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Old 07-19-10, 08:03 AM   #1
LGN1
Ace of the Deep
 
Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
Default [REL] Campaign layers with zigzagging units

Hi,

the purpose of this mod is to make the game more realistic by having ships that change their course much more frequently than in the stock campaign. A very informative thread about the zigzagging of ships can be found here:

http://www.subsim.com/radioroom//sho...d.php?t=139391

Using some scripts I have written some time ago, I have created campaign layers for GWX (stock and New Wilhelmshaven/St Naz ports addon for GWX 3) and NYGM which include zigzagging units. Depending on their size, speed,... ships and convoys now change course frequently. Consequences are:

- Finding/Catching radio contacts is much harder now because of the course changes

- You have to observe the ships much longer. No more shadowing for 30 min., then end-around outside of the range of sight with full speed, and then waiting in front until the ships arrive. Now you have to stay in the range of sight for quite some time while shadowing and thus, you increase the chance of being spotted

- Positioning yourself ahead of a ship is now much harder. You first have to find out the basic zigzag pattern to know where to position yourself. Being surfaced is now a big advantage because you are more flexible. This makes night attacks more attractive. Finally, it's great to see the pattern emerge on your map.

All in all the mod makes hunting ships much more varied.

You can find an action report here:

http://www.subsim.com/radioroom/show...2&postcount=36

You can download the layers together with the scripts here:

http://www.subsim.com/radioroom/down...o=file&id=1681

Or the layers alone here:

http://www.subsim.com/radioroom/down...o=file&id=3306

In order to make the shadowing easier, I recommend to use a map update mod that provides some limited information on the map (especially about the course of the contact so that you know when it changes course, see below)



Please post some feedback, e.g. too many course changes, not enough course changes, weird behavior,... without feedback I cannot improve it.

Finally, thanks to Stiebler, Bigboywooly, and Hitman for giving me the permission to use the files.


Cheers, LGN1

Last edited by LGN1; 07-04-11 at 02:08 PM.
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