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Old 03-12-12, 04:07 PM   #16
Rubini
Ocean Warrior
 
Join Date: May 2005
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Quote:
Originally Posted by TheDarkWraith View Post
That's because when you save it using my app I put some data (extendeddata for the exporter) into the file. The files changes because of this

7c_01 con was delivered from the devs with incorrect CRC value. That is why you are getting the error at start with this file. It's ok.

I've edited both 7c_01 and 7c_02 conns with no problems. Loaded game up in single mission to try both. Will post screenshot here in a few
thanks again...seems that the ctd can be related to some messing with my files &jsgme. Give a few more time, I´m looking at the issue now...I should like to make this correction by myself using GR2 editor ... it´s a honour cause now!
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Old 03-12-12, 06:02 PM   #17
Rubini
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Worked!
First found my CTd problem...was a new sounds and it´s wrong wrotes on AI/crew scripts (some tests that i was making too)

Then, tried my own Conning_7C_0X.GR2 files, allowed the GR2 editor to correct the Conning_7C_01.GR2 file, made the changes on cfg#O02 e 03, saved them, and they worked without any problem!

In the end, i learned a bit how to work with yours GR2 Editor!! This will opens new doors for my mod work! Thanks TDW!

I will take a look if others towers also have the same problem and will post a correction later!
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Old 03-12-12, 06:04 PM   #18
TheDarkWraith
Black Magic
 
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Quote:
Originally Posted by Rubini View Post
Then, tried my own Conning_7C_0X.GR2 files, allowed the GR2 editor to correct the Conning_7C_01.GR2 file, made the changes on cfg#O02 e 03, saved them, and they worked without any problem!

In the end, i learned a bit how to work with yours GR2 Editor!! This will opens new doors for my mod work! Thanks TDW!
Excellent, glad you were able to do it

Since you are just starting out using the app you have much to discover!

If you have any suggestions/comments/etc. about my GR2 Editor/Viewer please make them in my thread for the app
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Old 03-12-12, 06:09 PM   #19
Rubini
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Quote:
Originally Posted by TheDarkWraith View Post
Excellent, glad you were able to do it

Since you are just starting out using the app you have much to discover!

If you have any suggestions/comments/etc. about my GR2 Editor/Viewer please make them in my thread for the app
With pleasure! See you there soon!
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Old 06-15-14, 07:56 PM   #20
Pascal
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Default Head of priscopes too high !

Quote:
Originally Posted by Rubini View Post
Ok: here the pics:






Here what I saw when I enter on uzo station:



I just saw this on type VIIC (but only teste on VIIC and VIIA)...
Any idea?
IS THERE A MOD FOR THAT PROBLEM ?
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Old 06-26-14, 09:39 AM   #21
Pascal
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Quote:
Originally Posted by Rubini View Post
Worked!
First found my CTd problem...was a new sounds and it´s wrong wrotes on AI/crew scripts (some tests that i was making too)

Then, tried my own Conning_7C_0X.GR2 files, allowed the GR2 editor to correct the Conning_7C_01.GR2 file, made the changes on cfg#O02 e 03, saved them, and they worked without any problem!

In the end, i learned a bit how to work with yours GR2 Editor!! This will opens new doors for my mod work! Thanks TDW!

I will take a look if others towers also have the same problem and will post a correction later!
Hello !
Thank you to explain the way to change "cfg#O02 e 03" to resolve this stupid error on head of periscope always nose in cloud !
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Old 06-28-14, 10:42 AM   #22
7Infanterie19
Stowaway
 
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Quote:
Originally Posted by Pascal View Post
IS THERE A MOD FOR THAT PROBLEM ?
Pascal, I haven't played in a week or so, but I remember this post and checked my scope back then. It was fine and isn't blocking the UZO . I have no idea what is causing your scope to be up like that, but at least you know it can be done. Hopefully, someone else will have a fix for you.
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Old 06-28-14, 11:55 AM   #23
Defiance
Grey Wolf
 
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Pascal,

I think he means this, you need to dl tdw's GR2 Editor

You have to set paths to sh5 folder in two options

Then dig around and find the Conning_7C_0X.GR2 file/s

Locate Conning_7C_01.GR2 file, find cfg number O02 e 03 (whatever that is, i'm still getting to grips with the editor but it's fun to learn and darn easy me thinks)

Alter height for a guess (obviously i hope) and save, and voila

If you do start to mess, make sure you backup (as always)

As said, i have had nothing like you're experiencing either

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Old 06-28-14, 03:13 PM   #24
Pascal
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Default To Defiance

Thank you for your reply. I well do all you say. But, no "height" position (it will be too easy...). But X Y Z coordonnes transform position... I'm not so bad to make skins, but there, i'm bad
It will be so nice if Rubini, or TheDarkWraith, or hs cousin, does a Mod.
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Old 06-30-14, 07:27 AM   #25
Pascal
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Default The solution

Finally, made by himself, that's even better ;-)
For Sub Model VIIC only :
http://www.mediafire.com/download/jc...pe_in_tube.zip
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Old 06-30-14, 12:37 PM   #26
Defiance
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Wtg Pascal,

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Old 08-01-14, 09:47 PM   #27
Deep_Hunter
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Hey Pascal,
thank you for this correction...I was looking for something like this
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