SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-08-23, 06:00 PM | #1 |
Seaman
Join Date: Nov 2017
Location: Earth
Posts: 31
Downloads: 218
Uploads: 0
|
AirShark-Manos GUI
===> Current version: 4.0F Hotfix-1 (18.08.2024) <=== Ahoy New GUI for SH3 based on Magui. =============================================== Features: =============================================== -full screen navigation and attack map. -full screen menu film. -some higher quality textures. -several texture changes. -new background textures -other things that i forgot.... =============================================== =============================================== How to install: =============================================== 1. Install TychoSh3Patch_v3: - Copy files in the folder TychoSh3Patch_v3 into the game folder. - Run the TychoSh3Patch.bat 2. Install AirShark-Manos GUI: - its jsgme ready. Required TychoSh3Patch - expand Nav and Attack maps render limit from 1024x1024 to 2048x2048. http://www.subsim.com/radioroom/showthread.php?t=231140 =============================================== if any issues were found, a feedback is welcome. ===> Download mod v4.0F <===
https://drive.google.com/file/d/1WdT...ew?usp=sharing ===> Hotfix-1 <=== https://drive.google.com/file/d/1zdN...ew?usp=sharing Last edited by AirShark; 10-18-24 at 12:03 PM. |
08-09-23, 02:19 AM | #2 |
Planesman
Join Date: Apr 2011
Location: Trier, Germany
Posts: 182
Downloads: 423
Uploads: 0
|
looks great. To bad its not widescreen
|
08-09-23, 12:27 PM | #3 |
Sea Lord
|
Interesting GUI but why not 1920x1080? Who plays on lower resolution these days?
|
08-09-23, 01:03 PM | #4 |
Seaman
Join Date: Nov 2017
Location: Earth
Posts: 31
Downloads: 218
Uploads: 0
|
i guess im one of the few poor people who still play on this resolution. even if i buy a 1080p monitor my gtx1050 wont handle it. but if i managed an upgrade in the upcoming years i will upscale this.
|
08-09-23, 01:08 PM | #5 |
Planesman
Join Date: Apr 2011
Location: Trier, Germany
Posts: 182
Downloads: 423
Uploads: 0
|
That would be great because it really looks good
|
08-09-23, 02:07 PM | #6 | |
Canadian Wolf
|
Quote:
Nice work regardless |
|
08-09-23, 03:51 PM | #7 |
Lieutenant Commander
|
Awesome work!
__________________
Heading to AM49.(U-553) |
08-09-23, 04:39 PM | #8 |
Argentinian Skipper
|
Looks very well but...can you adapt it for 1920x1080? It seems this is the standard for SH3 in these times
Many thanks for the work! Fitzcarraldo
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
08-10-23, 12:05 AM | #9 |
Weps
Join Date: Sep 2017
Location: Australia
Posts: 365
Downloads: 92
Uploads: 0
|
Nice work! I wouldn't be surprised if quite a few enthusiasts of Magui give this a try. Well done.
|
08-10-23, 11:38 AM | #10 |
Seaman
Join Date: Nov 2017
Location: Earth
Posts: 31
Downloads: 218
Uploads: 0
|
Thanks guys !
|
08-10-23, 11:45 AM | #11 |
Seaman
Join Date: Nov 2017
Location: Earth
Posts: 31
Downloads: 218
Uploads: 0
|
Minor update
Version 2.7: -added new binocular. -added an optional bincoular with plastic cover. -fixed torpdeo dials and salvo selectors were in wrong color. -minor tweaking. Default binocular binocular with plastic cover, i guess it looks better during winter patrols |
08-19-23, 02:52 PM | #12 |
Grey Wolf
Join Date: Jan 2002
Location: Holland
Posts: 753
Downloads: 122
Uploads: 0
|
Nice work AirShark! I like the dark approach. The meters do not blind you by overwhelming light. Great!
|
08-24-23, 12:26 PM | #13 |
Seaman
Join Date: Nov 2017
Location: Earth
Posts: 31
Downloads: 218
Uploads: 0
|
Update Version 3.0: -added the missing speed indicator in manos on the RAOBF. -added Normal FOV in optionals. -emphesised RAOBF tickmarks to be more readable. -the auto-hide function of the water level in the piroscopes is disabled by default. -gyrobearing are remade to make it easier to read the nums. -finished the TDC makeup for the observation piroscope. -fixed attack piroscope puller was missing. -fixed full/rise piroscope keybind and shortcuts was not working. -fresh install is required !! -make sure to set the keyboard language to English in the Options Last edited by AirShark; 08-24-23 at 12:37 PM. |
08-26-23, 04:24 PM | #14 |
Medic
|
looks really good.
I use Manos for the lower rez. anything higher and I can't make out torp depth or speeds and map tools...forget it! Even with the lower rez I cant pick out map coordinance during night time. This looks to be much easer on the eye's Thank you. |
10-01-23, 01:53 PM | #15 |
Seaman
Join Date: Nov 2017
Location: Earth
Posts: 31
Downloads: 218
Uploads: 0
|
Update
Version 4.0 Final:
-added new cursor pack. -added missing icon for the eraser. -added torpedo correction chart for those who use negative buoyancy mod. -added continuos weather report ("No visibility report" must be unchecked in difficulty settings). -added more customisation in optionals. -restored the bearing bar for the UZO. -changed the UZO makeup. -changed the Ruler with a simple and higher quality one. (thanks to Spartannell) -changed text based Font styles for radio messages, briefings and orders with better ones. -changed SH commander background GUI for easier reading. -organized some texture paths for easier modding. -minor repositioning for ui elements. -minor changes to the menu and loading screens. -fixed Type7 schema texture. -fixed compass not showing some numbers correctly. -fixed wrong alpha textures in the damage control panel. -fixed black textures in the upgrade page like batteries, engines and such. -fixed console messages were too dark to read. -fixed some text messages were overlapping. -fixed latitude, longtitude and mapscale were rendering off screen in the navigation map. -fixed fired torpedo list hidden below the water level. -fixed Binoculars not being asymmetrical. -fixed follow object camera too close with mispositioned offset. -reduced rust textures for better clarity. -sharpend the stopwatch a little for easier reading. -finished working on some textures that were left untoched. -A little tweaks here and there. -fresh mod install is required do not override !! for those who wants to mod this further, i have renamed and reorganized several textures and paths for easier navigation especially in the menu_1024.ini _ATK belongs either to the attack piroscope or attack map. _OBS observation piroscope. _UZO basically the uzo. New higher quality ruler New Fonts This may not be stylish but it is the best for easier reading. For this one changes may look minor until you zoom in New UZO makeup enjoy |
|
|