SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
11-27-11, 02:41 PM | #1 |
Navy Dude
Join Date: Feb 2010
Posts: 178
Downloads: 127
Uploads: 0
|
has anyone had a problem with this mod causing the ships depth charges to fall off the ship but never go off. Reason im asking is because this is the only mod i have that would change depth charges and i am currently sitting in the middle of scapa flow (LOL) trying to get out. Destroyers all around me yet they were not DCing me at all. So i was like wth. So i went to external camera and zoomed in on one that went right over head, And i can see the animation of the DC launcher sending DC after DC yet nothing.
This wouldnt be happening because the depth of the area is like 20 M total would it. Course even when i went into the water after seeing the launcher sending them overboard, i saw nothing in the water. So before i unload my whole mod soup i figured i would see if this is a known issue, maybe just inside scapa. |
12-02-11, 02:02 PM | #2 |
Sailor man
Join Date: May 2006
Posts: 46
Downloads: 32
Uploads: 0
|
This MOD causes a crash to desktop after receiving the VIIc U-Boot and getting on a new patrol. With VIIB it just works fine.
What do i wrong ? My MOD List Magnum_Opus_v0_0_1 Magnum_Opus_v0_0_1_Patch2 NewUIs_TDC_6_8_0_ByTheDarkWraith OPEN HORIZONS II_full v1.5 OHII v1.5 Patch1 sobers best ever fog V4 SH5 IRAI_0_0_30_ByTheDarkWraith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Speech Recognition_MiTons_NewUI_Editon_v0.4_deutsch |
12-02-11, 02:19 PM | #3 |
Black Magic
|
I highly doubt this mod caused the CTD. More than likely it was my UIs mod that did it because of the snorkel. Is the snorkel enabled for the VIIc? If so, disable it, take ownership of your new uboat then re-enable the snorkel.
|
|
|