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Old 03-29-08, 07:58 PM   #1
keltos01
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Default [WIP] Playable Jyunsen B Submarine New Mod

The B1 Type submarine (also known as the I-15 series) were the most numerous submarine class of the Imperial Japanese Navy during World War II. In total 20 were made, starting with I-15, which gave the series their alternative name.
These submarines were fast, had a very long range, and carried a single seaplane, located in a hangar in front of the conning tower, and launched by a catapult. Late in the war, some of the submarines had their aircraft hangar removed, to replace it with a 14 cm gun. In 1944, I-36 and I-37 were modified so that they could carry four Kaiten kamikaze manned torpedoes, with I-36 later being further modified to carry six.


cheers to all

was in fact a rod antenna sticking out ! (node 130 and the loop antenna node 123, set them to an altitude of -0,05 and -0,1.)

looks okay now,


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It includes the IJN torpedo mod beta 2.1


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I changed the file name to : Jyunsen B beta 3 as it has now reached a truly playable stage :p. Thanks to all who helped so far, especially to Xantrokeles, and Nautilus42 who designed the original conning.

To do :

get a crew on deck.
change the guns to japanese ones
get two more tubes upfront and lose the two at the rear.
change to a more realistic number of torpedoes (19)
do a better texture, especially the conning tower
change the names of the crew to japanese names (ongoing)
change the dials to japanese (when I'll get pictures of them.. funny how the navy tore apart those subs in 45 and so few pictures of the inside are available..)
change the faces of the deckcrew to japanese ones
match the radar spec to japanese ones (they had a rotating radar similar to the american I heard)
get the sub to launch its airplane from the map as if it was an airbase

WAIT fo Skwasjer to implement the 3d import option in S3D, then we'll get a real Jyunsen B 3D model, and will be able to model all classes of Jap subs

that's it so far,
Enjoy this version !
to download :
http://hosted.filefront.com/keltos01/

Keltos 01

Last edited by keltos01; 05-29-08 at 02:58 AM.
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Old 03-31-08, 02:47 PM   #2
keltos01
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Default what's that next to my Jynsen B ?

I was following a fat convoy on sonar, took a peak, then surfaced , no game !




Does anyone know how to change the german guns and put jap ones instead ? I tried changing the NSS_Uboat9d2.eqp :
put a 5.5 inch jap deck gun and one single 25 mm aa and one triple 25 mm aa

to no avail.. help !
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Old 04-01-08, 06:24 AM   #3
Xantrokoles
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Default

Can u import chunks with S3d?
Then u can get a crew on deck.

More reserve torpedoe are no problem, and deleting the stern tubes too
But adding or turning tubes for 180°...uuuuwawuiiwa

Editing the crew.....think its not working without sdk

Importing a new 3d model...
test Pack3d, find it on subsimthread
with tis tool it is possible to import 3d models, but the textures are very difficult...

good advance
Xantro
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Old 04-01-08, 09:11 AM   #4
keltos01
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Default jap guns

I edited the cfg file to give the sub jap guns, and still german ones show up ! help !
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Old 04-01-08, 10:31 AM   #5
GerritJ9
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Default

Is that a "Hatsuharu" class destroyer in one of the pics???????????
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My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9
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Old 04-01-08, 05:14 PM   #6
keltos01
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all that I did, but I don't know where he found the .sim files for those guns..
waiting for a 3d import and the guns I downloaded Kapitan zur zee's skin and here's what it looks like on a "jap" sub :
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Old 04-01-08, 10:33 PM   #7
miner1436
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Thats really cool, I just have one request, can you make the conning tower look more Japanese? I have a 3D model similar to this of a B class sub.

Last edited by miner1436; 04-01-08 at 11:05 PM.
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Old 04-02-08, 03:23 AM   #8
keltos01
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Default wider base



taken from a film posted by zaza, propaganda film circa 1942 of the readying of a sub in a harbor in japan

the base of the tower is wider than that of the 3d model, fixable ? I'd already be more than happy if we could get your model into the game as it is, make no mistake there !
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Old 04-02-08, 04:34 AM   #9
keltos01
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Default 3d

will do if and when miner 1436 sends me the 3d model
All I care about is to implement a real jap sub ingame, then all of them classes !
I still need to figure out how to add a new sub and not modify an existing one.
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Old 04-02-08, 05:33 AM   #10
keltos01
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Default cloned id?

what do you means i've cloned the ids? please explain it to me..
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Old 04-02-08, 07:03 AM   #11
keltos01
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Default

started from the ix2, does the 18 have six fore torp tubes and none aft ????? (never played it) cause then it's closer to the Jyunsen B type... maybe I should change that in a beta 4...
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Old 04-02-08, 08:23 AM   #12
keltos01
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will look into it tonight then, four tubes front and two aft is the J1 , eight front is the sen toku... still need to find out how to fit two more tubes, and two more launch buttons.
could you post a pic of the hull of the 18 please ?
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Old 04-02-08, 09:59 AM   #13
keltos01
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Default 627a

looked into the files of Projekt 627a (November) which is supposed to have eight front firing torpedo tubes, but our russian friends modelled it with 4 aft and 6 front (Tambor)... what a shame..
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Old 04-02-08, 01:57 PM   #14
keltos01
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Default Jyunsen B2 (out of XVIII)



new intro image, copied that pic of a painting of a jap sub skipper and his Jyunsen B,

I now use the body of a type XVIII sub as it has six tubes forward and none aft like the Jyunsen B, I'm still tweaking it, but don't know what the hell's happening with the texture of the body of my sub :hmm:



here's a pic of the loadout screen



apart from that it seems ok

The Jyunsen B1 (out of IXD2) is still there, the J1 although listed isn't.

about the texture : it looks as though it needs the tower to function... though I saw the openigs of the tower on the other side of the hull.. anyone ??
k

Last edited by keltos01; 04-02-08 at 02:52 PM.
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Old 04-03-08, 09:46 AM   #15
keltos01
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Default 3D conning tower jyunsen B

I received a 3d model of a Jyunsen B from miner 1346 but took only the conning tower for now.
I modified it according to pictures and the IJN submarine movie link sent by ZAZA, and here's the result, aaded round bottom part and ladder bits, removed scopes, cable, handrail. still need implementing in game though.. SKWASJER !!!!!!!!!








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