Quote:
Originally Posted by Anvart
IIUC, not sure ...
Example, please ...
|
Material chunk, relative offset 20 (or 32 from chunk start)
Int32 (4 bytes) - flags:
enum
{
DisableZBufferWrite = 0x1
CullNone = 0x2
}
If material has additional texture data (tga info), then there are more flags that I am not 100% sure about yet, have to do more tests. If anyone finds more, let me know.