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File Name: Skipjack SSN mod for SH4 (69.02 MB) Download
Author: tomagabriel (Uploaded by tomagabriel)
Date Added: 04-13-09
Downloads: 1464
Grade: B+
Description
SSN-585 Skipjack for Silent Hunter IV
(beta 0.1)

=====================================

contact:
pm me at www.subsim.com forums

This is the SSN-585 Skipjack for silent Hunter IV. It was designed and tested on an un-modified version of Silent Hunter IV v. 1.5 (with U-Boat missions). My advice is to remove all mods and test it on a clean installation of SHIV (it should work with other mods installed, but since I can not test all the combinations of mods presently available on the web, I take no responsibility if it crashes you SH4 installation).

Installation
============
Install it with JSGME as you would do with any other sub presently available. {For those of you not having the U-Boot Missions add-on, I am including a tweak in the "Notes" section below. Be sure to READ it and APPLY it!!!}

Uninstall
======
Use the remove mod feature from JSGME.

Changelog
========

-=(v. beta 0.1)=-

<no changelog for first version>

Notes on v. beta 0.1:

-you can play campaigns with this sub.
- weapons are free, but start your career with some money, otherwise you can not re-equip with new weapons after removing some (bug!?);
- the sub is equipped by default with (2xMk-48 + 4xMk-16) in the launch tubes + full complement of 24 Mk-48 in the magazine;
- to extend the radar mast press "Shift" + "X"; press again to retract it; use it at periscope depth before surfacing
-diving depth of the sub up to 450 m - max;
-torpedo launch depth up to 450 m - max;
-max speed 17 knots (surfaced), 30 knots (submerged);
-to make this sub work with SH4 v. 1.4 or earlier you have to tweak the Mk-48 torpedo to no longer use the logic of German torpedos;you have to tell the simulator to use the Mk-27 torpedo logic instead of Type XI logic; then you have to set the default loadout to load the modified Mk-27 torpedos instead of the modified Type XI. That is all. You do this like this(read below):

*** In \MODS\Skipjack\Data\Submarine\NSS_SkipjackSSN\NSS_ SkipjackSSN.upc search for:
************************************************** **********************************

<Beginning of file>........<missing fragment here>...........

;------------------------------------------------------------
; BOW TORPEDO
;------------------------------------------------------------


[UserPlayerUnit 1.Compartment 4.WeaponSlot 1]
ID= TorpMountB1
NameDisplayable=Torpedo Tube 1
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS,T11Torpedo <-!-- Replace "T11Torpedo" with "Mk27Torpedo"
ExternalNodeName3D= NULL
ExternalObjectName3D= TorpTube01
ExternalDamageZoneTypeID3D= 58

[UserPlayerUnit 1.Compartment 4.WeaponSlot 2]
ID= TorpMountB2
NameDisplayable= Torpedo Tube 2
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS,T11Torpedo <-!-- Replace "T11Torpedo" with "Mk27Torpedo"
ExternalNodeName3D= NULL
ExternalObjectName3D= TorpTube02
ExternalDamageZoneTypeID3D= 131

........<missing fragment here>...........

[UserPlayerUnit 1.Compartment 4.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=24
IDLinkAmmunitionIntervalDefault1= NULL, NULL, T11Torpedo, 24 <-!-- Replace "T11Torpedo" with "Mk27Torpedo"

;------------------------------------------------------------
; DECK GUN
;------------------------------------------------------------

........<missing fragment here>...........<End of File>


*** In \MODS\Skipjack\Data\UPCData\UPCUnitsData\Weapons.u pc:
************************************************** **********

<Beginning of file>........<missing fragment here>...........

[Weapon 8]
ID= TorpedoTube21inUS
NameDisplayable= 21" Torpedo Tube
FunctionalType= WpTorpedoTube
WeaponInterval= 1930-12-01, 1946-12-01
WeaponSlotType= TorpedoTube
AmmoTypesAccepted= T11Torpedo,Mk14Torpedo,Mk16Torpedo <-!-- Replace "T11Torpedo" with "Mk27Torpedo"
AmmoTypeLoaded= NULL
AmmoMagazineRemaining= 0 ;Not used
AmmoMagazineSize= 1
LeadersSlots=0
WeaponCrewMembersSlots= 0
ExternalLinkName3D= NULL
Hitpoints= 100
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Jam, 0, 0, NULL, 1, 0.3, 0.2
DamageDescription2= NULL, 0, 1, 0, 0.5, 1, Chamber Explosion, 50, 5, NULL, 1, 2, 10 ;skill over 1 for unserviceable/destroyed gun

........<missing fragment here>...........<End of File>


Credits (Updated)
=======
This model relies heavily on the Ohio SSBN/SSGN by me, therefore it inherits some credits to other people from there. The new intro is the work of Roger_Becker - many thanks for making the movie and for allowing me to add it to this mod. Skipjack 3d model, texturing and plenty of tweaks by me. Artwork of loading screens by me.

Terms of use
============
This mod is unofficial and provided as is. The mod is cost-free to download and use. Anyone may use or modify this mod or parts of it for personal, non-public purposes/projects only. For any non-personal or public use please contact me to obtain permission. Anyone downloading and using this mod or parts of it must not obtain any kind of material benefits from it, or any other kind of benefit that can be converted, equated or assimilated to material benefits. Use of this mod or parts of it for any commercial purposes/projects is not allowed under any circumstances.
Hosting or re-posting this mod or parts of it on another web-page/site other than http://www.subsim.com/ is not allowed.
Downloading and using this mod is done at your own risk as I take no responsibility if it causes any damages.
!These terms of use override the terms of use in the readme file included in the mod package!

Edit: updated terms of use
Images
None

You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!



Comments
HATTORI HANZO
07-22-10 at 07:52 PM
ETR3(SS)
01-14-11 at 01:17 PM
Please direct any issues you may have with this mod to this thread http://www.subsim.com/radioroom/showthread.php?t=149382. Posting in the thread mention will ensure a response.
TIBERIUM WARS
09-01-10 at 12:00 AM
I download this mod into my SH4 v1.4 but theres a problem the tower does not exist only its rudder where there. I need help to solve this problem ASAP
applesause
01-26-13 at 05:41 PM
Awesome sub
RedDragonSK
11-01-13 at 02:14 PM
This submarine is the best for SH4
steve1
03-30-14 at 07:48 AM
Top-Notch work my friend- Thank you.
SovietSteel231
06-13-14 at 12:13 PM
erm i know this is old but the links dont work
malosken
12-31-14 at 10:34 AM
I wish I knew how to add tomahawks to this sub!
petitspieds
04-03-16 at 04:44 PM
merci pour ce mod
wolfman Ben
07-03-16 at 05:15 PM
great sub
izetosmanovic
01-22-17 at 03:14 PM
picture?


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