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Old 07-14-09, 04:35 AM   #1
HunterICX
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Default Carrier Waffles: The Filthy Few

Campaign Description:


The brainchild of Texas oil baron, Sheldon Marcone and retired US congressman Howard McGinley, the original idea was to form an army fighter squadron whose personnel were taken from military prisons around the world. These aircrews, in theory, would have an edge because they would be fighting in exchange for their freedom, a chance at atonement. And because they could operate independently from the allied command structure both Marcone and McGinley figured that if they were using unorthodox tactics and fighting like a guerrilla group, this group of pilots could make a larger difference than just another group of men sent to the front. Knowing that US involvement in the war was just a matter of time, they approached General Hap Arnold and, with his support, started the plan in motion.

Shortly after recruitment began focus moved away from Europe as the US entered the war against Japan. The plan was expanded to create a small carrier force that would act as an independent attack force, harassing the Japanese in the Pacific right in their back yard. To that end, the USN and the USAAF began to send troublesome personnel to the programme rather than to correction facilities. Most service personnel facing confinement jumped at this chance to stay on active duty.

By December 1942, after intensive training, the group was in place and ready to be deployed. In an unusual combination, the aircrews remained loosely under command of the US Army whilst the sailors were all still part of the USN. Both branches of the armed service did their best to distance themselves from the group though, only issuing orders when absolutely necessary.

Command of the group was split between Commodore Sanford J. Moody for the USN and Brigadier General Jackson Pearce for the USAAF. Interestingly enough, despite the different responsibilities of their command, both men worked well together and achieved victory after victory.

Because of the lack of direct command, rather than in spite of it, this fighting group of misfits achieved great success in the war against Japan. Operating independently for the main part, the group kept showing up deep inside Japanese-held territory, hitting the enemy like a group of marauding pirates, before disappearing again into the vast Pacific Ocean. Although the enemy forces would search for this carrier group time and time again, the hunts would prove largely fruitless.

A recurring stumbling block for the group was that the equipment issued to them was always in need of repair and being who they were, they were always last on the resupply list.

Initially equipped with a Kaiser-built escort carrier (USS Salt Lake Bay) that the USN had rejected because of stability issues, and 2 pre-war destroyers (USS Arnold and USS Burr), the group ended up with a second, newer escort carrier (USS Akron Bay) through some back door
dealings between Marcone, McGinley and Henry J. Kaiser. (The carrier had been ordered by the Royal Navy but was mysteriously diverted). The aircraft they received were too, well past their prime, although the replacements improved as the war moved on and the group garnered the respect of the "official" branches of the armed forces.


---

Days of Flight: Monday, Wednesday and Friday
Time of Flight: 20:00 GMT
Teamspeak: Jimbuna's GWX Teamspeak (Click HERE! for more info on Teamspeak *Microphone is required!*)
Tip: get the skinpack from the campaign, download link below
http://mission4today.com/index.php?n...=details&id=13

HunterICX
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Last edited by HunterICX; 07-14-09 at 05:38 AM.
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Old 07-14-09, 05:15 AM   #2
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One thing I noticed is that on the first mission the waypoints were clearly designed to be handles by a human player, so the AI stayed back and did absolutely nothing
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Old 07-14-09, 05:19 AM   #3
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Quote:
Originally Posted by Raptor1 View Post
One thing I noticed is that on the first mission the waypoints were clearly designed to be handles by a human player, so the AI stayed back and did absolutely nothing
Easy to solve, we must try to take most of the leading aircraft to control as much AI as possible.

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Old 07-14-09, 05:20 AM   #4
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I guess we have to take the leading planes then.
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Old 07-14-09, 05:22 AM   #5
Raptor1
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Hmm, fine, at least it's not Golfplatz
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Old 07-14-09, 05:35 AM   #6
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Quote:
Originally Posted by Schroeder View Post
I guess we have to take the leading planes then.
And we shall play the training missions too....
so we can crash properly on deck instead of ''Oberonize'' your carrier landing ram your Undercarriage into the backside of the carrier, slide and roll over the deck losing some parts...and slide of from the front just to be sailed over by your own carrier

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Old 07-14-09, 05:45 AM   #7
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A proper CVE landing goes like this

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Old 07-14-09, 08:37 AM   #8
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Lies, if it's not on fire, then it's not good enough

I'm still chuckling over that landing, Raptor, could you possibly send me the track from it so I can view it from the external camera?
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Old 07-14-09, 08:44 AM   #9
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Quote:
Originally Posted by Oberon View Post
Lies, if it's not on fire, then it's not good enough

I'm still chuckling over that landing, Raptor, could you possibly send me the track from it so I can view it from the external camera?
Okay, I'll send it over soon

I'm surprised your plane actually failed to explode when it was run over by the CVE
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Old 07-14-09, 09:15 AM   #10
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Tracks on the way

Here are the pictures:















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Old 07-14-09, 09:46 AM   #11
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Hm ironic that we are the carrier waffles as that is why I have been away.

I am in the process of modelling a Blackburn Skua for a certain flight sim that we are all familiar with.
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Old 07-14-09, 11:10 AM   #12
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Oh Sheeeeet!! looks like it'll be finding nemo all over again. IIRC the last time we done carriers i ended up with web feet
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Old 07-14-09, 12:39 PM   #13
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You can practise your carrier landings by using the training missions in the single missions menu for the USN.
I highly recommend that.
In case anybody wants to I also could give you the one and only smartass instruction on TS.
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Old 07-14-09, 12:49 PM   #14
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We might need to do a carrier landing training mission, I've been practicing on that training mission and so far had two smashes into the side, one hook but smashed undercarriage and countless bolters
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Old 07-14-09, 02:18 PM   #15
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May I recommend this (again): http://mission4today.com/index.php?n...etails&id=2147
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