Onkel Neal
03-03-14, 08:36 PM
Ok, I admit, I'm a late bloomer when it comes to mobile games. I mean, I have a nice 28" monitor and powerhouse PC at home to play the latest and greatest subsims... do I really care about playing naval games on a phone? It can wait, right? Well, no, if the game is right, playing a mobile game is a whole lot more interesting than thumbing through old magazines at the doc's office, or just about any killing time opportunities that arise. :arrgh!:
Pacific Fleet game review (http://www.subsim.com/ssr/review_pacific_fleet.php)
Pacific Fleet is mission based strategy/sim game. It doesn't crowd Silent Hunter or Dangerous Waters out of the simulation arena, but it really has too much detail and logic to be dismissed as an arcade game. You play as the US Navy or Imperial Japanese Navy in Pacific WWII naval engagements. All battles start with random placement--sometimes you are in great position, other times the enemy has the upper hand. Either way, it adds to the gameplay.
http://www.subsim.com/ssr/gato_kill.jpg
Pacific Fleet game review (http://www.subsim.com/ssr/review_pacific_fleet.php)
Pacific Fleet is mission based strategy/sim game. It doesn't crowd Silent Hunter or Dangerous Waters out of the simulation arena, but it really has too much detail and logic to be dismissed as an arcade game. You play as the US Navy or Imperial Japanese Navy in Pacific WWII naval engagements. All battles start with random placement--sometimes you are in great position, other times the enemy has the upper hand. Either way, it adds to the gameplay.
http://www.subsim.com/ssr/gato_kill.jpg