weekend patrols
If time permits, I hope you can somewhen upload a full 3.0 version, as for those who are like me using 2.2 as basis and updating with all succesive patches it becomes a bit of a mess sometimes
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One day I will return to sea ... |
07-10-08, 01:02 PM | #3 |
Canadian Wolf
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Nice work
RDP |
07-10-08, 01:06 PM | #4 | |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Nice work Steibler and all who mod with him
Great to see the mod still being updated and supported Quote:
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07-11-08, 06:18 AM | #5 | |
Chief of the Boat
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Quote:
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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09-26-11, 02:41 PM | #6 |
Loader
Join Date: Apr 2009
Location: Valladolid (Spain)
Posts: 90
Downloads: 1404
Uploads: 0
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Hey Captain, is there any mod compatible with this great work to put the Nazi flag in the tower of the submarine?
This latest version of NYGM is compatible with Final Magui Interface Mod? Thank you very much for your attention! |
09-27-11, 09:30 AM | #7 | ||
Fuel Supplier
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@Pelucho25:
Quote:
Quote:
Sorry I cannot help further. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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07-10-08, 01:08 PM | #8 | |
Fuel Supplier
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@Hitman:
Quote:
I'll make a complete package if there is sufficent demand. In the meantime, you can start again with NYGM 2.5 (stand-alone) + NYGM 3.0. The IABL ships really have to be supplied separately, so that updates can be provided at some later date, without need for a complete re-installation. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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07-10-08, 01:09 PM | #9 |
Born to Run Silent
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Nice, stickied.
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07-10-08, 01:11 PM | #10 |
Fuel Supplier
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@BBW:
IABL ships are released as a selection of his merchant fleet (not single releases from IABL, although some of these are included too). Some are completely re-zoned, and also given NYGM's 'phase-2' slow-sinking mod. Others have not been re-zoned (yet), but also have our 'phase-2' slow-sinking mod. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
07-10-08, 01:12 PM | #11 |
Fuel Supplier
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@Neal Stevens:
Thanks Neal, 'sticky' is appreciated. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
07-10-08, 01:13 PM | #12 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Thanx for you answer
Look forward to having a sail over the weend somtime |
07-10-08, 01:28 PM | #13 |
Ace of the Deep
Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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Thanks, NYGM Team! It's time to begin another campaign!
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07-10-08, 05:00 PM | #14 |
Navy Seal
Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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I suppose the important question, and perhaps a taboo, is:
How does it compare to GWX?
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07-10-08, 05:13 PM | #15 |
XO
Join Date: May 2005
Location: Denver, CO.
Posts: 403
Downloads: 49
Uploads: 0
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Excellent...downloading now.
Mast |
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torpedos through hull |
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