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SEA DOGS FIGHTING STEEL | FLEET COMMAND | COMMAND ACES | JANE'S 688(I) | IRON WOLVES
  SILENT HUNTER | FAST ATTACK | SILENT SERVICE II | SEAWOLF | SILENT STEEL | GREY WOLF  


 Sea  Dogs  


SAILOR AL'S   SEA DOGS   WALKTHROUGHS

The Cheats!

Any real guide to a computer game will have a section on cheats. The following are the only ones I found useful, and how to use them.

Step 1. You have to be at sea.

Step 2. It helps if you pause the game. Else, if you are in combat, you may fire off loaded cannons when you hit the space key.

Step 3. Make sure the ‘caps lock’ is engaged, I read on the Forums that due to the way Akella programmed the game, it doesn’t recognize lower case letters. For a fact, the cheats won’t work.

Step 4. Type:

HAVE LIVE you have to have full sailcloth, they say, but it will repair your hull and restore your crew. I haven’t seen it help my sails, though… And, it’s not "have life".

EXPU MNE gives you a big boost in experience, at least at the lower levels. If you’re trying to make rank 1 all at once, though, you’ll be doing this a long time. Serves ye right!

DENEG DAY I understand that in Russian this means "Gimme Money", and it does give you 100,000 gold!

GET ME MAGIC Never used this one, it radically increases your cannon damage.

MAKE SCREEN SHOTS I’ve never used this one, but no one gets hurt with cannon shots, for those Hollywood screen shots.

Any other cheat codes, I couldn’t get any use out of.

 

And… The Double Tap.  

Author Tom Clancy is fond of this term in reference to an ‘operative’ (like an anti-terrorist soldier) skillfully putting two rounds (bullets) into the head of a ‘tango’ (terrorist or some such).

So, have you ever been sailing somewhere, minding your own business, when suddenly you’re attacked? Sure, if you’re in Beltrop’s old Gorgon, you love it. But if you’re sailing the Fifth Campaign (next section) in a galleon, you mind!

What do you do? If yer a cheatin’ scoundrel, you just double-tap that enter key as soon as ye plop into that 3D screen showin’ yer beautiful ship. This brings up the sea map and activates it before you’re too close for that to be no longer available. Works nearly every time! Now, were you in a Corvette, you could just say out outsailed the bugger. You can’t tell me that, though, if your ship is a Trade Caravel!

 

 

 

 

SAILOR AL'S   SEA DOGS   WALKTHROUGHS

Whether you're stuck and in need of a simple step to continue or you're the kind of player who likes a good guide to save time, Sailor Al's Sea Dogs Walkthroughs are the best. 

 

English Walkthrough - The game starts in the English island of Highrock. Take the guv'nor's Letter of Marque and sail under the Union Jack. 

 

Pirate Walkthrough - Too cool to sail for the civilized nations, eh? We like your style. Hoist up the Jolly Roger, matey, and let's sink some English!

 

Spanish Walkthrough - What brings someone to take on the allegiance of a hated nation? A desire for vindication? The desire to hunt for the individuals responsible for a crime (and not blaming the entire nation)? Perhaps a little too much rum?

 

French Walkthrough - Maybe it’s the idea of the wine, or the food, or the idea that like them, you think you’re better that anybody else (J ), but you’ve decided to head on out to Belflor to get yourself a French Letter of Marque!

 

Missing Pieces - Some quests fit in multiple campaigns, or are not in the ‘cricical path’.

 

Places and People - Who-boy, there's lots of folks in the Archipelago to keep up with. Sailor Al has sketches on all of them here.

 

The Cheats! - Any real guide to a computer game will have a section on cheats.

 

The Fifth Campaign - The Fifth Campaign is… that of a free trader at sea!

 

The Stores -  a guide to lucrative trading.

 

The Game Editor! - That’s right, mateys, there be an editor hidden in the game!