SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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07-23-21, 09:10 PM | #1 | |
Mate
Join Date: May 2020
Location: New York
Posts: 52
Downloads: 128
Uploads: 0
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Quote:
This mod rocks! Last edited by Sangamon Taylor; 07-24-21 at 09:15 AM. |
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07-26-21, 08:08 AM | #2 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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Quote:
[Cmd70] Name=Cam_zoom_in Ctxt=1 Key0=0xBB,Cc,"CTRL++" [Cmd71] Name=Cam_zoom_out Ctxt=1 Key0=0xBD,Cc,"CTRL+-" After that you will have ability to zoom in and zoom out |
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07-26-21, 05:35 PM | #3 | |
Mate
Join Date: May 2020
Location: New York
Posts: 52
Downloads: 128
Uploads: 0
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Quote:
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10-24-21, 08:12 PM | #4 |
Commander
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
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Hey guys i'm having issues shadowing convoys, during the day at the max visual range i'm alright but as soon as night starts coming and I have to get closer and closer to convoy to stay barely in visual range (around 3-5000 meters) the escorts see me all the time no matter what weather (moderate, poor or excellent).
Now Alex told me on discord they can't see you at your max visual range and that its radar sensors picking me up not visual sensors, so my question for everyone - what is your trick for shadowing convoys at night from the side of it in late 1941 at max visual range but avoiding being picked up by radar from one of the escorts?
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 10-24-21 at 08:29 PM. |
10-24-21, 08:27 PM | #5 |
Sea Lord
Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,956
Downloads: 259
Uploads: 51
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Thank you very much Alex!!!
Will test this beauty tomorrow!
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10-24-21, 09:53 PM | #6 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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10-24-21, 09:58 PM | #7 |
The Old Man
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
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I changed the values of the night vision fix a "little" , otherwise it was impossible before, i only play in 42. But I'm not sure if anything else has changed
During the day i alternate often periscope depth and the surface, if you use the option for the wolf pack, is not a problem, messages can be received underwater, only sending is on the surface Last edited by ivanov.ruslan; 10-24-21 at 10:43 PM. |
10-25-21, 01:37 AM | #8 | |
Commander
Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 461
Downloads: 368
Uploads: 0
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Quote:
__________________
U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! U-boats are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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10-25-21, 01:47 AM | #9 |
The Old Man
Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
Uploads: 0
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0.75!
Although Fifi had written that when using the Stieblers recoded weather fix, the night fix did not work |
10-21-23, 05:34 AM | #10 |
Helmsman
Join Date: Sep 2008
Posts: 103
Downloads: 107
Uploads: 0
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Ship recognition manual printable?
Hi! Anyone knows if there is a printable pfd recognition manual for the onelaex mod?
thx! |
06-09-21, 10:05 PM | #11 |
Argentinian Skipper
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Hi Onealex (and Fifi):
I´m trying this mod and at first sight it looks awesome, both gameplay and graphics. I´m playing - mainly - SH4 FOTRSU and SH5 TWoS, but I want to play some campaign with the old reliable SH3, so here I am. I have some questions: - I noted the mod don´t have full interiors. Is there some way to add the interiors mod without provoke a mess with the mod? I played SH3 with full interiors for years, and I miss it. - I started a new campaign via Commander. I put with the emerging SH3Weather app some gale for sea, clouds partial, no fog, no rain. But when I started the campaign (Kiel, April 1941), I had heavy clouds, heavy rain, full fog, and heavy seas (it could be "gale", though). And the crewmen on deck didn´t have heavy weather clothes, as should be for this weather. Is this a normal behaviour or am I missing something when starting Commander and the emerging Weather app? (I can live with this problem, but really I miss the full interiors). Many thanks for this great mod! Best regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
06-10-21, 12:00 AM | #12 | |
Admiral
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I believe the default when you get on the boat, & this also applies to going from good, clear weather, to rough stormy seas & rain... is the crew are not in foul weather gear... unless you're submerged & surface into that kind of weather.. so the crew will show up in it, in that instance... otherwise... you'll have to either do a submerge & quick resurface... or manually move the guys from the bridge, into the sub & then back out on to the bridge to get them into foul weather gear... I generally find doing the quick submerge/surface to be the less painful option. On the other question, pertaining to full interior.. am going to defer to someone else responding to that part... Hope this info helps... M. M.
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06-10-21, 02:17 AM | #13 |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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Hi Fitzcarraldo
In version 1.28 U-boat interiors mod was removed due to heavy load on the computer. |
06-10-21, 05:08 AM | #14 | |
Argentinian Skipper
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Quote:
Many thanks for your answer! Fitzcarraldo
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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06-10-21, 05:15 AM | #15 | |
Seasoned Skipper
Join Date: Mar 2010
Location: Ukraine, Lviv
Posts: 728
Downloads: 191
Uploads: 0
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